Archive for March, 2010



Community News » Introducing particle fluids parametters function (and 49 more)

Rapid Fire

A bit later than usual as I just got back from a week of sun at the Côte d’Azur :)

Continue Reading 'Rapid Fire' »

Clément Granjon (aka Weilynn on BA) has made a neat tutorial on how to reproduce the classic 3D hologram style using Blender.

Continue Reading 'Making a Hologram in Blender (Tutorial)' »

Blender in Naval Architecture

“Having some experience with blender for hobby use, I decided to see if it can be used for creating professional 3D visualizations of a ship design.”

Continue Reading 'Blender in Naval Architecture' »

Blender, Inkscape and  GIMP (and Ubuntu) have been used  as the only tools to produce a new geeky comic which launched today. Mixing 2D characters with 3D environments:  Cibertito is the story of a geek teenager and his group of friends in the Freedom neighborhood.

Continue Reading 'WebComic: Cibertito, Compiling life’s source code' »

A new video tutorial by Hannu Hoffren (hhoffren) demonstrates how the latest (2.46-2.47) particle engine can be used in combination with the Explosion modifier to create some very interesting effects, mainly for the destruction of a mesh.

Continue Reading 'Tutorial – Destroying a Mesh with External Particles' »

gumanoed  wrote:
On September 27th, there will be a 2 hour Blender Seminar in Nizhny Novgorod, Russia.

Continue Reading 'Blender Seminar in Nizhny Novgorod, Russia' »

MakeHuman

Christoph  wrote:
Once started as a Blender-script for the creation of human models, MakeHuman has grown into an independent application. Currently a new release is approaching but they need help from 3d artists with their model database. Anybody interested in helping them out might want to take a look at their blog.

The guys from Montage Studio Just did it again. They have started another great timelapse modeling series, and this time they will model a Steampunk airship.

Continue Reading 'One more timelapse modeling series from Montage Studio' »

Blender 2.48 Update

From Ton Roosendaal, Blender Foundation:

At last Sunday’s meeting we reviewed the svn status, and since we soon need a build for the YoFrankie dvd anyway, we just called it time for another release! Not a bugfix release, but all of the goodies from the current svn trunk.

Changes since 2.47

From Francisco M. Gómez-Campos, from University of Granada, in Spain.

“The purpose of this message is simply to let the Blender community know about a project we are developing at my University. We recently uploaded a video in YouTube developed using free software (Blender and Gimp) to be used as a help for the teaching of some concepts to students of Physics and Electronic Engineering.

Continue Reading 'Blender Used for Teaching Physics.' »




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