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	<title>Comments on: Boom - endi&#039;s BGE Masterpiece</title>
	<atom:link href="http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 04 Dec 2008 15:33:59 +0000</pubDate>
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		<item>
		<title>By: nyquist</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-354597</link>
		<dc:creator>nyquist</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-354597</guid>
		<description>I saw the thread on Endi's work, it is really amazing. He put up an .EXE that was very cool to run.</description>
		<content:encoded><![CDATA[<p>I saw the thread on Endi&#039;s work, it is really amazing. He put up an .EXE that was very cool to run.</p>
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	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-353601</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Wed, 16 Jul 2008 00:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-353601</guid>
		<description>@rpgsimmaster: Dammit, Emacs.

For those who don't get it:

http://xkcd.com/378/</description>
		<content:encoded><![CDATA[<p>@rpgsimmaster: Dammit, Emacs.</p>
<p>For those who don&#039;t get it:</p>
<p><a href="http://xkcd.com/378/" rel="nofollow">http://xkcd.com/378/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: free_ality</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-352493</link>
		<dc:creator>free_ality</dc:creator>
		<pubDate>Mon, 14 Jul 2008 05:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352493</guid>
		<description>Jeez rexprime, they really jumped on that!  Haha, I got it, here's an LOL for you.

Brilliant work Endi(duh!).  Everytime I look through the thread I pop open blender and try to replicate it.  I fail miserably, but its the only thing that's gotten me really blender inspired in months :]</description>
		<content:encoded><![CDATA[<p>Jeez rexprime, they really jumped on that!  Haha, I got it, here&#039;s an LOL for you.</p>
<p>Brilliant work Endi(duh!).  Everytime I look through the thread I pop open blender and try to replicate it.  I fail miserably, but its the only thing that&#039;s gotten me really blender inspired in months :]</p>
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	<item>
		<title>By: rpgsimmaster</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-352247</link>
		<dc:creator>rpgsimmaster</dc:creator>
		<pubDate>Sun, 13 Jul 2008 23:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352247</guid>
		<description>@Tynach: no, he should have done it in emacs (with C-x M-c M-butterfly...) :P

endi - whoah, that is some serious stuff! I'm not surprised it only runs at 5fps.</description>
		<content:encoded><![CDATA[<p>@Tynach: no, he should have done it in emacs (with C-x M-c M-butterfly&#8230;) :P</p>
<p>endi - whoah, that is some serious stuff! I&#039;m not surprised it only runs at 5fps.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-352194</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Sun, 13 Jul 2008 20:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-352194</guid>
		<description>He should have done it in all with a steady hand and a magnetized needle.

:P</description>
		<content:encoded><![CDATA[<p>He should have done it in all with a steady hand and a magnetized needle.</p>
<p>:P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rexprime</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-351987</link>
		<dc:creator>rexprime</dc:creator>
		<pubDate>Sun, 13 Jul 2008 00:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351987</guid>
		<description>the 3d max thing is a joke based on endi's request that blender become 3d max</description>
		<content:encoded><![CDATA[<p>the 3d max thing is a joke based on endi&#039;s request that blender become 3d max</p>
]]></content:encoded>
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	<item>
		<title>By: JoOngle</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-351985</link>
		<dc:creator>JoOngle</dc:creator>
		<pubDate>Sat, 12 Jul 2008 22:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351985</guid>
		<description>So...

...where can we download the demo? ;)</description>
		<content:encoded><![CDATA[<p>So&#8230;</p>
<p>&#8230;where can we download the demo? ;)</p>
]]></content:encoded>
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	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-351963</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Sat, 12 Jul 2008 20:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351963</guid>
		<description>First thing i noticed when i looked at the image was the depth of field effect. Very nice.


I'm not very sure about the last 2 texture maps (/me goes to investigate).</description>
		<content:encoded><![CDATA[<p>First thing i noticed when i looked at the image was the depth of field effect. Very nice.</p>
<p>I&#039;m not very sure about the last 2 texture maps (/me goes to investigate).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-351957</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Sat, 12 Jul 2008 19:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351957</guid>
		<description>Jean-Sébastien Guillemette,

Enough of the lecturing. Blender will grow because of the tool set not because of a few comments from some users.

I agree it should not be said but I am growing tired of the other side coming in to straighten things out.

Nice realtime texures! :)</description>
		<content:encoded><![CDATA[<p>Jean-Sébastien Guillemette,</p>
<p>Enough of the lecturing. Blender will grow because of the tool set not because of a few comments from some users.</p>
<p>I agree it should not be said but I am growing tired of the other side coming in to straighten things out.</p>
<p>Nice realtime texures! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jean-Sébastien Guillemette</title>
		<link>http://www.blendernation.com/2008/07/12/boom-endis-bge-masterpiece/#comment-351946</link>
		<dc:creator>Jean-Sébastien Guillemette</dc:creator>
		<pubDate>Sat, 12 Jul 2008 18:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4313#comment-351946</guid>
		<description>Souler, if you want the Blender community to mature as a whole. And at the same time bring Blender on the industry level standard, you must not insult other software like others might have done toward Blender. That is immaturity at its worst. And such behavior is the only thing proving that Blender's user are a bunch of immature and impolite hobbyist. It is not by words that we will show what blender is capable of, it's by what we create. Like Endi did. Like Peach did. So do not insult or complain, just work! :)

Endi, you definitly kick ass.</description>
		<content:encoded><![CDATA[<p>Souler, if you want the Blender community to mature as a whole. And at the same time bring Blender on the industry level standard, you must not insult other software like others might have done toward Blender. That is immaturity at its worst. And such behavior is the only thing proving that Blender&#039;s user are a bunch of immature and impolite hobbyist. It is not by words that we will show what blender is capable of, it&#039;s by what we create. Like Endi did. Like Peach did. So do not insult or complain, just work! :)</p>
<p>Endi, you definitly kick ass.</p>
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