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	<title>Comments on: A Neural Network Using the Game Engine</title>
	<atom:link href="http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 14:13:27 +0000</pubDate>
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		<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-380088</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Sat, 20 Sep 2008 22:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-380088</guid>
		<description>agrees  wit dr gnu.
I see the neural network already learned writing an M now lets see howlong it takes to learn the P :P</description>
		<content:encoded><![CDATA[<p>agrees  wit dr gnu.<br />
I see the neural network already learned writing an M now lets see howlong it takes to learn the P :P</p>
]]></content:encoded>
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	<item>
		<title>By: DrGNU</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-377311</link>
		<dc:creator>DrGNU</dc:creator>
		<pubDate>Sun, 14 Sep 2008 12:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-377311</guid>
		<description>Perhaps you could convert your video to a non-proprietary format?

I can't view it and refuse to get Adobe's flash because it is not free/libre software just a 
free download.  Adobe continually updates it's flash making the GNU Flash Player unable to play
YouTube videos.

I refuse to support proprietary open-source and proprietary closed-source products.

The internet exists and was created to share information with people at every level as peers.
This was meant to improve society, not to make a limited number of people in control of information and money.

I applaud all creative uses of free/libre open-source software programs and their modifications, 
I only wish others trying to use only free/libre software could see what has actually been accomplished
to further drive innovation and collaboration.

Do not underestimate the power of creativity and open group collaboration when ideas, knowledge
and tools (mere code) meet and are unrestricted for everyone to use for any purpose, to study, modify and to share.

-scm</description>
		<content:encoded><![CDATA[<p>Perhaps you could convert your video to a non-proprietary format?</p>
<p>I can&#039;t view it and refuse to get Adobe&#039;s flash because it is not free/libre software just a<br />
free download.  Adobe continually updates it&#039;s flash making the GNU Flash Player unable to play<br />
YouTube videos.</p>
<p>I refuse to support proprietary open-source and proprietary closed-source products.</p>
<p>The internet exists and was created to share information with people at every level as peers.<br />
This was meant to improve society, not to make a limited number of people in control of information and money.</p>
<p>I applaud all creative uses of free/libre open-source software programs and their modifications,<br />
I only wish others trying to use only free/libre software could see what has actually been accomplished<br />
to further drive innovation and collaboration.</p>
<p>Do not underestimate the power of creativity and open group collaboration when ideas, knowledge<br />
and tools (mere code) meet and are unrestricted for everyone to use for any purpose, to study, modify and to share.</p>
<p>-scm</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3DGURU</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-304531</link>
		<dc:creator>3DGURU</dc:creator>
		<pubDate>Fri, 18 Apr 2008 17:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-304531</guid>
		<description>excellent , wished that there's a blend too :) .</description>
		<content:encoded><![CDATA[<p>excellent , wished that there&#039;s a blend too :) .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rolandixor</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-301069</link>
		<dc:creator>rolandixor</dc:creator>
		<pubDate>Tue, 15 Apr 2008 21:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-301069</guid>
		<description>Now all we need is the gimp and inkscape to be integrated with the new GTK+/Compiz Fusion version of blender (lol, what a wishlist...)

Question, how much is really planned for the GE?
I don't really think it should be removed/replaced... anyone know?</description>
		<content:encoded><![CDATA[<p>Now all we need is the gimp and inkscape to be integrated with the new GTK+/Compiz Fusion version of blender (lol, what a wishlist&#8230;)</p>
<p>Question, how much is really planned for the GE?<br />
I don&#039;t really think it should be removed/replaced&#8230; anyone know?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NathanKP</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300925</link>
		<dc:creator>NathanKP</dc:creator>
		<pubDate>Tue, 15 Apr 2008 17:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300925</guid>
		<description>Wow, that is really neat.  I've read about neural network programming and have tried it, with no spectacular results.  Interesting to hear that Blender can be used for this.

NathanKP - &lt;a href="http://inkweaver-review.blogspot.com" rel="nofollow"&gt;Inkweaver Review&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Wow, that is really neat.  I&#039;ve read about neural network programming and have tried it, with no spectacular results.  Interesting to hear that Blender can be used for this.</p>
<p>NathanKP - <a href="http://inkweaver-review.blogspot.com" rel="nofollow">Inkweaver Review</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pyrosever</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300843</link>
		<dc:creator>pyrosever</dc:creator>
		<pubDate>Tue, 15 Apr 2008 16:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300843</guid>
		<description>That is extremely cool</description>
		<content:encoded><![CDATA[<p>That is extremely cool</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArtIsLight</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300815</link>
		<dc:creator>ArtIsLight</dc:creator>
		<pubDate>Tue, 15 Apr 2008 15:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300815</guid>
		<description>I mean, is it going to be useful, or just neat for those who want their handwriting read into a computer?</description>
		<content:encoded><![CDATA[<p>I mean, is it going to be useful, or just neat for those who want their handwriting read into a computer?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArtIsLight</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300814</link>
		<dc:creator>ArtIsLight</dc:creator>
		<pubDate>Tue, 15 Apr 2008 15:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300814</guid>
		<description>Crazy.  But neat.  Keep going.  ;)  BTW, what will this be useful for in actual animation, etc.?  Or is Blender just a tool for making possible this other operation: handwriting recognition?</description>
		<content:encoded><![CDATA[<p>Crazy.  But neat.  Keep going.  ;)  BTW, what will this be useful for in actual animation, etc.?  Or is Blender just a tool for making possible this other operation: handwriting recognition?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blendmaster</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300808</link>
		<dc:creator>blendmaster</dc:creator>
		<pubDate>Tue, 15 Apr 2008 15:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300808</guid>
		<description>wow, this is cool

i wish there was the blend file avaialbe, id love to see the setup and learn from this

this is amazing

go Brandon Marvenko!</description>
		<content:encoded><![CDATA[<p>wow, this is cool</p>
<p>i wish there was the blend file avaialbe, id love to see the setup and learn from this</p>
<p>this is amazing</p>
<p>go Brandon Marvenko!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roofoo</title>
		<link>http://www.blendernation.com/2008/04/15/a-neural-network-using-the-game-engine/#comment-300576</link>
		<dc:creator>roofoo</dc:creator>
		<pubDate>Tue, 15 Apr 2008 13:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=3892#comment-300576</guid>
		<description>Oh wow, Blender becomes SkyNet! Just like Blender development, Skynet will become unstoppable!</description>
		<content:encoded><![CDATA[<p>Oh wow, Blender becomes SkyNet! Just like Blender development, Skynet will become unstoppable!</p>
]]></content:encoded>
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