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From Montage Studio this new DVD (currently only available in download form) is set to be part of a series of exercises that will walk newer users through modeling, texturing and animating in Blender.
Continue Reading 'Training DVD: Introduction to Character Creation Part 1' »
A new version of LuxRender, the unbiased open source render engine was released a few days ago. And this release presents a lot of new features.
11 Comments
Published by Tim Formica [Room335] on
June 28th, 2008 in 3D News, Books
Well if you've been around Blender for a long time, you may recall "The Official Blender 2.0 book put together by Ton and Carsten Wartmann several years back. I know that I wore out that book, and I still have it. Now Carsten has announced that the first copy of his new Blender DVD Tutorial has arrived. Hopefully there will be an English version in the future.
Continue Reading 'Blender DVD Seminar by Carsten Wartmann' »
7 Comments
Published by Alex Delderfield (AD-Edge) on
June 28th, 2008 in Apricot, Blender Foundation, Blender Institute, Contests
Wednesday, 13 August, 8:30 - 10:15 am
Petree Hall C
In May 2008, the Blender Foundation released their second open-movie project: "Big Buck Bunny," a funny and furry 3D short about a giant rabbit who gets even with bullying rodents. This session brings together the key people who created the movie and presents all the aspects of an open-source and open-content-based animation studio, and how this affects the creative process.
Continue Reading 'SIGGRAPH 2008 The Making of "Big Buck Bunny": An Open-Source Evolution' »
6 Comments
Published by Tim Formica [Room335] on
June 27th, 2008 in 3D News, SIGGRAPH 2008, Siggraph
14 Comments
Published by Tim Formica [Room335] on
June 27th, 2008 in 3D News
I was intrigued about this animation by David Liger, it's his first animation and I enjoyed the use of the cartoon edges. An avid Blender user, he created this piece in celebration of the birth of his son, Arsène.
Continue Reading 'Le Petit Papillon / The Little Butterfly' »
34 Comments
Published by Tim Formica [Room335] on
June 26th, 2008 in 3D News
Here is a fantastic work from Promotion Studios. Great job guys!
James Neale (producer), Stefan Wernik (animation director), Matt Ebb (lighting/shading/td), Tristan Lock (lead modeller), Jeremy Davidson (lead animator), Kim Neale (matte painting), with Lee Salvemini (animator), Hamed Zaghaghi (ocean sim development), Enrico Valenza (assistant texture artist)
Continue Reading 'Lighthouse by Promotion Studios and Exopolis' »
17 Comments
Published by brian on
June 26th, 2008 in Training Videos, Videotutorials
Endi2 has made a great trio of timelapses demonstrating sculpting a head, retopologizing the resulting mesh and the mesh with a normal map applied in a GLSL enabled 3D view. I found the head sculpting video particularly good. Really they were all great to watch. Find the videos here.
Visit the cgtalk thread about the videos here.
10 Comments
Published by Tim Formica [Room335] on
June 25th, 2008 in 3D News
There is a interesting article on 'Big Buck Bunny' from the render hardware perspective on a news letter regarding grid computing:
"Network.com provided the more than 50,000 CPU-hours of compute time needed to speed up the movie rendering process, sparing the project the need for its own computer infrastructure."
"Even though the Blender team did not have the support of a big studio, they succeeded with the community support, an open source rendering software and an on-demand computing platform," stated David Folk, group manager of Network.com marketing."
8 Comments
Published by Tim Formica [Room335] on
June 25th, 2008 in 3D News
Tomas Clergiot of France created two TV commercials. He used blender for the Healts Vision Santé commercial, using Blender to model and map the bottles and kitchen. For the Miss Hawaiian Tropic 2007 (Guy's you're gonna love this one!) he modeled the girl for the opening and the environment. After effects was used for the colors and floor mapping.
13 Comments
Published by Tim Formica [Room335] on
June 23rd, 2008 in 3D News
We are always happy to support and encourage translations of Blenderart Magazine into other languages. So I am happy to announce that Juan C. García has written in to let us know that he has started translating BAM into Spanish. This is a huge undertaking so he would welcome help from other Spanish speakers.
Continue Reading 'Spanish Translation of Blenderart Magazine Underway!' »
10 Comments
Published by Tim Formica [Room335] on
June 23rd, 2008 in 3D News
I'm really happy to let you know about a successful Blender Course which I taught to one of the biggest Advertising Agencies in the world - Leo Burnett. It lasted 5 days and was taught on-site. This was my first teaching experience, and I wish to share my experience to help other Blender Certified Trainers deliver world-class training on Blender. I want to be honest also about the pitfalls, because that's also one of the things that I really like about Blender Foundation, they never try to hide weak points, bugs, annoyances, … And I believe that's also one of the reasons why can Blender make so fast progress!
Continue Reading 'Blender Course in the Leo Burnett, Poland!' »
42 Comments
Published by Anthoni Caldwell on
June 22nd, 2008 in 3D News, Apricot
Well, venomgfx said it would be done and so it was. Blenders' all-star coder Brecht has done it in record time! Blender now has real-time shadows in the editor and the Game Engine. Continue Reading 'Aproicot Update Follow-Up' »
43 Comments
Published by Anthoni Caldwell on
June 20th, 2008 in Apricot, Blender Foundation
The new update includes GLSL, and Shape Keys working in the Blender Game Engine. This update also includes various speedups of the BGE. You can get the latest build from graphicall.org.
I wanted to write a quick note to let everybody know that my advance copies of "Bounce, Tumble, and Splash! Simulating the Physical World with Blender 3D" have arrived, and I'm very excited with how they've turned out! I've taken a few snapshots and posted them here on Flickr to give people a sense of what the book looks like on the inside: Continue Reading 'Update on Bounce Tumble and Splash by Tony Mullen' »
21 Comments
Published by Tim Formica [Room335] on
June 20th, 2008 in 3D News, Tutorials, Videotutorials
If your in the process of learning Blender, John R. Nyquist has created a series of videos on tips in using Blender. You can check them out at YouTube.
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