Endre Barath [endi]sent in this tutorial on how to create organic models using multi-res meshes and the sculpt tool.
maybe host the image somewhere on blendernation, etyekfilm.hu seems slow and download stops everytime i try..
@basse: ack! Hmm, that file is a bit too large for us to host, but I've changed the link into a Coral Cache link - it should start loading faster in 10-15 minutes from now. Please let me know if that's better!
still slow , just host it on bn and reduce the file size . Or are you afraid you get "blendernationed" your self?
@ysvry: yes, I can't afford that. The link *should* be getting faster in a bit - please give it another try later!
Thanks for this !
Endi, if you don't mind, I made a mirror for your file here :
Tell me if you want I delete it.
Didn't seem much like a tutorial IMHO, more like a workflow. Which is pretty regular with sculpting.
That reminds me that I need to get sculpting.
neat that it's all in one picture.
Link working for me, nice tutorial. :)
Endi, nice guidelines and thanks for sharing !
Well, it could be better to have a timelapse of your work, but it's a good source of inspiration, especially, the spaceships and horse are really nice, the material is awesome, my congratulations.
Because I'm a newbie, could anyone tell me if there are tutorials about baking dirtmap and retopology ? Thanks.
Nice workflow, good images/work as well. Another mirror:
Brilliant work dude
Thanks to Endi.
Sorry for the slow server. :(
You can clone the image of course and thank you.
Nice! If the image were compressed a little that should help with the slow download (it's a pretty big image).
How'd he use the retopo tool to lower the poly count?
Also, what about all that normal baking n' stuff?
"Concepting (much like "architecting") is not a word. Perhaps you meant "Prototyping"?
nice tutorial but thats more or less standart knowledge for working with sculpting.
i would have been more interested in your use of the different brushes and strokes, how you create special folds and different shapes of detail etc. because thats what counts.
Yes, but neither are many of the terms we geeks use constantly. It's just jargon.
Anyway... Nice tutorial on the basics. It would be great to see a timelapse instead though.
Very nice tutorial, but it's not good for beginners.
Man That is awesome, and the work incredible. Thanks
The tutorial does take a long time to load. They should host it on e2-productions.com
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@ Anyone with download problems, check the mirrors.
Great tutorial, like the way it's done too. No need for a PDF generator.
I didn't fully understand sculpting workflow, and it is concisely explained in this tutorial. Also I think your models are inspiring.