Ashish recently emailed us to point out a great step by step head modeling tutorial, by Carlos R. Bisquertt, done completely in Blender. It has been published by CGarena and can be found here.
Monthly Archives: July 2008
Suzanne sighting
Occasionally we get word that Suzanne has popped up in some unexpected place. Which we love to see of course! Spread the Blender monkey love! Maxwell Renderer has released a new version and on page 3 in the pdf flyer whose wide-eyed and grinning face do we see? Suzanne of course!
View the pdf here and Suzanne in all her subdivided glory.
Bloomington Blender Users Group Meetup, Thursday July 24th
Modeling a soccer ball
This is a pretty good step by step tutorial on modeling a soccer ball in Blender. There is one possible change I’d make to the tutorial.
Note: This tutorial is great for a simple prop in the background. But it doesn’t stand up in accuracy. Upon reviewing the tutorial further and receiving comments this is indeed not a completely accurate representation of a soccer/football. For a video demonstrating how to create an accurate version see here.
Fluid Control Build Available
Some might have heard lately that fluid simulations in Blender are getting a new major feature – Fluid Control (also known as ‘Magic fluid control’). Nils Thuerey developed the code and Daniel Genrich (Genscher) works on the integration and small fixes/enhancements.
Theres been some good progress lately and the first build is now up on graphicall.org for bug testing.
Review: Modeling a Female Body
This post is a review of the Body modeling DVD created by Jonathan Williamson of Montage Studio. If you don’t know about Jonathan Williamson or Montage Studio I recommend browsing our past posts here at Blendernation or checking out montagestudio.org. They have a blog they keep up to date on the latest happenings at the studio.
In this review, I’ll do my best to touch on each topic covered on the DVD, so the reader can get an understanding on whether or not this DVD is for them, as well as describe the quality of the content.
Western Pennsylvania Linux Users Group will be showing both Elephants Dream and Big Buck Bunny
Land Rover Sculpture Designed using Blender
Bruno Postle tells us that “we recently built this monumental sculpture for Land Rover at the Goodwood Festival of Speed.”
The 3D design was done entirely with Blender, the final geometry was extracted from the blender model with some custom perl scripting.
Textured area lights in Blender
Grease Pencil: New feature on development
New feature for Blender 3D? This is the kind of news that we always love to spread. The new feature today is called Grease Pencil and it`s been developed by Aligorith.


