Tony Mullen will be hosting a series of Blender-related workshops and presentations in Bogota, Colombia this August. It seems like BlenderHeads are being invited to show up all over the world these days. Time to post my résumé somewhere ;-)
Monthly Archives: July 2008
Apricot GLSL Shading Node Demonstration
Boom – endi’s BGE Masterpiece
Northern Ireland Week-long Blender Game Engine Course
If you live in Belfast (Ireland) a Blender Game Engine course will take place there.
Here are a few details about the course, according to Mal Duffin:
A 1 week course, from 28th July to 1st August, will be taking place in the Waterfront hall in Belfast, Northern Ireland
True volumetrics in Blender: Test builds available
A few weeks ago, and article about the development of true volumetrics in Blender was published here. Well, now there are test builds available, along with a tutorial at graphicall.org!
Blender Workshop in Krems, Austria
If you live nearby Krems – Austria, Karl Kühberger will teach a Blender Workshop at Danube University Krems.
Here is the full description of the Workshop by Karl Kühberger:
The Danube University Krems (Austria) has invited me to teach Blender in a workshop of five full days. The workshop will be held in German language and will take place in the time between 26th to 28th of August (3 days modeling and texturing) and 27th to 28th of September (2 days rigging and animation).
Article featuring Big Buck Bunny on Linux.com
An article about Big Buck Bunny was published on Linux.com, and it`s a great summary of the project. A few extra details are revealed in the article, like the overall cost of the project.
Using the MAP Exporter
Would you like to learn how to export your scenes to the MAP file format? This is a format supported by some Id software’s games like Quake. If you want to create scenarios for these games with Blender, a very interesting tutorial shows how to export and setup models to this file format.
Project London Clip: Benny’s Fuel and Repair
Do you remember Project London? The independent feature film, which uses Blender for 3d animation and some effects, has a great clip with a sample animation. And again, the clip has some impressive animations!
ResPower Render Farm Now Supports Blender 2.46
Since Blender 2.46 has been released, ResPower has now added support for it.
If you are looking to speed up your rendering time or in a crunch to complete a project, check out ResPower. They offer a very reasonable Blender rate schedule, good for 30 days.

