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	<title>Comments on: Fluid Control Build Available</title>
	<atom:link href="http://www.blendernation.com/2008/07/23/fluid-control-build-available/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 20 Nov 2008 11:51:51 +0000</pubDate>
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		<item>
		<title>By: EagleWing</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-359344</link>
		<dc:creator>EagleWing</dc:creator>
		<pubDate>Tue, 29 Jul 2008 03:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-359344</guid>
		<description>Anyone know of a way to get the exploding effect?  

Thanks!

BTW awesome feature!</description>
		<content:encoded><![CDATA[<p>Anyone know of a way to get the exploding effect?  </p>
<p>Thanks!</p>
<p>BTW awesome feature!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: edna</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-357267</link>
		<dc:creator>edna</dc:creator>
		<pubDate>Thu, 24 Jul 2008 22:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357267</guid>
		<description>Quick tutorial to save you all the few minutes of fiddling about that I've just done  ...

1) Add a domain and fluid object as normal
2) Add a control mesh of your choosing (i.e. just a normal old mesh of some sort)
3) Activate the control mesh for fluids and select the "control" button next to the "enable" button
4) Play about with your settings

There are also IPOs for the control mesh parameters (go to the IPO buttons and select "FluidSim" from the pull-down menu in the header.

That's about it. Enjoy!</description>
		<content:encoded><![CDATA[<p>Quick tutorial to save you all the few minutes of fiddling about that I&#039;ve just done  &#8230;</p>
<p>1) Add a domain and fluid object as normal<br />
2) Add a control mesh of your choosing (i.e. just a normal old mesh of some sort)<br />
3) Activate the control mesh for fluids and select the &#034;control&#034; button next to the &#034;enable&#034; button<br />
4) Play about with your settings</p>
<p>There are also IPOs for the control mesh parameters (go to the IPO buttons and select &#034;FluidSim&#034; from the pull-down menu in the header.</p>
<p>That&#039;s about it. Enjoy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Malfhok</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-357140</link>
		<dc:creator>Malfhok</dc:creator>
		<pubDate>Thu, 24 Jul 2008 15:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357140</guid>
		<description>I'm with richendes. Is there a Mac OS X build? I really want to try out this feature!!</description>
		<content:encoded><![CDATA[<p>I&#039;m with richendes. Is there a Mac OS X build? I really want to try out this feature!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aws357</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-357098</link>
		<dc:creator>aws357</dc:creator>
		<pubDate>Thu, 24 Jul 2008 13:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357098</guid>
		<description>T1000 is within reach...

Any info about if the control mesh can be deformed and animated?

Sure would be sweet...</description>
		<content:encoded><![CDATA[<p>T1000 is within reach&#8230;</p>
<p>Any info about if the control mesh can be deformed and animated?</p>
<p>Sure would be sweet&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-357055</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Thu, 24 Jul 2008 10:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357055</guid>
		<description>Amazing effect on the video ! Wow ! Great tool.</description>
		<content:encoded><![CDATA[<p>Amazing effect on the video ! Wow ! Great tool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-357022</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 24 Jul 2008 07:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357022</guid>
		<description>Awesome. This is a development I've been looking forward to for ages. Nice work Genscher!</description>
		<content:encoded><![CDATA[<p>Awesome. This is a development I&#039;ve been looking forward to for ages. Nice work Genscher!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-356965</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 24 Jul 2008 05:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356965</guid>
		<description>Looks awesome!!
a little tutorial would be nice :D</description>
		<content:encoded><![CDATA[<p>Looks awesome!!<br />
a little tutorial would be nice :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: richendes</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-356930</link>
		<dc:creator>richendes</dc:creator>
		<pubDate>Thu, 24 Jul 2008 02:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356930</guid>
		<description>is there a mac os x build available. I'm having trouble compiling</description>
		<content:encoded><![CDATA[<p>is there a mac os x build available. I&#039;m having trouble compiling</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-356850</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Wed, 23 Jul 2008 21:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356850</guid>
		<description>I came across the cubes the other day while trying to do some things with cloth (which failed btw). But that negative forces video... WOW!</description>
		<content:encoded><![CDATA[<p>I came across the cubes the other day while trying to do some things with cloth (which failed btw). But that negative forces video&#8230; WOW!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ibkanat</title>
		<link>http://www.blendernation.com/2008/07/23/fluid-control-build-available/#comment-356811</link>
		<dc:creator>ibkanat</dc:creator>
		<pubDate>Wed, 23 Jul 2008 20:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356811</guid>
		<description>ok here is 64bit linux openmp enabled http://graphicall.org/builds/builds/showbuild.php?action=show&#38;id=724</description>
		<content:encoded><![CDATA[<p>ok here is 64bit linux openmp enabled <a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=724" rel="nofollow">http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=724</a></p>
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