The Making of 'Swim Merlin Swim'!

Blender artist Pablo Vazques [VenomGFX] is giving some insight in the production process of one of his great works, 'Swim Merlin Swim!'


Pablo writes:

I always liked aquatic scenes, each one involves you in unique mood and colours, but over all, i like these kind of scenes because of what it takes to represent them in 2D and also in 3D, to take each of those details and to be depicted in a drawing it's a task that requires lots of observation and a deep study; as I'm not the sort of guy that studies or observates too much, in this kind of “Making Of” you'll find explained step by step the details that in a way or another took me to the final image in February, 2005. Despite the main tool used was Blender, this won't be a software specific guide, it will be a short one about getting the final effects.

Links



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15 Responses to “The Making of 'Swim Merlin Swim'!”  

  1. 1 Bas Brouwers Edit Link

    I saw this last week and it reaally impressed me! Great job on everyting from modeling to lighting to animation. A real inspiration. A big thanks to Pablo for taking the time to make a 'making of'!

  2. 2 Stephen Danic Edit Link

    Great stuff!!!

  3. 3 MrNoodle Edit Link

    Nice compositng.

  4. 4 ROUBAL Edit Link

    Hi !

    Good resources. Great CG work. I haven't found a link to the movie itself. Is the making of released before the movie ?

    Its funny, I started to work on an under water scene some weeks ago, and since I began I found several articles speaking of this kind of work. It must be in the time !

    Very nice tutorials. For my own, I'm very clumsy at compositing, so I did the following sequence in one render pass, with only procedural textures and few vertex painting :

    http://3d-synthesis.com/Under_Water.html

    I wish i will improve my knowledge in compositing.

  5. 5 TX_RX Edit Link

    Love Pablo's style and flair, surely Blender.org must carry a link to his pages :D

  6. 6 Greg M. Johsnon Edit Link

    Wow, looks INCREDIBLY informative!

  7. 7 gauavanim Edit Link

    Article is very much informative
    and i think among a blender artist VenomGFX 's site is so EYE candy
    Hope he will come more with more tutorials soon too

  8. 8 DramaKing Edit Link

    Thanks a lot, Pablo. Good to know that Apricot isn't taking up all your time :)

  9. 9 Tbs Edit Link

    May be an obvious answer but I have yet to figure out hot to get those curved lines to show like the Merlin fish on the lower left. what are the settings?

  10. 10 ByronK Edit Link

    Pablo, what a cute character! I love the facial expressiveness.

  11. 11 Charlie Edit Link

    Maybe the fish could make a guest appearance in Apricot! :)

  12. 12 ByronK Edit Link

    I finally got to see all the videos and links. This is very helpful. Thanks for taking all the time to create this.

  13. 13 dusty Edit Link

    Darn! Seems like the link is broken.

  14. 14 Roger Edit Link

    I think we broke his website. Sorry pal. Hope to see it up n running again soon!

  15. 15 mike Edit Link

    I am seeing more and more personal artists' site getting hammered by BlenderNation. Maybe you guys should shout us a mail before launching a DoS attack :D

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