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	<title>Comments on: Head modeling tutorial</title>
	<atom:link href="http://www.blendernation.com/2008/07/25/head-modeling-tutorial/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 08:12:48 +0000</pubDate>
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		<item>
		<title>By: AniCator</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-363884</link>
		<dc:creator>AniCator</dc:creator>
		<pubDate>Thu, 07 Aug 2008 17:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-363884</guid>
		<description>Thanks for the tutorial, Carlos.</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial, Carlos.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roadstripe</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-360924</link>
		<dc:creator>Roadstripe</dc:creator>
		<pubDate>Fri, 01 Aug 2008 06:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-360924</guid>
		<description>An extremely useful and user-friendly tutorial, one I easily adapted to make a squirrel head.  Good job.</description>
		<content:encoded><![CDATA[<p>An extremely useful and user-friendly tutorial, one I easily adapted to make a squirrel head.  Good job.</p>
]]></content:encoded>
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	<item>
		<title>By: Carlos</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-358501</link>
		<dc:creator>Carlos</dc:creator>
		<pubDate>Sun, 27 Jul 2008 04:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-358501</guid>
		<description>Hi guys,

I'm really glad that you liked the tutorial :) . BTW, You can follow the same guidelines to model humanoid characters, just tweak the method to fit your particular needs:

http://b.imagehost.org/view/0087/Eddie.png


Best regards,

Carlos.</description>
		<content:encoded><![CDATA[<p>Hi guys,</p>
<p>I&#039;m really glad that you liked the tutorial :) . BTW, You can follow the same guidelines to model humanoid characters, just tweak the method to fit your particular needs:</p>
<p><a href="http://b.imagehost.org/view/0087/Eddie.png" rel="nofollow">http://b.imagehost.org/view/0087/Eddie.png</a></p>
<p>Best regards,</p>
<p>Carlos.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maksymilian</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-358402</link>
		<dc:creator>Maksymilian</dc:creator>
		<pubDate>Sat, 26 Jul 2008 23:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-358402</guid>
		<description>This looks really nice and easy to understand :D

I think I'll try it after finishing my homework.</description>
		<content:encoded><![CDATA[<p>This looks really nice and easy to understand :D</p>
<p>I think I&#039;ll try it after finishing my homework.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ByronK</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-358394</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Sat, 26 Jul 2008 22:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-358394</guid>
		<description>Well, I finished the tutorial and modeled a head, that I have modeled before. It is much nicer and fewer vertices. Thanks again for taking the time to create this very detailed tutorial. It was easy to understand and even though I got lost a few times I was able to go back and find where I had gone astray. This was the easiest to follow tutorials I have ever read dealing with modeling a head. I hope you do more tutorials in the future.</description>
		<content:encoded><![CDATA[<p>Well, I finished the tutorial and modeled a head, that I have modeled before. It is much nicer and fewer vertices. Thanks again for taking the time to create this very detailed tutorial. It was easy to understand and even though I got lost a few times I was able to go back and find where I had gone astray. This was the easiest to follow tutorials I have ever read dealing with modeling a head. I hope you do more tutorials in the future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JBeale</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-358388</link>
		<dc:creator>JBeale</dc:creator>
		<pubDate>Sat, 26 Jul 2008 21:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-358388</guid>
		<description>Very useful, I find it better to have the still images than a video, so I can more easily reference each frame at my own pace.  I also learned a lot of new words, like nasolabial sulcus.</description>
		<content:encoded><![CDATA[<p>Very useful, I find it better to have the still images than a video, so I can more easily reference each frame at my own pace.  I also learned a lot of new words, like nasolabial sulcus.</p>
]]></content:encoded>
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	<item>
		<title>By: ByronK</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-357909</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Sat, 26 Jul 2008 00:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-357909</guid>
		<description>Wow, that was a lot of work to put together, Thanks! I really appreciate the detailed steps. I have looked through it quickly and hope to get back to it soon and work through it completely. I eagerly await the next one on the ears.</description>
		<content:encoded><![CDATA[<p>Wow, that was a lot of work to put together, Thanks! I really appreciate the detailed steps. I have looked through it quickly and hope to get back to it soon and work through it completely. I eagerly await the next one on the ears.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jhoolmans</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-357851</link>
		<dc:creator>Jhoolmans</dc:creator>
		<pubDate>Fri, 25 Jul 2008 22:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-357851</guid>
		<description>@Aka: :P haha good one! that was my first response as well :)</description>
		<content:encoded><![CDATA[<p>@Aka: :P haha good one! that was my first response as well :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aka</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-357844</link>
		<dc:creator>Aka</dc:creator>
		<pubDate>Fri, 25 Jul 2008 22:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-357844</guid>
		<description>This verts are too small. I can't see them. xD</description>
		<content:encoded><![CDATA[<p>This verts are too small. I can&#039;t see them. xD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DJ_Boxer</title>
		<link>http://www.blendernation.com/2008/07/25/head-modeling-tutorial/#comment-357776</link>
		<dc:creator>DJ_Boxer</dc:creator>
		<pubDate>Fri, 25 Jul 2008 18:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4353#comment-357776</guid>
		<description>Well the Ears can be seperate to help with different ear types(Vulcan/Romulan) to name some.

First Post!!</description>
		<content:encoded><![CDATA[<p>Well the Ears can be seperate to help with different ear types(Vulcan/Romulan) to name some.</p>
<p>First Post!!</p>
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