Archive for September, 2008



Rapid Fire

A bit later than usual as I just got back from a week of sun at the Côte d'Azur :)

Continue Reading 'Rapid Fire' »

Clément Granjon (aka Weilynn on BA) has made a neat tutorial on how to reproduce the classic 3D hologram style using Blender.

Continue Reading 'Making a Hologram in Blender (Tutorial)' »

Blender in Naval Architecture

"Having some experience with blender for hobby use, I decided to see if it can be used for creating professional 3D visualizations of a ship design."

Continue Reading 'Blender in Naval Architecture' »

Blender, Inkscape and  GIMP (and Ubuntu) have been used  as the only tools to produce a new geeky comic which launched today. Mixing 2D characters with 3D environments:  Cibertito is the story of a geek teenager and his group of friends in the Freedom neighborhood.

Continue Reading 'WebComic: Cibertito, Compiling life's source code' »

A new video tutorial by Hannu Hoffren (hhoffren) demonstrates how the latest (2.46-2.47) particle engine can be used in combination with the Explosion modifier to create some very interesting effects, mainly for the destruction of a mesh.

Continue Reading 'Tutorial - Destroying a Mesh with External Particles' »

gumanoed  wrote:
On September 27th, there will be a 2 hour Blender Seminar in Nizhny Novgorod, Russia.

Continue Reading 'Blender Seminar in Nizhny Novgorod, Russia' »

MakeHuman

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Christoph  wrote:
Once started as a Blender-script for the creation of human models, MakeHuman has grown into an independent application. Currently a new release is approaching but they need help from 3d artists with their model database. Anybody interested in helping them out might want to take a look at their blog.

The guys from Montage Studio Just did it again. They have started another great timelapse modeling series, and this time they will model a Steampunk airship.

Continue Reading 'One more timelapse modeling series from Montage Studio' »

Blender 2.48 Update

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From Ton Roosendaal, Blender Foundation:

At last Sunday's meeting we reviewed the svn status, and since we soon need a build for the YoFrankie dvd anyway, we just called it time for another release! Not a bugfix release, but all of the goodies from the current svn trunk.

Changes since 2.47

From Francisco M. Gómez-Campos, from University of Granada, in Spain.

"The purpose of this message is simply to let the Blender community know about a project we are developing at my University. We recently uploaded a video in YouTube developed using free software (Blender and Gimp) to be used as a help for the teaching of some concepts to students of Physics and Electronic Engineering.

Continue Reading 'Blender Used for Teaching Physics.' »

The Morevna Project

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Morevna Project

Morevna Project

submitted by Banor:

The Morevna Project is a very promising open source anime film being made with Synfig, Blender, GIMP, and Krita.  I have been following this project loosely recently, and am very interested in contributing.

They are currently working towards a project demo that will showcase a 3 minute preview of the final product.  Character design for 6 soldiers is needed at this time.

Continue Reading 'The Morevna Project' »

Making of Reaching Out

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Soenke Maeter takes us through the process of creating his mystical city for the Blender World Conference.

Continue Reading 'Making of Reaching Out' »

Nathan has updated the memory problems in the windows version of 2.47, which were causing Blender to crash whenever memory requirements are high. The updated version is now available for download.

Continue Reading 'Updated Blender 2.47 Windows Binary Release' »

Carsten Wartmann, the great writer of many blender books, is now officially writing the second edition of the Blender Gamekit books, the new books will cover the new functionality of the new Blender.

Continue Reading 'Blender Gamekit Second Edition' »

Rapid Fire

Cleaning up the pipes for another week of Blender goodness!

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Animation: A Glimpse of Light

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A beautiful animation by Alex Glawion. Download the Quicktime version (recommended; playable in VLC) or watch in low-res on Vimeo. His demoreel is also worth watching, although I'm not too crazy about the robot.

Farsthary + Matt Ebb = Volumetrics Goodness

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We talked about Farsthary's volumetrics work before. He has now teamed up with Matt Ebb (of Elephants Dream and more recently ProMotion studios fame).

Continue Reading 'Farsthary + Matt Ebb = Volumetrics Goodness' »

Solomon's Treasure (BGE)

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Blendenzo teamed up with Clean3D to develop a short game for the Christian Developers Network Speedgame Contest of 2008. Its not very often that we get to see a neatly finished game in the BGE, so its one which is worth checking out.

Continue Reading 'Solomon's Treasure (BGE)' »




 

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