Cleaning up the backlog – here’s some stuff that didn’t make it yet but which does deserve our attention.
Enjoy, and have a good weekend!
- Nice article on how to model a cartoon face in blender
- Precision Modelling video tutorial. Robert Burke, the Precision Modelling author has released a video tutorial series based on his acclaimed pdf.
- Bender 2.47 in a Microsoft XNA Brazillian Gaming Conference – september 20th. Details and Agenda.
- Java Classic RPG (covered earlier here). Lots of progress, they still need help with animated monsters or static 3d items, building parts.
- Blender entry nominated for the Peugeout Design Contest 2008. Pierlot Damien (17): “I was selected among the 30 finalists of the peugeot design contest 2008 and I use Blender. The name of my project is ‘peugeot pure’”
- Bearubs children’s cartoon series. David Lindsley: “I put together some sample images and animations up there using Blender. These are not nearly up to the level that Big Buck Bunny has shown, but could be! We are currently looking for financial backing and will be soon looking for a studio to do the animations.”
Image by Marion Doss, via Flickr (CC license)
