Brandon Phoenix – aka Dim on Blenderartists.org has completed a huge document detailing the many aspects of Video Games. The document is a great reference and learning tool for anyone interested in the field of game development, no matter what level of experience.
Although not directly related to Blender its definitely a must read for any Blenderhead looking to improve their knowledge and skills using blender as a platform for creating games.
The document discusses many topics, including:
- Concept
- Basic Properties of Games
- Filters
- Animation types
- Graphics Pipeline
- Lighting/Shaders
- Normal maps/Parallax Occlusion
- Reflections
- And much more.
Theres also a handy Glossery and huge selection of links for further, more detailed reading.
You can read it on this page or the blenderartists thread here (now a sticky).
