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	<title>Comments on: Rapid fire - the unpublished links</title>
	<atom:link href="http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 03:15:49 +0000</pubDate>
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		<title>By: yoff</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-377021</link>
		<dc:creator>yoff</dc:creator>
		<pubDate>Sat, 13 Sep 2008 15:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-377021</guid>
		<description>Liked the animated score in "Sleepyhead" even if it is not entirely correct :-) I think some of the shadows in the sample pictures are too dark for the style, especially on the side/underside of heads. Maybe some back lighting or a different material, or simply a node-setup to lighten the shadows, would be appropriate..</description>
		<content:encoded><![CDATA[<p>Liked the animated score in &#034;Sleepyhead&#034; even if it is not entirely correct :-) I think some of the shadows in the sample pictures are too dark for the style, especially on the side/underside of heads. Maybe some back lighting or a different material, or simply a node-setup to lighten the shadows, would be appropriate..</p>
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		<title>By: Fabian</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-377009</link>
		<dc:creator>Fabian</dc:creator>
		<pubDate>Sat, 13 Sep 2008 14:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-377009</guid>
		<description>Congratulations to Pierlot Damien. Nice Accomplishment! I wish the best for the further competition.
I think it is really cool to have a Blender entry among the finalists.
I did an entry myself this year. Sadly it didn't make it into the final round (guess why ;-) )
Some pictures of my "Peugeot Vision" can be seen at http://www.ji-xiansheng.de/?q=content/peugeot-design-2008</description>
		<content:encoded><![CDATA[<p>Congratulations to Pierlot Damien. Nice Accomplishment! I wish the best for the further competition.<br />
I think it is really cool to have a Blender entry among the finalists.<br />
I did an entry myself this year. Sadly it didn&#039;t make it into the final round (guess why ;-) )<br />
Some pictures of my &#034;Peugeot Vision&#034; can be seen at <a href="http://www.ji-xiansheng.de/?q=content/peugeot-design-2008" rel="nofollow">http://www.ji-xiansheng.de/?q=content/peugeot-design-2008</a></p>
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		<title>By: Paul</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-376893</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Sat, 13 Sep 2008 06:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-376893</guid>
		<description>hello there! Every little help is appreciated!Even if "just" a model with no anim or texture,it can be very useful,later it can be appended.the projectappreciates much even static monster models and will use them in game even before someone animates it. Cheers,lead dev of jCLASSICRPG</description>
		<content:encoded><![CDATA[<p>hello there! Every little help is appreciated!Even if &#034;just&#034; a model with no anim or texture,it can be very useful,later it can be appended.the projectappreciates much even static monster models and will use them in game even before someone animates it. Cheers,lead dev of jCLASSICRPG</p>
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	<item>
		<title>By: tiddy</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-376818</link>
		<dc:creator>tiddy</dc:creator>
		<pubDate>Fri, 12 Sep 2008 23:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-376818</guid>
		<description>I was thinking about helping JCrpg, but I dunno. I suck at animating and texturing.</description>
		<content:encoded><![CDATA[<p>I was thinking about helping JCrpg, but I dunno. I suck at animating and texturing.</p>
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	<item>
		<title>By: Paul</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-376746</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 12 Sep 2008 20:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-376746</guid>
		<description>If anyone interested in contribution to jcrpg, come visit our forums where details can be discussed. All creative minds are welcome! :)

Cheers, lead dev of jcrpg</description>
		<content:encoded><![CDATA[<p>If anyone interested in contribution to jcrpg, come visit our forums where details can be discussed. All creative minds are welcome! :)</p>
<p>Cheers, lead dev of jcrpg</p>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-376689</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Fri, 12 Sep 2008 14:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-376689</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
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		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/2008/09/12/rapid-fire-the-unpublished-links/#comment-376685</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Fri, 12 Sep 2008 14:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4575#comment-376685</guid>
		<description>Looks like the Peugeout entry link is wrong. It opened some other entry: http://www.peugeot.com/fr/design/concours-de-design/5eme-edition/les-29-finalistes.aspx?PageNumber=26 seems to be the right one.</description>
		<content:encoded><![CDATA[<p>Looks like the Peugeout entry link is wrong. It opened some other entry: <a href="http://www.peugeot.com/fr/design/concours-de-design/5eme-edition/les-29-finalistes.aspx?PageNumber=26" rel="nofollow">http://www.peugeot.com/fr/design/concours-de-design/5eme-edition/les-29-finalistes.aspx?PageNumber=26</a> seems to be the right one.</p>
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