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	<title>Comments on: Final 20 days of Apricot</title>
	<atom:link href="http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 09:10:19 +0000</pubDate>
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		<item>
		<title>By: sami</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-367158</link>
		<dc:creator>sami</dc:creator>
		<pubDate>Mon, 18 Aug 2008 15:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-367158</guid>
		<description>Dear brothers 
I want the lessons of audio and video image 
Please help me 
My email
millessami@maktoob.com</description>
		<content:encoded><![CDATA[<p>Dear brothers<br />
I want the lessons of audio and video image<br />
Please help me<br />
My email<br />
<a href="mailto:millessami@maktoob.com">millessami@maktoob.com</a></p>
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	<item>
		<title>By: AD-Edge</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-366838</link>
		<dc:creator>AD-Edge</dc:creator>
		<pubDate>Sun, 17 Aug 2008 12:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-366838</guid>
		<description>Yeh this month is certainly going fast, hope you guys aren't going too crazy with all the work :p</description>
		<content:encoded><![CDATA[<p>Yeh this month is certainly going fast, hope you guys aren&#039;t going too crazy with all the work :p</p>
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	</item>
	<item>
		<title>By: venomgfx</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-366589</link>
		<dc:creator>venomgfx</dc:creator>
		<pubDate>Sat, 16 Aug 2008 13:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-366589</guid>
		<description>14 days left, eeeek!</description>
		<content:encoded><![CDATA[<p>14 days left, eeeek!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: venomgfx</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-366156</link>
		<dc:creator>venomgfx</dc:creator>
		<pubDate>Fri, 15 Aug 2008 10:33:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-366156</guid>
		<description>now 16 days left, eek!</description>
		<content:encoded><![CDATA[<p>now 16 days left, eek!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderLovingSquirrel</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-365896</link>
		<dc:creator>BlenderLovingSquirrel</dc:creator>
		<pubDate>Thu, 14 Aug 2008 01:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-365896</guid>
		<description>whoooo weeee!!</description>
		<content:encoded><![CDATA[<p>whoooo weeee!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irowebot</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-365885</link>
		<dc:creator>Irowebot</dc:creator>
		<pubDate>Wed, 13 Aug 2008 23:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-365885</guid>
		<description>Cant wait to play!</description>
		<content:encoded><![CDATA[<p>Cant wait to play!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-365864</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 13 Aug 2008 21:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-365864</guid>
		<description>I think an overview of the production pipeline would be the biggest thing.  The process of taking a character, getting the appropriate rig and non-linear animations set up properly.  What actions are needed to associate these animations to in-game events, etc.

Keep in mind some of us will be seeing these files and the game engine for the first time.</description>
		<content:encoded><![CDATA[<p>I think an overview of the production pipeline would be the biggest thing.  The process of taking a character, getting the appropriate rig and non-linear animations set up properly.  What actions are needed to associate these animations to in-game events, etc.</p>
<p>Keep in mind some of us will be seeing these files and the game engine for the first time.</p>
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	<item>
		<title>By: Mal</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-365832</link>
		<dc:creator>Mal</dc:creator>
		<pubDate>Wed, 13 Aug 2008 16:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-365832</guid>
		<description>I also meant to say in the above post to venomgfx that this documentation was created for Blender as part of the official Blender Summer of Documentation, and is completely free - so it should be possible to include on the DVD in whatever way suits best.</description>
		<content:encoded><![CDATA[<p>I also meant to say in the above post to venomgfx that this documentation was created for Blender as part of the official Blender Summer of Documentation, and is completely free - so it should be possible to include on the DVD in whatever way suits best.</p>
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	</item>
	<item>
		<title>By: Mal</title>
		<link>http://www.blendernation.com/2008/08/13/final-20-days-of-apricot/#comment-365830</link>
		<dc:creator>Mal</dc:creator>
		<pubDate>Wed, 13 Aug 2008 16:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4433#comment-365830</guid>
		<description>For beginners documentation, here's an intro to the GE ( as both WIKI, and PSD ), which a number of people have used to get to grips with the very basics of the GE...

http://wiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine

First post??? :)
Mal</description>
		<content:encoded><![CDATA[<p>For beginners documentation, here&#039;s an intro to the GE ( as both WIKI, and PSD ), which a number of people have used to get to grips with the very basics of the GE&#8230;</p>
<p><a href="http://wiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine" rel="nofollow">http://wiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine</a></p>
<p>First post??? :)<br />
Mal</p>
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