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	<title>Comments on: Updated Blender 2.47 Windows Binary Release</title>
	<atom:link href="http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 03:13:18 +0000</pubDate>
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		<item>
		<title>By: John</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380650</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 23 Sep 2008 17:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380650</guid>
		<description>whoops, i just saw that it might be my mistake, since i extracted the files from the exe directly, which might have caused the error. sorry for the confusion. forget what i said</description>
		<content:encoded><![CDATA[<p>whoops, i just saw that it might be my mistake, since i extracted the files from the exe directly, which might have caused the error. sorry for the confusion. forget what i said</p>
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	<item>
		<title>By: John</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380642</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380642</guid>
		<description>I think you forgot to put some of the standard scripts into the release. Is that possible? I miss smart unwrap etc..</description>
		<content:encoded><![CDATA[<p>I think you forgot to put some of the standard scripts into the release. Is that possible? I miss smart unwrap etc..</p>
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	<item>
		<title>By: amdbcg</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380627</link>
		<dc:creator>amdbcg</dc:creator>
		<pubDate>Tue, 23 Sep 2008 14:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380627</guid>
		<description>particles kept on overunning the buffer for me (eg: it ran out of memory) and crashing. 
hopefully this fixes it? :D 
cool, thanks coders!</description>
		<content:encoded><![CDATA[<p>particles kept on overunning the buffer for me (eg: it ran out of memory) and crashing.<br />
hopefully this fixes it? :D<br />
cool, thanks coders!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NathanKP</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380617</link>
		<dc:creator>NathanKP</dc:creator>
		<pubDate>Tue, 23 Sep 2008 13:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380617</guid>
		<description>You won't beleive how happy I am to hear about this.  I was starting to get really irritated about the consistent crashes as I worked with some of my more complicated projects.

NathanKP - &lt;a href="http://inkweaver-review.blogspot.com" rel="nofollow"&gt;Inkweaver Review&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>You won&#039;t beleive how happy I am to hear about this.  I was starting to get really irritated about the consistent crashes as I worked with some of my more complicated projects.</p>
<p>NathanKP - <a href="http://inkweaver-review.blogspot.com" rel="nofollow">Inkweaver Review</a></p>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380576</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Tue, 23 Sep 2008 06:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380576</guid>
		<description>Great tip Miguel Melo.</description>
		<content:encoded><![CDATA[<p>Great tip Miguel Melo.</p>
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	<item>
		<title>By: RNS</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380566</link>
		<dc:creator>RNS</dc:creator>
		<pubDate>Tue, 23 Sep 2008 04:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380566</guid>
		<description>hope this come patch  in future release.</description>
		<content:encoded><![CDATA[<p>hope this come patch  in future release.</p>
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	<item>
		<title>By: redbyte</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380525</link>
		<dc:creator>redbyte</dc:creator>
		<pubDate>Mon, 22 Sep 2008 21:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380525</guid>
		<description>WOOHOO!!!
Finally.

Just when I was getting severe problems as well.

Does anyone know if this will fix the issues with the fluid sim? I have a massive scale flood animation that continually uses up all my memory then crashes.
Will this patch fix those issues? Or at least help?

Thanks Nathan! You rock!</description>
		<content:encoded><![CDATA[<p>WOOHOO!!!<br />
Finally.</p>
<p>Just when I was getting severe problems as well.</p>
<p>Does anyone know if this will fix the issues with the fluid sim? I have a massive scale flood animation that continually uses up all my memory then crashes.<br />
Will this patch fix those issues? Or at least help?</p>
<p>Thanks Nathan! You rock!</p>
]]></content:encoded>
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	<item>
		<title>By: Hubert</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380517</link>
		<dc:creator>Hubert</dc:creator>
		<pubDate>Mon, 22 Sep 2008 19:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380517</guid>
		<description>Hooray, LARGEADDRESSAWARE.  Back to work...</description>
		<content:encoded><![CDATA[<p>Hooray, LARGEADDRESSAWARE.  Back to work&#8230;</p>
]]></content:encoded>
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		<title>By: jawra</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380515</link>
		<dc:creator>jawra</dc:creator>
		<pubDate>Mon, 22 Sep 2008 19:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380515</guid>
		<description>Confirmed - zips are the same and WITHOUT LAA flag.
Exe-installer blender-2.47-windows-law.exe HAS LAA flag in blender.exe and blenderplayer.exe so everyone with problem above 2Gig can download it ( http://download.blender.org/release/Blender2.47/ ) and extract with 7zip if don't like exe-installer - until zip come correct.</description>
		<content:encoded><![CDATA[<p>Confirmed - zips are the same and WITHOUT LAA flag.<br />
Exe-installer blender-2.47-windows-law.exe HAS LAA flag in blender.exe and blenderplayer.exe so everyone with problem above 2Gig can download it ( <a href="http://download.blender.org/release/Blender2.47/" rel="nofollow">http://download.blender.org/release/Blender2.47/</a> ) and extract with 7zip if don&#039;t like exe-installer - until zip come correct.</p>
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		<title>By: Bozo</title>
		<link>http://www.blendernation.com/2008/09/22/updated-blender-247-windows-binary-release/#comment-380484</link>
		<dc:creator>Bozo</dc:creator>
		<pubDate>Mon, 22 Sep 2008 15:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4724#comment-380484</guid>
		<description>The .zipped Version is _exactly_ the same as the one I got a month ago (even the archive file itself is identical), except it has just been renamed to ...-law.zip. (I don't have the previous installer version to compare these)
Since I don't assume that just renaming will magically result in different memory behaviour, can someone check this ? Or should I assume that the zipped version from a month ago already had the fixes applied ?</description>
		<content:encoded><![CDATA[<p>The .zipped Version is _exactly_ the same as the one I got a month ago (even the archive file itself is identical), except it has just been renamed to &#8230;-law.zip. (I don&#039;t have the previous installer version to compare these)<br />
Since I don&#039;t assume that just renaming will magically result in different memory behaviour, can someone check this ? Or should I assume that the zipped version from a month ago already had the fixes applied ?</p>
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