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	<title>Comments on: Bone-driven texture animation</title>
	<atom:link href="http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 08:56:27 +0000</pubDate>
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		<item>
		<title>By: Pavel Siska</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-360648</link>
		<dc:creator>Pavel Siska</dc:creator>
		<pubDate>Thu, 31 Jul 2008 13:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-360648</guid>
		<description>Is it possiple to use this in BGE?</description>
		<content:encoded><![CDATA[<p>Is it possiple to use this in BGE?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Master Danix</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358685</link>
		<dc:creator>Master Danix</dc:creator>
		<pubDate>Sun, 27 Jul 2008 17:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358685</guid>
		<description>Wow,now it's possible to simulate wrinkles on the forehead !
That's cool</description>
		<content:encoded><![CDATA[<p>Wow,now it&#039;s possible to simulate wrinkles on the forehead !<br />
That&#039;s cool</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nim</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358647</link>
		<dc:creator>nim</dc:creator>
		<pubDate>Sun, 27 Jul 2008 15:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358647</guid>
		<description>atlast! :) no need for messiah</description>
		<content:encoded><![CDATA[<p>atlast! :) no need for messiah</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358437</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Sun, 27 Jul 2008 00:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358437</guid>
		<description>great new trick</description>
		<content:encoded><![CDATA[<p>great new trick</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kukanani</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358255</link>
		<dc:creator>Kukanani</dc:creator>
		<pubDate>Sat, 26 Jul 2008 13:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358255</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mbue</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358246</link>
		<dc:creator>mbue</dc:creator>
		<pubDate>Sat, 26 Jul 2008 13:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358246</guid>
		<description>Very nice technique, In fact I recently thought about doing something similar (also for bumps on fingers, but additiuonally showing the idden bones on the back of hte hand when the hand is stretched out a lot) ... unfortunately I never found the time.
Cool to see how good it can work :D

Small question though: Is is just me or is the bump map on the pinky (or rather orang-y) getting more visible when the finger is bent?</description>
		<content:encoded><![CDATA[<p>Very nice technique, In fact I recently thought about doing something similar (also for bumps on fingers, but additiuonally showing the idden bones on the back of hte hand when the hand is stretched out a lot) &#8230; unfortunately I never found the time.<br />
Cool to see how good it can work :D</p>
<p>Small question though: Is is just me or is the bump map on the pinky (or rather orang-y) getting more visible when the finger is bent?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JiriH</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358181</link>
		<dc:creator>JiriH</dc:creator>
		<pubDate>Sat, 26 Jul 2008 09:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358181</guid>
		<description>Jose the wrinkles are more visible when the fingers are straight than bend. This is because there is in fact bump map texture which visibility (alpha) is bode driven. When the bones are straight - bump map texture is visible, when the bones are bended - bump map texture goes to alpha (invisible). 
This could be used mostly for face animation.</description>
		<content:encoded><![CDATA[<p>Jose the wrinkles are more visible when the fingers are straight than bend. This is because there is in fact bump map texture which visibility (alpha) is bode driven. When the bones are straight - bump map texture is visible, when the bones are bended - bump map texture goes to alpha (invisible).<br />
This could be used mostly for face animation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Studio Stockwell</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358180</link>
		<dc:creator>Studio Stockwell</dc:creator>
		<pubDate>Sat, 26 Jul 2008 09:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358180</guid>
		<description>Sometimes Blender scares me. Bones that control textures. Great stuff! \^_^/</description>
		<content:encoded><![CDATA[<p>Sometimes Blender scares me. Bones that control textures. Great stuff! \^_^/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jose Sanchez</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358163</link>
		<dc:creator>Jose Sanchez</dc:creator>
		<pubDate>Sat, 26 Jul 2008 09:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358163</guid>
		<description>I'm a bit confused - what is being shown in the video?</description>
		<content:encoded><![CDATA[<p>I&#039;m a bit confused - what is being shown in the video?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JiriH</title>
		<link>http://www.blendernation.com/2008/07/25/bone-driven-texture-animation/#comment-358112</link>
		<dc:creator>JiriH</dc:creator>
		<pubDate>Sat, 26 Jul 2008 07:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4366#comment-358112</guid>
		<description>This is in fact very old conpet desribe in detail in books from Jason Osipa. Mainly it is cool for facial animation (creases, wrinkles etc.).</description>
		<content:encoded><![CDATA[<p>This is in fact very old conpet desribe in detail in books from Jason Osipa. Mainly it is cool for facial animation (creases, wrinkles etc.).</p>
]]></content:encoded>
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