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Amazon.com has published a 'Boutique' on 3D animation books featuring five prominent authors. One of them is none other than our own Tony Mullen!
Continue Reading 'Blender Featured in Amazon's 3d Animation Boutique' »
13 Comments
Published by Bart on
August 20th, 2008 in Education, Usermeetings
The University of British Columbia Fisheries Centre is hosting a free, full-day Blender workshop on Sunday, the 24th of August in Vancouver, BC. The workshop will be lead by Mike Pan and Dalai Felinto, both of whom are working with the Fisheries Centre on the underwater visualization. (We reported earlier on their Fish Population Data Visualisation project with the Blender game engine).
Continue Reading 'Blender Workshop in Vancouver, BC, August 24' »
15 Comments
Published by Bart on
August 19th, 2008 in Blender Foundation
The Blender.org webserver has been down for over a day. Planet Blender reports.
19 Comments
Published by Bart on
August 19th, 2008 in Tutorials
(submitted by Jordan Harris) Knowing a lot about a piece of software is one thing, but being able to explain it clearly and concisely through a tutorial is another.
William Chamberlin has recently released a fabulous tutorial on creating a realistic render of LDraw bricks. (LDraw is a virtual library of 3D LEGO parts) It's well-written and easy to follow, so check it out.
Continue Reading 'Making Photo-Realistic Lego Bricks in Blender' »
13 Comments
Published by Tim Formica [Room335] on
August 18th, 2008 in 3D News, SIGGRAPH 2008, Siggraph
I put together a video tour of the SIGGRAPH 2008 Expo and some of the electronic art to try a give those of you who have never experienced SIGGRAPH a taste of it. The Expo is like a one giant collage of colors and sounds of technology. A place where art and technology collide. The video opens with a walk through some of the vendor exhibits in the early morning before most of the people arrive. It later then comes alive with the buzz of the exhibitors and attendees followed with some of the art.
Continue Reading 'Tour of SIGGRAPH 2008 Expo center and art exhibits' »
14 Comments
Published by Tim Formica [Room335] on
August 17th, 2008 in 3D News
Here's a short video of Ton, Bassam and other Blender crew at the HP booth at SIGGRAPH 2008 and "relaxing" by the pool
. Continue Reading 'Blender Crew at HP Booth SIGGRAPH 2008' »
29 Comments
Published by Allan Brito on
August 16th, 2008 in G.S.O.C. 2008
It seems like SoC 2008 may add another extra feature to the Blender internal renderer. It`s because UncleZeiv, from the Lightcuts project, is working on a way to add indirect illumination to Blender!
Continue Reading 'Indirect lighting with Blender internal renderer' »
5 Comments
Published by Alex Delderfield (AD-Edge) on
August 15th, 2008 in Video
(Submitted by Chris Want) How do you ensure that your Suzanne heads stay fresh and crispy for longer? If André Susano Pinto has his way, it will be done using his Shrinkwrap modifier! André (aka jaguarandi) is developing this modifier as part of his Google Summer of Code project. Alright, maybe this modifier won't keep your Suzanne heads fresh, but it is particularly suited for shaping clothing for models, among other applications.
Continue Reading 'Summer of Code Shrinkwrap Modifier Project' »
9 Comments
Published by Alex Delderfield (AD-Edge) on
August 13th, 2008 in Apricot, Blender Foundation, Blender Institute, Development
There's only 20 days left of the Apricot project (Yo Frankie!). Venomgfx (Pablo) has posted a new blog on the Apricot site regarding the plans for the final few weeks.
There's also a call for documentation/tutorial ideas to be included on the DVD, along with a list of ideas already thought up by the team for us to get excited about, so get on over to the blog and let them know what you'd like to see!
16 Comments
Published by Tim Formica [Room335] on
August 12th, 2008 in SIGGRAPH 2008
It was a packed audience for all of the Blender B.O.F.s but especially for the Apricot gaming segment. It was so crowded, that people were sitting in the isles and standing at the door into the hallway.
10 Comments
Published by Tim Formica [Room335] on
August 11th, 2008 in 3D News, SIGGRAPH 2008
8 Comments
Published by brian on
August 11th, 2008 in Art, Miscellaneous, Video
Itsartmag has posted a nice making of interview on Promotion Studio's Lighthouse film. The article is a nice look behind the scenes and into the thought process of the short.
5 Comments
Published by Tim Formica [Room335] on
August 10th, 2008 in 3D News
It's time again to start thinking about articles, tutorials and images for Issue # 18 of Blenderart Magazine.
In this issue we are focusing on the ‘Landscapes, Environments and Sets!'.
Continue Reading 'Call for content for Blenderart Magazine #18' »
57 Comments
Published by Bart on
August 9th, 2008 in Art, BlenderNation
After last week's call for a new header we received almost 30 submissions! I've picked the 10 best and added them to the site.
All of them? Yes! Several people have suggested rotating through the header images automatically, so I've added this function to the site. Instead of displaying a new image with each pageview though, I've chosen to display a new image every day. That should make browsing faster and I think it's a bit easier on the eyes.
To see the 'winners', see below! (Oh, and adding new images is a breeze, so keep 'em coming!)
Continue Reading 'New Headers Selected, Header Rotator Added' »
46 Comments
Published by Bart on
August 8th, 2008 in Development, G.S.O.C. 2008
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