Blender 2.47 RC1 available to download

No official announcements yet, but seems like Blender 2.47 RC1 is available to download. This is mostly a bug fix release, so don't expect to find new tools.

Visit this link to download, and don`t forget to report any bugs. Have fun!

Update: Yes! There are new features in this release. You will find all BGE improvements, except GLSL shaders. Thanks to ZanQdo and venomgfx for the warning.



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54 Responses to “Blender 2.47 RC1 available to download”  

  1. 1 DJ_Boxer Edit Link

    I wouldn't expect any new tools until 2.50 RC1 or 2.49.

  2. 2 Tynach Edit Link

    DJ_Boxer, you forget about all the Apricot advancements, and the GSoC (Google Summer of Code).

    This is AWESOME!!! Too bad I'm going off to church camp later today, and won't have any good quality testing time until later.

  3. 3 GustavTheMushroom Edit Link

    YAY!

    Hope there a at least a few new things… If not… Bug fix release is still good… XD

  4. 4 kinduun Edit Link

    Yes, no new features. Sucks.

    So are ya'll saying 2.47 won't have the fluid control thingy and stuff done by peach?

  5. 5 kinduun Edit Link

    Yes, no new features. Sucks.

    So are ya'll saying 2.47 won't have the fluid control thingy and stuff done by apricot?

  6. 6 indiworks Edit Link

    It would be good to have a Linux build that works under Ubuntu 8.04 (32-Bit). Those currently available don't work for me (nothing happens when I try to open them). BTW I (still) have the same problem with all the automated builds from graphical.org… (I might have a couple of minor bugs for the VSE - but need to test if they are still there in 2.47.) Or is there maybe a how-to page for getting those builds to work on my system? Thanks.

  7. 7 gustav Edit Link

    indiworks: You need a 32-bit build with python 2.5 for linux… it haven't been released yet, so have patience or build it yourself (isn't that hard)

  8. 8 Nathan Edit Link

    I can understand how some might be underwhelmed by a bug fix release but I am really happy to see this. While new features are nice, stability allows me to get my work done without slow downs from Blender crashing or not functioning correctly. I'm really glad to see the Blender team acknowledging the importance of putting out a stable product. Thanks!

  9. 9 Gryphon Edit Link

    Awesome. I could definitely use some bug fixes right about now.

  10. 10 paul Edit Link

    The Blender 2.47 is a bugfix release to stabilize the "Bunny release", serious effort has been put in tracking bugs and fixing them, but also a couple of goddies:

    - Better snapping tools
    - Better Game Engine Logic

    Along with this, the Blender 2.47 include bugfix in the following areas:

    - Python Scripts
    - Animation System
    - Particle System
    - Sequence Editor
    - Fluid System

  11. 11 paul Edit Link

    Anyone not appreciating: f-you!

  12. 12 ccherrett Edit Link

    paul,

    Great approach man I never thought to insult everyone!

    We do get sun sky and I think the ocean shader. I thought audio branch was making it into this as well.

    All and all I don't really care I always run svn.

    Enjoy! :)

  13. 13 Jeepster Edit Link

    anyone know if there will be a splash contest or will the splash be peach/apricot related?

  14. 14 Alexander Ewering Edit Link

    The "no new features — sucks" attitude clearly indicates the average level of professionalism among Blender users :)

  15. 15 Colbal Edit Link

    @Alexander Ewering

    I wouldn't necessarily say it indicates the average level of professionalism…

    After all, the people with bad attitudes who complain all the time tend to attract more attention than the ones who don't (I know that there are many exceptions to this, but it's mostly true).

    Maybe I'm just an optimist, but to the people who have such an attitude, a new bug fix version can't possibly be a BAD thing. People seem to treat new tools as a necessity rather than a perk. New tools are just a nice treat for me. I'm just glad there's a modeler with the diverse features of 3DS/Maya without the $3500-6000 price-tag! :)

  16. 16 Numarul7 Edit Link

    Some people are under age like 17-16 or 18 so it is usual to complain..it is the age and experience than professionalism

    So Alexander think more before you pop up on the window!

    Waiting for the version with Freestyle integration overall other functions that are in development still…but promising.

  17. 17 Dane Edit Link

    yay bug fixes. i have to say while i love the new features when they do come out i agree that the bug fix releases are still awesome. and very important, keeps things from crashing as often and in my book thats a good thing :-) keep up the good work blender devs :-)

  18. 18 bbjam Edit Link

    Bug fixes FTW.
    When I was making my latest animation I suffered grately do to some weird bug with vista and cloth/hair cash file premitions, so bug fixes FTW :)
    Go devs!

  19. 19 Kemeros Edit Link

    @Alexander Ewering

    As far as I can see, only one person complained in a rude manner. No need to insult the whole community for the actions of one person or even a few. I guess you are free to say what you want. However, I'd suggest more diplomacy and professionalism in your comments. ;)

    Really happy about this new release. :)

    As for the 2.5 release, I'm really curious to see how much the interface will change. Will Bmesh make it in 2.5?

  20. 20 RNS Edit Link

    Y'all know that blender release are in this fashion for every update fix.It is important to support blender and tested to it limit.That how we get stable version of blender.so, please appreciate our developer and keep a clean atmosphere on this form.

    cheer.

  21. 21 LoMac Edit Link

    Wooo!!!

  22. 22 rpgsimmaster Edit Link

    @Numarul7: I find it rather insulting that you automatically associate under-18s as being the source of complaints. Branding us like that so stereotypically is rather rude, rather as branding the whole community for one person's comment is rather rude (dear Alexander Ewering)
    I happen to personally know several Blender users below the age of 18, myself included, who are rather well-mannered and polite. This includes our ever-great coder Aligorith who, I point out, is also under 18.
    To classify the complaints as being down to age and experience (or lack thereof) is wrong - in fact I suspect a number of complaints come from the 18-25 age bracket as well; therefore I ask, in future, that you think before you post. I don not deny that SOME of the unpleasant comments come from under-18s, but I find it extremely unfair that you would generalize and apparently say ALL the comments come from under-18s.

    On a lighter note: Excellent! A new release! And only about two months since the last one, too - my, the coders have been hard at work (as if they were ever anything else)!

  23. 23 John R. Nyquist Edit Link

    I really appreciate bug squashing releases like 2.45 and the forthcoming 2.47! I remember for years, users begging Macromedia to do a serious bug fix release for Director (but they never did). I won't even mention another 3d program that is popular but a nightmare for stability.

    One of the things I love about Blender is it is as stable as Photoshop for me. That is no small feat. I depend on the stability of a program, especially where deadlines are involved! Fixing bugs might not be the most glamorous work, but I'd rather have a stable product before moving on to new features.

    Thanks again!

  24. 24 BlenderLovingSquirrel Edit Link

    complaining about complainers eh =/

    thanks blender!

  25. 25 ZanQdo Edit Link

    There ARE new features in this branch, all the BGE improvements needed for apricot are in except for GLSL shaders

  26. 26 zapman Edit Link

    thx for the RC1 2.47 !!
    Bugfixing is a good idea although I didn't run into many problems with 2.46 yet :)

  27. 27 Kirado Edit Link

    thanks for all the hard work.. bugfixes are super important!

  28. 28 alxarch Edit Link

    A bugfix release is great right now! Blender did have some stability issues in 2.46 and it was because of the overwhelming amount of new features introduced in that version. So for people complaining about no new features:
    1) think about it like 2.47 = 2.46a.
    2) stop complaining and learn how to compile blender from svn. Right now there you can find all the new features you want, but they are unstable. Two cool things i can think of right now are GLSL shaders, Grease Pencil.

    I won't post links to howto compile blender. Use freaking google!

  29. 29 Sanne Edit Link

    Thanks to all the developers/documenters/testers etc. Thanks for making Blender awesome *and* stable!

  30. 30 venomgfx Edit Link

    wha.. what? no new features? what do you think we've been doing in Apricot the last few months?! :) All the logic improvements, state machine, logicbricks, etc, are in 2.47, among all the bugfixes.

    If you really want new features, then -as alxarch says- you can compile or get from graphicall.org a lot of branches, fluidcontrol, harmonic-skeleton, lightcuts, freestyle integration, *very* nice text editor improvements, and I'm missing a lot.

    The patch tracker is full of patches with new features as well.

    As said, Blender Game Engine is now full of performance improvements and new features, it doesn't looks to me like "just" a bugfix release (I mean "just" because this kind of releases are often bigger than the full-of-new-features ones).

  31. 31 Allan Brito Edit Link

    post updated.

    Thanks to ZanQdo and venomgfx for the warning. ;)

  32. 32 Tony Edit Link

    I'm not sure who the build maintainer is, but the game engine seems to be disabled for the Windows builds.

  33. 33 DJ_Boxer Edit Link

    To update my earlier post: I expect bugfixes through the release candidates and when the full 2.47 is released to the public there might be a few features that have been announced for upcoming versions post 2.46. There are new features in new releases which will then lead to the bugfixes to stabilise the new features.

  34. 34 carlinhos Edit Link

    Anybody here who knows news about blender 2.50? Can we expect it still in 2008?

  35. 35 DJ_Boxer Edit Link

    @carlinhos: There should be more news after Siggraph 2008 and the stable version of 2.47. Otherwise I just don't know.

  36. 36 denshidan Edit Link

    What! Game engine disabled for windows. I am starting to feel paranoid about Blender and Windows… have they fallen out?

    I guess I'll have to reload 2.46. With this and the hatred to ATI cards I guess Blender isnt for us plebs anymore (shame Ive been with it since it first went (semi) public)

  37. 37 indiworks Edit Link

    @ gustav: Thanks, found the right build for my system today…!

  38. 38 RNS Edit Link

    Blender 2.50 had been dated to 2008 Christmas,or Jan,2009 ,because it will be unlike to previous blender released.
    It will equal to Maya performance it will have newer added features and have more than two render engine,after it release
    The next blender after 2.50 will only be title " Blender pro".. Will? I hope.

  39. 39 Tony Edit Link

    @denshidan,

    The Apricot builds work fine for windows, so I assume that the disabled game engine in this build was a mistake. I've already contacted the build maintainer.

  40. 40 pamtango Edit Link

    Will anyone be compiling an OS X with python 2.4? I've an older machine and no permission to update python.
    Thanks to developers and anyone who may answer,
    Pam

  41. 41 Amar Ashworth Edit Link

    Snapping is totally not working in the 2.47.1 build, or I am missing somthing about it, but the apricot branch snapping is fine and works the same as far as I can tell so I'm guessing that 2.47.1 is actually a bug introduction build rather than a bugfix build, the fixing will prolly be done in 2.47.3 so for now I would reccommend keeping your 2.46 build for projects that have to work and using the apricot branch stuff from graphicall, if you need snapping to work. This build, as it stands, is not an improvement on much. Good Direction though and I trust the blender dudes will get this build up to par by the final.

  42. 42 Pixel3D Edit Link

    One thing I haven't seen mentioned here yet, though I may have missed it.

    I downloaded the Windows version of Blender 2.47 RC1, and tried it on Windows 98SE. It launches without incident and seems to work fine, though I haven't done in-depth testing. It looks like the RC was built to use MSVCR71.DLL .

    Hallelujah! Blender is working in Windows 98 again, at least for the moment. Here's hoping that the final release of 2.47 will also work with Win98.

    A HUGE thank you to the devs for considering the poor people who still have to suffer with
    Win98! :)

  43. 43 samran Edit Link

    thanks for all blender devs

  44. 44 carlinhos Edit Link

    @Amar Ashworth

    At least on OSX snapping works fine!

    There was written that 2.47 has actually no new features.
    This is not true! Snapping to edges and faces and the align rotation feature
    are probably not as spectacular as other stuff, but indeed new important
    features.

  45. 45 anomalous_underdog Edit Link

    @Kemeros:

    kinda odd that you branded Alexander as the insulting one, and not mention kinduun, who was the one who was more rude.

    >No need to insult the whole community for the actions of one person or even a few.

    He did say "among Blender users" and not "among all Blender users". I don't think he was referring to the whole community. We may merely have varying (mis)interpretations on his statement though.

    Not taking any sides, just my observation.

    @Numarul7:
    >So Alexander think more before you pop up on the window!

    While I can garner some meaning out of context, I'm curious to know what this exactly means.

  46. 46 Kukanani Edit Link

    nice

  47. 47 Mikkel Edit Link

    I love Blender!

    keep up the awesome work!

  48. 48 Alex B Edit Link

    Great to see a bugfix release…I found some rather annoying quirks in 2.46 that I hope are squashed…
    Why complain about a better blender…I see it as if the complainers are just spoiled children who forget that sometimes the best gifts don't have a bunch of blinking lights and beeping noises…maybe some of them are just cranky because the time between 2.45 and 2.46 seemed to last forever…

  49. 49 Ja-Seen Edit Link

    Bug fixes r cool. Lookin forward to true volumetrics.

  50. 50 Marquis Edit Link

    i love Animation, I want 2 be an exceptional Animator.

  51. 51 Hubert the Oboe Nerd Edit Link

    Oooooh, looks nice. Yay. Bugfix.

    It would be nice to see some new features, but right now I'm happy with the Bunny release.

  52. 52 jadhav333 Edit Link

    what does the 'static' in the filename "blender-2.47-RC1-linux-glibc236-py25-i386-static.tar.bz2" mean?

  53. 53 laser4 Edit Link

    just installed 2.47 and notice that closing the "Render Current Frame" window (after rendering completed) using the Windows Cross icon crashes the program. Esc works fine as normal. Anyone else with this problem ? 2.46 works OK with both ways ..
    [using Windows XP SP2]

  1. 1 3DundFilm.de


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