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	<title>Comments on: Mastodon &#034;Sleeping Giant&#034; - Music Video Made With Blender</title>
	<atom:link href="http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 21 Aug 2008 23:23:38 +0000</pubDate>
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		<title>By: Superkoop</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-326162</link>
		<dc:creator>Superkoop</dc:creator>
		<pubDate>Mon, 19 May 2008 03:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-326162</guid>
		<description>Very nice Robert! The CG looked very well done in my eyes, fit in nicely.
The whole video though was a bit...weird though, not a bad thing (the Beatles "I am the Walrus" was really weird too) 

The Microsoft war - that's how nearly all corporations work, evil == yes, gonna get away from it == no. No sense in flaming about it, never solved anything.</description>
		<content:encoded><![CDATA[<p>Very nice Robert! The CG looked very well done in my eyes, fit in nicely.<br />
The whole video though was a bit&#8230;weird though, not a bad thing (the Beatles &#034;I am the Walrus&#034; was really weird too) </p>
<p>The Microsoft war - that&#039;s how nearly all corporations work, evil == yes, gonna get away from it == no. No sense in flaming about it, never solved anything.</p>
]]></content:encoded>
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	<item>
		<title>By: Ja-Seen</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-325625</link>
		<dc:creator>Ja-Seen</dc:creator>
		<pubDate>Sat, 17 May 2008 23:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-325625</guid>
		<description>Inspiring. Kinda reminds me of something you hear about on Coast to Coast AM</description>
		<content:encoded><![CDATA[<p>Inspiring. Kinda reminds me of something you hear about on Coast to Coast AM</p>
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		<title>By: Piotr Sadowski</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-325553</link>
		<dc:creator>Piotr Sadowski</dc:creator>
		<pubDate>Sat, 17 May 2008 18:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-325553</guid>
		<description>Very cool video! Some great ideas. I like the style, like "Flash Gordon" movie. It doesn't matter what software was used, it's the idea that counts.
You know how the SFX were made in the old times? This was ART. Try the good old "Children of the corn" horror movie.
We Blender geeks almost forget it. Sometimes I think how to make some interesting sky, or grass or clouds. I just sit and look in my screen, instead of just looking around. There are so many ways SFX can be done, and CG is only one of them!

Great job Robert, keep it up!</description>
		<content:encoded><![CDATA[<p>Very cool video! Some great ideas. I like the style, like &#034;Flash Gordon&#034; movie. It doesn&#039;t matter what software was used, it&#039;s the idea that counts.<br />
You know how the SFX were made in the old times? This was ART. Try the good old &#034;Children of the corn&#034; horror movie.<br />
We Blender geeks almost forget it. Sometimes I think how to make some interesting sky, or grass or clouds. I just sit and look in my screen, instead of just looking around. There are so many ways SFX can be done, and CG is only one of them!</p>
<p>Great job Robert, keep it up!</p>
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		<title>By: Robert Schober</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324998</link>
		<dc:creator>Robert Schober</dc:creator>
		<pubDate>Fri, 16 May 2008 19:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324998</guid>
		<description>Hi Blender Community,

I saw this post and thought I would address a couple of people's comments because there seem to be some questions about what was actually done in blender and why things look the way they do...

First off, the video is inspired by the look of midnite movies like jodorowsky's 'the holy mountain' and the now cheap-looking set design and mattes of 70's era sci-fi like logan's run, the man who fell to earth, and barbarella. yes, the spaceship does at times only consist of a still being scaled up or moved across the screen...i got the idea from '2001' where the pan am clipper is approaching the space station.

@cristo... definitely no fluid sim here, sorry. it's flourescent egg dye and cream poured into a 10 gallon fish tank filled with cold water. i intended to produce all my effects in camera or through stop motion, but time didn't permit. this is why i turned to blender for the ship model, the probe, and the dinosaurs and creatures..the dino models were free models in an issue of 3d world that were licensed for commercial use. they were modified to have a more clayamation look and i put really simple rigs in the heads and tails. i did make the horseshoe crab looking thing with tentacles though. if anyone wants to play around with it, i'll be happy to share files.

@bluelife...it's blender, hit me up for the files. if you mean the compositing or lasers and stuff, that's all in after effects..

@grzesiek... the lighting is deliberately flat. to sell the costumes and props as being early 70's and not just cheap, we tried to light the sets flat and then in telecine, the colorist was given stills from logan's run as reference for the muted flat technicolor palette i wanted.

@david revoy... thanks for the comments. i agree there are lots of weak compositions in the video. i had to resist the urge to fix the lights and frame up shots in more interesting ways, because i think the key to selling a period look is to embrace all of the flaws that come with it...in this case, flat lights, flat shots, awkward shots, gold lame robes, model railroad grass, plastic silverware trays for wall panels, bald caps barely concealed around the seams with caked on stage makeup, etc...

@gaurdian452... yes, the scanner is a kitbashed (in the most liberal sense of the word) model of the Seaview submarine.

While this post is still fresh and being looked at, i'd like to reach out to any Blender users in the LA area with a professional background in 3D animation. As many of you may have noticed, I suck at rigging, can't figure out UV mapping, and am very bad at walkcycles, etc. I have some really cool videos in the works and would love to hire or collaborate with professional blender users! roboshobo@yahoo.com</description>
		<content:encoded><![CDATA[<p>Hi Blender Community,</p>
<p>I saw this post and thought I would address a couple of people&#039;s comments because there seem to be some questions about what was actually done in blender and why things look the way they do&#8230;</p>
<p>First off, the video is inspired by the look of midnite movies like jodorowsky&#039;s &#039;the holy mountain&#039; and the now cheap-looking set design and mattes of 70&#039;s era sci-fi like logan&#039;s run, the man who fell to earth, and barbarella. yes, the spaceship does at times only consist of a still being scaled up or moved across the screen&#8230;i got the idea from &#039;2001&#039; where the pan am clipper is approaching the space station.</p>
<p>@cristo&#8230; definitely no fluid sim here, sorry. it&#039;s flourescent egg dye and cream poured into a 10 gallon fish tank filled with cold water. i intended to produce all my effects in camera or through stop motion, but time didn&#039;t permit. this is why i turned to blender for the ship model, the probe, and the dinosaurs and creatures..the dino models were free models in an issue of 3d world that were licensed for commercial use. they were modified to have a more clayamation look and i put really simple rigs in the heads and tails. i did make the horseshoe crab looking thing with tentacles though. if anyone wants to play around with it, i&#039;ll be happy to share files.</p>
<p>@bluelife&#8230;it&#039;s blender, hit me up for the files. if you mean the compositing or lasers and stuff, that&#039;s all in after effects..</p>
<p>@grzesiek&#8230; the lighting is deliberately flat. to sell the costumes and props as being early 70&#039;s and not just cheap, we tried to light the sets flat and then in telecine, the colorist was given stills from logan&#039;s run as reference for the muted flat technicolor palette i wanted.</p>
<p>@david revoy&#8230; thanks for the comments. i agree there are lots of weak compositions in the video. i had to resist the urge to fix the lights and frame up shots in more interesting ways, because i think the key to selling a period look is to embrace all of the flaws that come with it&#8230;in this case, flat lights, flat shots, awkward shots, gold lame robes, model railroad grass, plastic silverware trays for wall panels, bald caps barely concealed around the seams with caked on stage makeup, etc&#8230;</p>
<p>@gaurdian452&#8230; yes, the scanner is a kitbashed (in the most liberal sense of the word) model of the Seaview submarine.</p>
<p>While this post is still fresh and being looked at, i&#039;d like to reach out to any Blender users in the LA area with a professional background in 3D animation. As many of you may have noticed, I suck at rigging, can&#039;t figure out UV mapping, and am very bad at walkcycles, etc. I have some really cool videos in the works and would love to hire or collaborate with professional blender users! <a href="mailto:roboshobo@yahoo.com">roboshobo@yahoo.com</a></p>
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		<title>By: jurgen</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324703</link>
		<dc:creator>jurgen</dc:creator>
		<pubDate>Fri, 16 May 2008 09:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324703</guid>
		<description>Nice graphics and I agree with BlenderLovingSquirrel2 about that its hard to see what part is cg and what is real, or maybe its just the small resolution that makes it hard to see whats going on.
+ Graphics, pretty good song
- Nude bald dudes</description>
		<content:encoded><![CDATA[<p>Nice graphics and I agree with BlenderLovingSquirrel2 about that its hard to see what part is cg and what is real, or maybe its just the small resolution that makes it hard to see whats going on.<br />
+ Graphics, pretty good song<br />
- Nude bald dudes</p>
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	<item>
		<title>By: rpgsimmaster</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324666</link>
		<dc:creator>rpgsimmaster</dc:creator>
		<pubDate>Fri, 16 May 2008 08:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324666</guid>
		<description>Heh, I didn't even watch the video - the still it showed made me cringe in anti-nostalgia :P (Aliens with poor fashion sense, anyone?)</description>
		<content:encoded><![CDATA[<p>Heh, I didn&#039;t even watch the video - the still it showed made me cringe in anti-nostalgia :P (Aliens with poor fashion sense, anyone?)</p>
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		<title>By: Clinton Edminster</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324649</link>
		<dc:creator>Clinton Edminster</dc:creator>
		<pubDate>Fri, 16 May 2008 06:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324649</guid>
		<description>the clouds aren't cg. I did something like this myself with half-n-half (or something else) in water. They have done a rather excellent job compositing it all together. I really really like it. Very clean, retro, and organic! Good job...</description>
		<content:encoded><![CDATA[<p>the clouds aren&#039;t cg. I did something like this myself with half-n-half (or something else) in water. They have done a rather excellent job compositing it all together. I really really like it. Very clean, retro, and organic! Good job&#8230;</p>
]]></content:encoded>
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		<title>By: rattle</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324648</link>
		<dc:creator>rattle</dc:creator>
		<pubDate>Fri, 16 May 2008 06:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324648</guid>
		<description>yeah right, after watching it again, I agree with Tony, the clouds aren't CG I think</description>
		<content:encoded><![CDATA[<p>yeah right, after watching it again, I agree with Tony, the clouds aren&#039;t CG I think</p>
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		<title>By: terence</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324629</link>
		<dc:creator>terence</dc:creator>
		<pubDate>Fri, 16 May 2008 04:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324629</guid>
		<description>I thought the video was great.  Like a lot of others have said, nice retro look.  Does anyone know if blender was also used for the compositing?</description>
		<content:encoded><![CDATA[<p>I thought the video was great.  Like a lot of others have said, nice retro look.  Does anyone know if blender was also used for the compositing?</p>
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		<title>By: Gryphon</title>
		<link>http://www.blendernation.com/2008/05/15/mastodon-sleeping-giant-music-video-made-with-blender/#comment-324621</link>
		<dc:creator>Gryphon</dc:creator>
		<pubDate>Fri, 16 May 2008 03:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4056#comment-324621</guid>
		<description>Those laser-beam-eye-heads make me want to go and watch Never Ending Story again! Nostalgia...</description>
		<content:encoded><![CDATA[<p>Those laser-beam-eye-heads make me want to go and watch Never Ending Story again! Nostalgia&#8230;</p>
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