Archive for August, 2008



Amazon.com has published a 'Boutique' on 3D animation books featuring five prominent authors. One of them is none other than our own Tony Mullen!

Continue Reading 'Blender Featured in Amazon's 3d Animation Boutique' »

The University of British Columbia Fisheries Centre is hosting a free, full-day Blender workshop on Sunday, the 24th of August in Vancouver, BC.  The workshop will be lead by Mike Pan and Dalai Felinto, both of whom are working with the Fisheries Centre on the underwater visualization. (We reported earlier on their Fish Population Data Visualisation project with the Blender game engine).

Continue Reading 'Blender Workshop in Vancouver, BC, August 24' »

The Blender.org webserver has been down for over a day. Planet Blender reports.

Continue Reading 'Blender.org down - some information' »

(submitted by Jordan Harris) Knowing a lot about a piece of software is one thing, but being able to explain it clearly and concisely through a tutorial is another.

William Chamberlin has recently released a fabulous tutorial on creating a realistic render of LDraw bricks. (LDraw is a virtual  library of 3D LEGO parts) It's well-written and easy to follow, so check it out.

Continue Reading 'Making Photo-Realistic Lego Bricks in Blender' »

I put together a video tour of the SIGGRAPH 2008 Expo and some of the electronic art to try a give those of you who have never experienced SIGGRAPH a taste of it. The Expo is like a one giant collage of colors and sounds of technology. A place where art and technology collide. The video opens with a walk through some of the vendor exhibits in the early morning before most of the people arrive. It later then comes alive with the buzz of the exhibitors and attendees followed with some of the art.

Continue Reading 'Tour of SIGGRAPH 2008 Expo center and art exhibits' »

Here's a short video of Ton, Bassam and other Blender crew at the HP booth at SIGGRAPH 2008 and "relaxing" by the pool

. Continue Reading 'Blender Crew at HP Booth SIGGRAPH 2008' »

It seems like SoC 2008 may add another extra feature to the Blender internal renderer. It`s because UncleZeiv, from the Lightcuts project, is working on a way to add indirect illumination to Blender!

Continue Reading 'Indirect lighting with Blender internal renderer' »

Peddie has recently finished a music video for the song 'Hopelessly In Love' by Guana. Blender was used to produce some of the effects seen in the video.

Continue Reading 'Music Video - Hopelessly In Love' »

(Submitted by Chris Want) How do you ensure that your Suzanne heads stay fresh and crispy for longer? If André Susano Pinto has his way, it will be done using his Shrinkwrap modifier! André (aka jaguarandi) is developing this modifier as part of his Google Summer of Code project. Alright, maybe this modifier won't keep your Suzanne heads fresh, but it is particularly suited for shaping clothing for models, among other applications.

Continue Reading 'Summer of Code Shrinkwrap Modifier Project' »

There's only 20 days left of the Apricot project (Yo Frankie!). Venomgfx (Pablo) has posted a new blog on the Apricot site regarding the plans for the final few weeks.

There's also a call for documentation/tutorial ideas to be included on the DVD, along with a list of ideas already thought up by the team for us to get excited about, so get on over to the blog and let them know what you'd like to see!

Continue Reading 'Final 20 days of Apricot' »

Here are some pictures from SIGGRAPH and the Blender crew Tuesday.

Continue Reading 'SIGGRAPH some more pictures 08-12-08' »

Los Angeles, California U.S.A

It was a packed audience for all of the Blender B.O.F.s but especially for the Apricot gaming segment. It was so crowded, that people were sitting in the isles and standing at the door into the hallway.

Continue Reading 'Birds of a Feather cont. . .' »

Well, I thought I'd post a picture from here while the conference is in session. I'll update more later.

Continue Reading 'Live from LA Birds of Feather' »

Itsartmag has posted a nice making of interview on Promotion Studio's Lighthouse film. The article is a nice look behind the scenes and into the thought process of the short.

Continue Reading 'Itsartmag - Making of Lighthouse short' »

First Glimpses from SIGGRAPH!

Edit Link

The first SIGGRAPH reports are starting to come in. Claas Kuhnen is maintaining a photo diary.

Continue Reading 'First Glimpses from SIGGRAPH!' »

It's time again to start thinking about articles, tutorials and images for Issue # 18 of Blenderart Magazine.

In this issue we are focusing on the ‘Landscapes, Environments and Sets!'.

Continue Reading 'Call for content for Blenderart Magazine #18' »

After last week's call for a new header we received almost 30 submissions! I've picked the 10 best and added them to the site.

All of them? Yes! Several people have suggested rotating through the header images automatically, so I've added this function to the site. Instead of displaying a new image with each pageview though, I've chosen to display a new image every day. That should make browsing faster and I think it's a bit easier on the eyes.

To see the 'winners', see below! (Oh, and adding new images is a breeze, so keep 'em coming!)

Continue Reading 'New Headers Selected, Header Rotator Added' »

(Submitted by Chris Want) This summer the Blender text editor is getting some love, thanks to the 2008 Google Summer of Code program. Student Ian Thompson (aka quorn) is working on a project to improve Blender's python editing capabilities, which is based on a system of 'text plugins'.

Continue Reading 'Summer of Code Python Editor Project' »




 

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