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	<title>Comments on: Skin with multilayered sss experiments</title>
	<atom:link href="http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 21 Aug 2008 23:14:03 +0000</pubDate>
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		<item>
		<title>By: Pixelvore</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-329870</link>
		<dc:creator>Pixelvore</dc:creator>
		<pubDate>Sun, 25 May 2008 09:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-329870</guid>
		<description>Jacek, it's because the images I had hosted on ImageHosting had been deleted. I hope you know what I mean :)
About the Blender vs The_Others debate... Well, for me, there is no debate : I cannot afford anything but Blender, since it's free, and I don't want to crack ZBrush, or Maya + Mental Ray, or whatever. That is the best argument I have...</description>
		<content:encoded><![CDATA[<p>Jacek, it&#039;s because the images I had hosted on ImageHosting had been deleted. I hope you know what I mean :)<br />
About the Blender vs The_Others debate&#8230; Well, for me, there is no debate : I cannot afford anything but Blender, since it&#039;s free, and I don&#039;t want to crack ZBrush, or Maya + Mental Ray, or whatever. That is the best argument I have&#8230;</p>
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	<item>
		<title>By: Jacek Brzezowski</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-328802</link>
		<dc:creator>Jacek Brzezowski</dc:creator>
		<pubDate>Fri, 23 May 2008 05:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-328802</guid>
		<description>I must say that the image chosen in this note is a big misunderstanding for me. I looked at it and thought "gosh... it looks ok, but why everybody is so excited? it looks more like plastic!". So I started to read comments to see if anybody has similar opinion and therefore I actually looked at the thread mentioned (I assumed that the image chosen is the best one) and I was convinced by what I saw. Truly great job here!

And please - for future - do show images that will make "wow" effect instead of making some of us wonder what the hell is this?</description>
		<content:encoded><![CDATA[<p>I must say that the image chosen in this note is a big misunderstanding for me. I looked at it and thought &#034;gosh&#8230; it looks ok, but why everybody is so excited? it looks more like plastic!&#034;. So I started to read comments to see if anybody has similar opinion and therefore I actually looked at the thread mentioned (I assumed that the image chosen is the best one) and I was convinced by what I saw. Truly great job here!</p>
<p>And please - for future - do show images that will make &#034;wow&#034; effect instead of making some of us wonder what the hell is this?</p>
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	<item>
		<title>By: tyy</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-328383</link>
		<dc:creator>tyy</dc:creator>
		<pubDate>Thu, 22 May 2008 09:09:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-328383</guid>
		<description>i cant help it i have attention for  detail 
lol one thing i,m sorry but the best skin shader was on the nude thread no really its not the nudity which got me amazed but the texture you know the same could have been acheived in blender throught procedurals i sat and began whiping up aseries of procedurals but none gave a satisfying result they were just goood  but not excellent  heres acouple of blends  

*skin is supposed to be lil bit shiny cause of its oily ness 

www.heavensdream.tk/downloads/almostperfect.blend</description>
		<content:encoded><![CDATA[<p>i cant help it i have attention for  detail<br />
lol one thing i,m sorry but the best skin shader was on the nude thread no really its not the nudity which got me amazed but the texture you know the same could have been acheived in blender throught procedurals i sat and began whiping up aseries of procedurals but none gave a satisfying result they were just goood  but not excellent  heres acouple of blends  </p>
<p>*skin is supposed to be lil bit shiny cause of its oily ness </p>
<p><a href="http://www.heavensdream.tk/downloads/almostperfect.blend" rel="nofollow">http://www.heavensdream.tk/downloads/almostperfect.blend</a></p>
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		<title>By: tyy</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-328382</link>
		<dc:creator>tyy</dc:creator>
		<pubDate>Thu, 22 May 2008 09:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-328382</guid>
		<description>lol one thing i,m sorry but the best skin shader was on the nude thread no really its not the nudity which got me amazed but the texture you know the same could have been acheived in blender throught procedurals i sat and began whiping up aseries of procedurals but none gave a satisfying result they were just goood  but not excellent  heres acouple of blends  

*skin is supposed to be lil bit shiny cause of its oily ness 

www.heavensdream.tk/downloads/almostperfect.blend</description>
		<content:encoded><![CDATA[<p>lol one thing i,m sorry but the best skin shader was on the nude thread no really its not the nudity which got me amazed but the texture you know the same could have been acheived in blender throught procedurals i sat and began whiping up aseries of procedurals but none gave a satisfying result they were just goood  but not excellent  heres acouple of blends  </p>
<p>*skin is supposed to be lil bit shiny cause of its oily ness </p>
<p><a href="http://www.heavensdream.tk/downloads/almostperfect.blend" rel="nofollow">http://www.heavensdream.tk/downloads/almostperfect.blend</a></p>
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		<title>By: tyy</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-328375</link>
		<dc:creator>tyy</dc:creator>
		<pubDate>Thu, 22 May 2008 08:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-328375</guid>
		<description>lol man &#60;&#60;always calm just giving a dose of truth cheers  its honest opinions (Lol who doesnt like breasts?) i know i do but thats not the point man the point is about comparison and  constructive criticism even though it may sound like dissing blender  believe me blender will only get better but right now dont compare a cat to a lion even though they are related texturewise cheers i suppourt blender but i also suppourt being honest</description>
		<content:encoded><![CDATA[<p>lol man &lt;&lt;always calm just giving a dose of truth cheers  its honest opinions (Lol who doesnt like breasts?) i know i do but thats not the point man the point is about comparison and  constructive criticism even though it may sound like dissing blender  believe me blender will only get better but right now dont compare a cat to a lion even though they are related texturewise cheers i suppourt blender but i also suppourt being honest</p>
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		<title>By: Ataru</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-328181</link>
		<dc:creator>Ataru</dc:creator>
		<pubDate>Thu, 22 May 2008 01:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-328181</guid>
		<description>Sweet!  Looks very nice, actually!  :-D  Nice job!


@tyy - Dude, they created this skin with the limitation of using no textures.  Calm thyself.  Yeah, ZBrush's stuff is good.  But Blender is up there, and free.  So just be happy, OK?

@jacques - yeah, skin isn't shiny.  But that's not hard to fix... just adjust the specularity.  Really has nothing to do with the nodes and SSS, at least I don't think so.</description>
		<content:encoded><![CDATA[<p>Sweet!  Looks very nice, actually!  :-D  Nice job!</p>
<p>@tyy - Dude, they created this skin with the limitation of using no textures.  Calm thyself.  Yeah, ZBrush&#039;s stuff is good.  But Blender is up there, and free.  So just be happy, OK?</p>
<p>@jacques - yeah, skin isn&#039;t shiny.  But that&#039;s not hard to fix&#8230; just adjust the specularity.  Really has nothing to do with the nodes and SSS, at least I don&#039;t think so.</p>
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		<title>By: G7Pro</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-326543</link>
		<dc:creator>G7Pro</dc:creator>
		<pubDate>Mon, 19 May 2008 16:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-326543</guid>
		<description>These look great Pixelvore. The only reason I can see that tyy likes the stuff from the zbrush forums so much better is that all the skin shaders there are wrapped around breasts. Keep up the great work! and thanks for making the shader available.</description>
		<content:encoded><![CDATA[<p>These look great Pixelvore. The only reason I can see that tyy likes the stuff from the zbrush forums so much better is that all the skin shaders there are wrapped around breasts. Keep up the great work! and thanks for making the shader available.</p>
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	<item>
		<title>By: Ben</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-326190</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 19 May 2008 04:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-326190</guid>
		<description>From someone who has spent a lot of time in Blender working on humans and skin - hats off to you! I've been following the thread on and off for a bit but the latest images are great! Congrats on getting "BlenderNationed"!</description>
		<content:encoded><![CDATA[<p>From someone who has spent a lot of time in Blender working on humans and skin - hats off to you! I&#039;ve been following the thread on and off for a bit but the latest images are great! Congrats on getting &#034;BlenderNationed&#034;!</p>
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		<title>By: Aristocrata</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-326039</link>
		<dc:creator>Aristocrata</dc:creator>
		<pubDate>Sun, 18 May 2008 23:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-326039</guid>
		<description>Incredible!</description>
		<content:encoded><![CDATA[<p>Incredible!</p>
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		<title>By: Pixelvore</title>
		<link>http://www.blendernation.com/2008/05/17/skin-with-multilayered-sss-experiments/#comment-325871</link>
		<dc:creator>Pixelvore</dc:creator>
		<pubDate>Sun, 18 May 2008 14:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4061#comment-325871</guid>
		<description>Tyy, about your last post : I already saw the page you linked :) In fact, I've been reading quite a lot of pages about skin shading over the past few weeks ^^ That page is really useful concerning the texturing work, so it is precious... A lot of artists seem to paint 2 textures, one for the top layer of the skin, and another one for the subdermal layer. (and sometimes another one for the makeup, all that kind of stuff, which isn't part of the skin.) So I think I'll use that technique in my next tests. Unfortunately, I've no decent textured model to be used for tests (the Proog/Emo head models lack realism imo, though they are really good looking. I mean, they cannot really be used for that kind of test.) And what's more, I've to take exams in 3 weeks :D</description>
		<content:encoded><![CDATA[<p>Tyy, about your last post : I already saw the page you linked :) In fact, I&#039;ve been reading quite a lot of pages about skin shading over the past few weeks ^^ That page is really useful concerning the texturing work, so it is precious&#8230; A lot of artists seem to paint 2 textures, one for the top layer of the skin, and another one for the subdermal layer. (and sometimes another one for the makeup, all that kind of stuff, which isn&#039;t part of the skin.) So I think I&#039;ll use that technique in my next tests. Unfortunately, I&#039;ve no decent textured model to be used for tests (the Proog/Emo head models lack realism imo, though they are really good looking. I mean, they cannot really be used for that kind of test.) And what&#039;s more, I&#039;ve to take exams in 3 weeks :D</p>
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