(Submitted by Chris Want) How do you ensure that your Suzanne heads stay fresh and crispy for longer? If André Susano Pinto has his way, it will be done using his Shrinkwrap modifier! André (aka jaguarandi) is developing this modifier as part of his Google Summer of Code project. Alright, maybe this modifier won’t keep your Suzanne heads fresh, but it is particularly suited for shaping clothing for models, among other applications.
This blurb from André’s wiki page sums up what the modifier does:
“In part shrinkwrap acts like a view-independent “retopo”, since the vertices are projected along vertex normal or moved to the nearest surface point. It also doesn’t gives accuracy problems as retopo, since its works on object space instead of image space. Also its possible to “keep a distance” from the target position.”
The modifier can work with vertex groups, so you can for example create skirts that are snug at the waist, and that flow free at the bottom. There is also a related Shrinkwrap constraint, and André has developed the additional modifiers “SimpleDeform” and “Import Plane from Image”.
To learn more about this project, please visit André’s Summer of Code wiki page.
