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	<title>Comments on: Itsy Bitsy Spider?</title>
	<atom:link href="http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 14:42:48 +0000</pubDate>
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		<item>
		<title>By: ArtIsLight</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-323508</link>
		<dc:creator>ArtIsLight</dc:creator>
		<pubDate>Tue, 13 May 2008 16:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-323508</guid>
		<description>I've seen this!</description>
		<content:encoded><![CDATA[<p>I&#039;ve seen this!</p>
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	<item>
		<title>By: islam</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-322442</link>
		<dc:creator>islam</dc:creator>
		<pubDate>Sun, 11 May 2008 06:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-322442</guid>
		<description>@Shiva . Very Great Job and wonderful Gallery .
I think Using blender with this great skill will give the blender software and society new ideas and capability .</description>
		<content:encoded><![CDATA[<p>@Shiva . Very Great Job and wonderful Gallery .<br />
I think Using blender with this great skill will give the blender software and society new ideas and capability .</p>
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	<item>
		<title>By: CrazyJack</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-322350</link>
		<dc:creator>CrazyJack</dc:creator>
		<pubDate>Sat, 10 May 2008 14:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-322350</guid>
		<description>Whether or not blender was used, it is brilliant. And my personal opinion is that blender can do it, just look at the creature factory post a few months ago. Sure it does still look a bit cg, but with decent texturising, motion tracking and effort, one wouldn't be able to see the differance. All above mentioned is possible in blender, it just takes time to work out.</description>
		<content:encoded><![CDATA[<p>Whether or not blender was used, it is brilliant. And my personal opinion is that blender can do it, just look at the creature factory post a few months ago. Sure it does still look a bit cg, but with decent texturising, motion tracking and effort, one wouldn&#039;t be able to see the differance. All above mentioned is possible in blender, it just takes time to work out.</p>
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	<item>
		<title>By: Eddie</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321925</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Thu, 08 May 2008 21:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321925</guid>
		<description>Greate post. Who cares wether it was made with blender or some other software today or ten years ago. The point is "LOOK AT THE POSIBILITIES" if we can integrate this concept to blender we can open a whole new world of animation integrated with real life without having to invest in $1000nds of dollars just to have fun or go comercial.</description>
		<content:encoded><![CDATA[<p>Greate post. Who cares wether it was made with blender or some other software today or ten years ago. The point is &#034;LOOK AT THE POSIBILITIES&#034; if we can integrate this concept to blender we can open a whole new world of animation integrated with real life without having to invest in $1000nds of dollars just to have fun or go comercial.</p>
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	<item>
		<title>By: NathanKP</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321876</link>
		<dc:creator>NathanKP</dc:creator>
		<pubDate>Thu, 08 May 2008 15:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321876</guid>
		<description>That's one of the neatest robot rigs I've ever scene.  Great detail and texturing.

NathanKP - &lt;a href="http://inkweaver-review.blogspot.com" rel="nofollow"&gt;Inkweaver Review&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>That&#039;s one of the neatest robot rigs I&#039;ve ever scene.  Great detail and texturing.</p>
<p>NathanKP - <a href="http://inkweaver-review.blogspot.com" rel="nofollow">Inkweaver Review</a></p>
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	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321731</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Thu, 08 May 2008 05:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321731</guid>
		<description>@rattle: we had some backend problems and I had to unpublish the post. It's back now!</description>
		<content:encoded><![CDATA[<p>@rattle: we had some backend problems and I had to unpublish the post. It&#039;s back now!</p>
]]></content:encoded>
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	<item>
		<title>By: ebswift</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321599</link>
		<dc:creator>ebswift</dc:creator>
		<pubDate>Thu, 08 May 2008 01:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321599</guid>
		<description>@rattle, it's a good example of something to aspire to.  Some of us haven't seen it before.

On topic, you've already read it about a billion times, but very nice work Shiva, shame it was never sponsored and taken further.  Go blender team &#38; artists, it will be nice when these quality animations are 'normal' for blender.</description>
		<content:encoded><![CDATA[<p>@rattle, it&#039;s a good example of something to aspire to.  Some of us haven&#039;t seen it before.</p>
<p>On topic, you&#039;ve already read it about a billion times, but very nice work Shiva, shame it was never sponsored and taken further.  Go blender team &amp; artists, it will be nice when these quality animations are &#039;normal&#039; for blender.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rattle</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321465</link>
		<dc:creator>rattle</dc:creator>
		<pubDate>Wed, 07 May 2008 15:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321465</guid>
		<description>and to topic:
wtf, you all react as this would be the best animation and model in the world... and like it was the first time that someone copied or stole a model.</description>
		<content:encoded><![CDATA[<p>and to topic:<br />
wtf, you all react as this would be the best animation and model in the world&#8230; and like it was the first time that someone copied or stole a model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rattle</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321463</link>
		<dc:creator>rattle</dc:creator>
		<pubDate>Wed, 07 May 2008 15:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321463</guid>
		<description>Hey Bart, where's the latest news gone? It was about the redone rig of that little fellow...</description>
		<content:encoded><![CDATA[<p>Hey Bart, where&#039;s the latest news gone? It was about the redone rig of that little fellow&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shiva</title>
		<link>http://www.blendernation.com/2008/05/06/itsy-bitsy-spider/#comment-321436</link>
		<dc:creator>Shiva</dc:creator>
		<pubDate>Wed, 07 May 2008 13:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321436</guid>
		<description>2 Joat: I hope you right. Im interested to meet him. He make a very cool animation. I realy like it.</description>
		<content:encoded><![CDATA[<p>2 Joat: I hope you right. Im interested to meet him. He make a very cool animation. I realy like it.</p>
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