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	<title>Comments on: Modeling and Concepting With the Sculpt Tool</title>
	<atom:link href="http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 22 Nov 2008 12:42:54 +0000</pubDate>
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		<title>By: Billamu</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-272072</link>
		<dc:creator>Billamu</dc:creator>
		<pubDate>Tue, 18 Mar 2008 23:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-272072</guid>
		<description>I didn't fully understand sculpting workflow, and it is concisely explained in this tutorial. Also I think your models are inspiring.</description>
		<content:encoded><![CDATA[<p>I didn&#039;t fully understand sculpting workflow, and it is concisely explained in this tutorial. Also I think your models are inspiring.</p>
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		<title>By: Eelko Gielis</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271856</link>
		<dc:creator>Eelko Gielis</dc:creator>
		<pubDate>Tue, 18 Mar 2008 17:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271856</guid>
		<description>@ Anyone with download problems, check the mirrors.

Great tutorial, like the way it's done too. No need for a PDF generator.</description>
		<content:encoded><![CDATA[<p>@ Anyone with download problems, check the mirrors.</p>
<p>Great tutorial, like the way it&#039;s done too. No need for a PDF generator.</p>
]]></content:encoded>
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	<item>
		<title>By: NathanKP</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271824</link>
		<dc:creator>NathanKP</dc:creator>
		<pubDate>Tue, 18 Mar 2008 16:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271824</guid>
		<description>The tutorial does take a long time to load.  They should host it on &lt;a href="e2-productions.com" rel="nofollow"&gt;e2-productions.com&lt;/a&gt;

NathanKP - &lt;a href="http://inkweaver-review.blogspot.com" rel="nofollow"&gt;The Ink Weaver Collection - Book Review Blog&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>The tutorial does take a long time to load.  They should host it on <a href="e2-productions.com" rel="nofollow">e2-productions.com</a></p>
<p>NathanKP - <a href="http://inkweaver-review.blogspot.com" rel="nofollow">The Ink Weaver Collection - Book Review Blog</a></p>
]]></content:encoded>
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	<item>
		<title>By: Bear594</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271645</link>
		<dc:creator>Bear594</dc:creator>
		<pubDate>Tue, 18 Mar 2008 07:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271645</guid>
		<description>Man That is awesome, and the work incredible. Thanks</description>
		<content:encoded><![CDATA[<p>Man That is awesome, and the work incredible. Thanks</p>
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	<item>
		<title>By: DramaKing</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271532</link>
		<dc:creator>DramaKing</dc:creator>
		<pubDate>Mon, 17 Mar 2008 23:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271532</guid>
		<description>Very nice tutorial, but it's not good for beginners.</description>
		<content:encoded><![CDATA[<p>Very nice tutorial, but it&#039;s not good for beginners.</p>
]]></content:encoded>
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	<item>
		<title>By: BlendRoid</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271469</link>
		<dc:creator>BlendRoid</dc:creator>
		<pubDate>Mon, 17 Mar 2008 20:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271469</guid>
		<description>"Concepting (much like "architecting") is not a word. Perhaps you meant "Prototyping"?

Yes, but neither are many of the terms we geeks use constantly.  It's just jargon.


Anyway... Nice tutorial on the basics.  It would be great to see a timelapse instead though.</description>
		<content:encoded><![CDATA[<p>&#034;Concepting (much like &#034;architecting&#034;) is not a word. Perhaps you meant &#034;Prototyping&#034;?</p>
<p>Yes, but neither are many of the terms we geeks use constantly.  It&#039;s just jargon.</p>
<p>Anyway&#8230; Nice tutorial on the basics.  It would be great to see a timelapse instead though.</p>
]]></content:encoded>
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	<item>
		<title>By: Schnappi</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271378</link>
		<dc:creator>Schnappi</dc:creator>
		<pubDate>Mon, 17 Mar 2008 18:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271378</guid>
		<description>nice tutorial but thats more or less standart knowledge for working with sculpting.
i would have been more interested in your use of the different brushes and strokes, how you create special folds and different shapes of detail etc. because thats what counts.</description>
		<content:encoded><![CDATA[<p>nice tutorial but thats more or less standart knowledge for working with sculpting.<br />
i would have been more interested in your use of the different brushes and strokes, how you create special folds and different shapes of detail etc. because thats what counts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271374</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 17 Mar 2008 18:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271374</guid>
		<description>

"Concepting (much like "architecting") is not a word.  Perhaps you meant "Prototyping"?

</description>
		<content:encoded><![CDATA[<p>&#034;Concepting (much like &#034;architecting&#034;) is not a word.  Perhaps you meant &#034;Prototyping&#034;?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271371</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Mon, 17 Mar 2008 18:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271371</guid>
		<description>Very cool.</description>
		<content:encoded><![CDATA[<p>Very cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: amdbcg</title>
		<link>http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271354</link>
		<dc:creator>amdbcg</dc:creator>
		<pubDate>Mon, 17 Mar 2008 16:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/17/modeling-and-concepting-with-the-sculpt-tool/#comment-271354</guid>
		<description>How'd he use the retopo tool to lower the poly count? 
Also, what about all that normal baking n' stuff? 
-amdbcg</description>
		<content:encoded><![CDATA[<p>How&#039;d he use the retopo tool to lower the poly count?<br />
Also, what about all that normal baking n&#039; stuff?<br />
-amdbcg</p>
]]></content:encoded>
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