The May edition of 3D World magazine contains two four-page Blender related articles.
Editor Jim Thacker writes:
Issue 103 of the magazine, which goes on sale on 25 March, has Bassam’s four-page tutorial on simulating explosions without particles in Blender, plus a four-page story on the making of Big Buck Bunny, to tie in with the premiere in early April.
Dowloads
- Opening spread of ‘More bang for your Buck’
- Opening spread of ‘How do I create a large scale explosion?
