The Virtual Museum of Computers in Ciudad Real, Spain, offers a walk through the history of computers. Next to their display of a cool array of old computers, they have also created a virtual walkthrough, using Blender in the process. And guess what: they’re offering .blend files of all their models under a Creative Commons license. I talked to the technical director of the project, Carlos González Morcillo, who explained how they used Blender.
Monthly Archives: July 2008
Blender Magazine Italia #2 Released
The second edition of the ‘Blender Magazine Italia‘ has been released. In this issue they cover rendering with Indigo, designing for rapid prototyping, using Blender alongside with Autocad and more. Enjoy!
Short Site Outage – Fixed
Earlier this afternoon BlenderNation went down. Exactly 20 minutes after reporting the issue, our ISP had replaced a broken power supply and everything was back to normal. I think that deserves a pat on the back: Anywise have provided us with great service for years and they’re always available if I need help. Cheers, guys!
Image: ‘Lights Out’ by Amitubal, via Flickr [cc license]
Blenderart Magazine #17 now available – “Lights, Camera, Action!”
Full tutorials on how to use MOSAIC
Do you remember MOSAIC? The script that allows Blender to export 3d scenes, to Pixar RiSpec and related renders. At the web site Blender to RenderMan, the autor of the script has posted a full set of tutorials, showing how to use the script.
Making of the sci-fi city by Bertrand Benoit
Russian Blender Magazine Released
Blender Commander Released
Christian Storay has released Blender Commander, a GUI for Blender’s command-line interface. It’s not open source, but free to use – as this is just an exercise I can understand that he doesn’t want to release the code (yet?). At this moment, it’s Windows-only but a Linux version has been planned.
Cut out animation in Blender
While some of you may be familiar with these animations, (one was nominated for the 2007 Suzanne awards) they are some excellent examples of cutout animation done utilizing Blender and GIMP. And well worth spotlighting. See a couple videos embedded after the cut and a link to more at their Vimeo gallery.
You can for more info about the artists at their blog here.
Bone-driven texture animation
This is a neat little demonstration of IPO drivers used to control textures. The demonstration uses the Mancandy model and rig. Video after the cut or you can find the video on vimeo.


