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	<title>Comments on: &#034;U2 3D&#034; Film Director Selected as SIGGRAPH 2008 Featured Speaker</title>
	<atom:link href="http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 13:35:58 +0000</pubDate>
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		<item>
		<title>By: TXRXFX</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328992</link>
		<dc:creator>TXRXFX</dc:creator>
		<pubDate>Fri, 23 May 2008 18:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328992</guid>
		<description>http://alice.loria.fr/php/article.php?pub=../publications/papers/2002/lscm is an old example of Siggraph presented work / papers / methods winding up into blender. It's got lots do to with blender.

http://en.wikipedia.org/wiki/SIGGRAPH</description>
		<content:encoded><![CDATA[<p><a href="http://alice.loria.fr/php/article.php?pub=../publications/papers/2002/lscm" rel="nofollow">http://alice.loria.fr/php/article.php?pub=../publications/papers/2002/lscm</a> is an old example of Siggraph presented work / papers / methods winding up into blender. It&#039;s got lots do to with blender.</p>
<p><a href="http://en.wikipedia.org/wiki/SIGGRAPH" rel="nofollow">http://en.wikipedia.org/wiki/SIGGRAPH</a></p>
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	<item>
		<title>By: Alexander Ewering</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328790</link>
		<dc:creator>Alexander Ewering</dc:creator>
		<pubDate>Fri, 23 May 2008 04:39:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328790</guid>
		<description>What does this have to do with Blender?</description>
		<content:encoded><![CDATA[<p>What does this have to do with Blender?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: terence</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328789</link>
		<dc:creator>terence</dc:creator>
		<pubDate>Fri, 23 May 2008 04:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328789</guid>
		<description>I think this is not off topic.  Siggraph is THE conference when it comes to 3D.  It is where all the big guys in the industry strut their stuff, and if Blender will only improve its position as a professional piece of software by being involved in Siggraph.  I am always interested in what is happening at Siggraph and since at the moment I can't attend it myself, Blendernation's coverage of Siggraph is greatly appreciated.</description>
		<content:encoded><![CDATA[<p>I think this is not off topic.  Siggraph is THE conference when it comes to 3D.  It is where all the big guys in the industry strut their stuff, and if Blender will only improve its position as a professional piece of software by being involved in Siggraph.  I am always interested in what is happening at Siggraph and since at the moment I can&#039;t attend it myself, Blendernation&#039;s coverage of Siggraph is greatly appreciated.</p>
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	<item>
		<title>By: Tim F</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328635</link>
		<dc:creator>Tim F</dc:creator>
		<pubDate>Thu, 22 May 2008 22:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328635</guid>
		<description>Oh and another thing to add to that,  a lot of research is shown at SIGGRAPH and some of it ends up in Blender. :-)</description>
		<content:encoded><![CDATA[<p>Oh and another thing to add to that,  a lot of research is shown at SIGGRAPH and some of it ends up in Blender. :-)</p>
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	<item>
		<title>By: Tim F</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328634</link>
		<dc:creator>Tim F</dc:creator>
		<pubDate>Thu, 22 May 2008 22:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328634</guid>
		<description>Ton usually has a booth at SIGGRAPH and a Blender "Birds of Feather"conferences or two. Just watch my video from last year where Bassam made his presentation about his then, upcoming ManCandy training DVD. nuff said.</description>
		<content:encoded><![CDATA[<p>Ton usually has a booth at SIGGRAPH and a Blender &#034;Birds of Feather&#034;conferences or two. Just watch my video from last year where Bassam made his presentation about his then, upcoming ManCandy training DVD. nuff said.</p>
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	<item>
		<title>By: Tx_Rx</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328574</link>
		<dc:creator>Tx_Rx</dc:creator>
		<pubDate>Thu, 22 May 2008 19:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328574</guid>
		<description>In a manner of speaking you could say it's off topic, granted, but Siggraph news is welcome on my desktop via blendernation. Personally I don't have much time to browse other sites for info about Siggraph, so in this case I don't mind it.</description>
		<content:encoded><![CDATA[<p>In a manner of speaking you could say it&#039;s off topic, granted, but Siggraph news is welcome on my desktop via blendernation. Personally I don&#039;t have much time to browse other sites for info about Siggraph, so in this case I don&#039;t mind it.</p>
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	<item>
		<title>By: LOGAN</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328573</link>
		<dc:creator>LOGAN</dc:creator>
		<pubDate>Thu, 22 May 2008 19:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328573</guid>
		<description>Isn't this off-topic?</description>
		<content:encoded><![CDATA[<p>Isn&#039;t this off-topic?</p>
]]></content:encoded>
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	<item>
		<title>By: Tim F</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328572</link>
		<dc:creator>Tim F</dc:creator>
		<pubDate>Thu, 22 May 2008 19:12:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328572</guid>
		<description>Felix Kütt 

I'm planning on covering it again this year, with hopefully, more top name interviews from the industry.

Alvaro, 
sorry, I'll see if I can find it and get it out there. Better yet , please re-submit it and try to put it into the format of an article and I'll keep an eye out for it.


Gustav &#38; Dusty you're welcome.</description>
		<content:encoded><![CDATA[<p>Felix Kütt </p>
<p>I&#039;m planning on covering it again this year, with hopefully, more top name interviews from the industry.</p>
<p>Alvaro,<br />
sorry, I&#039;ll see if I can find it and get it out there. Better yet , please re-submit it and try to put it into the format of an article and I&#039;ll keep an eye out for it.</p>
<p>Gustav &amp; Dusty you&#039;re welcome.</p>
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	<item>
		<title>By: Dusty</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328571</link>
		<dc:creator>Dusty</dc:creator>
		<pubDate>Thu, 22 May 2008 18:53:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328571</guid>
		<description>Congratulations, good luck with it!

Thanks for the news Tim. :)</description>
		<content:encoded><![CDATA[<p>Congratulations, good luck with it!</p>
<p>Thanks for the news Tim. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GustavTheMushroom</title>
		<link>http://www.blendernation.com/2008/05/22/u2-3d-film-director-selected-as-siggraph-2008-featured-speaker/#comment-328561</link>
		<dc:creator>GustavTheMushroom</dc:creator>
		<pubDate>Thu, 22 May 2008 17:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4100#comment-328561</guid>
		<description>Thanks for the news Tim.

And try and take it easy hmmm?

*growls*</description>
		<content:encoded><![CDATA[<p>Thanks for the news Tim.</p>
<p>And try and take it easy hmmm?</p>
<p>*growls*</p>
]]></content:encoded>
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