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	<title>Comments on: Improve the Quality of Your Renders using Tone and Gamma Corrections</title>
	<atom:link href="http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 22 Nov 2008 11:07:24 +0000</pubDate>
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		<item>
		<title>By: Sladi</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-271700</link>
		<dc:creator>Sladi</dc:creator>
		<pubDate>Tue, 18 Mar 2008 11:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-271700</guid>
		<description>Great tutorial! Thanks a lot!

Regards,
Sladi</description>
		<content:encoded><![CDATA[<p>Great tutorial! Thanks a lot!</p>
<p>Regards,<br />
Sladi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jasper</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-268025</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Tue, 11 Mar 2008 20:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-268025</guid>
		<description>Very interesting tutorial, the 'gamma' has always been a big mystery for me.</description>
		<content:encoded><![CDATA[<p>Very interesting tutorial, the &#039;gamma&#039; has always been a big mystery for me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sanne</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267917</link>
		<dc:creator>Sanne</dc:creator>
		<pubDate>Tue, 11 Mar 2008 15:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267917</guid>
		<description>Thank you for writing the tutorial, Yves, must have been a lot of work. I learned quite a few things from it I wasn't aware of before.</description>
		<content:encoded><![CDATA[<p>Thank you for writing the tutorial, Yves, must have been a lot of work. I learned quite a few things from it I wasn&#039;t aware of before.</p>
]]></content:encoded>
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	<item>
		<title>By: NielsBlender</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267829</link>
		<dc:creator>NielsBlender</dc:creator>
		<pubDate>Tue, 11 Mar 2008 13:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267829</guid>
		<description>What would one think to 'delete shadow' (and the depth that comes with it...) ;)</description>
		<content:encoded><![CDATA[<p>What would one think to &#039;delete shadow&#039; (and the depth that comes with it&#8230;) ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DramaKing</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267529</link>
		<dc:creator>DramaKing</dc:creator>
		<pubDate>Tue, 11 Mar 2008 04:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267529</guid>
		<description>I already understand much about this subject, but it looks like I can still pick up a few things.</description>
		<content:encoded><![CDATA[<p>I already understand much about this subject, but it looks like I can still pick up a few things.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinW</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267359</link>
		<dc:creator>KevinW</dc:creator>
		<pubDate>Mon, 10 Mar 2008 22:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267359</guid>
		<description>Yeah, I like the top (first) one.</description>
		<content:encoded><![CDATA[<p>Yeah, I like the top (first) one.</p>
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	<item>
		<title>By: Yves Poissant</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267350</link>
		<dc:creator>Yves Poissant</dc:creator>
		<pubDate>Mon, 10 Mar 2008 21:51:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267350</guid>
		<description>To xry: The gamma setup widgets that can be installed on the computer or the ones that come with the graphics card drivers cannot be trusted in the sense that those application cannot see what the monitor phosphors truely output. What you need to do is use those gamma setup applications along with the help of a gamma chart and adjust the gamma slider so the gamma chart shows a gamma of 2.2. Use the procedure and gamma charts provided by Norman Coren. I give the web address in my tutorial.

Also, different gamma setting applications interpret the gamma value differently. Some means the gamma correction applied on the monitor and your's is probably in that category, and other applications mean the required correction to correctly display an image with the gamma correction corresponding to the value selected.

If your monitor have never been calibrated and your gamma seting indicates 1.0, then chances are that your monitor is curently set with its natural gamma which is around 2.4 - 2.5.</description>
		<content:encoded><![CDATA[<p>To xry: The gamma setup widgets that can be installed on the computer or the ones that come with the graphics card drivers cannot be trusted in the sense that those application cannot see what the monitor phosphors truely output. What you need to do is use those gamma setup applications along with the help of a gamma chart and adjust the gamma slider so the gamma chart shows a gamma of 2.2. Use the procedure and gamma charts provided by Norman Coren. I give the web address in my tutorial.</p>
<p>Also, different gamma setting applications interpret the gamma value differently. Some means the gamma correction applied on the monitor and your&#039;s is probably in that category, and other applications mean the required correction to correctly display an image with the gamma correction corresponding to the value selected.</p>
<p>If your monitor have never been calibrated and your gamma seting indicates 1.0, then chances are that your monitor is curently set with its natural gamma which is around 2.4 - 2.5.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NielsBlender</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267349</link>
		<dc:creator>NielsBlender</dc:creator>
		<pubDate>Mon, 10 Mar 2008 21:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267349</guid>
		<description>btw, the best picture is (still) the upper, the lower looks pale, is cranked up that much, the detail is the highlight is completely gone... I stopped checking, I would sent it back... ;)</description>
		<content:encoded><![CDATA[<p>btw, the best picture is (still) the upper, the lower looks pale, is cranked up that much, the detail is the highlight is completely gone&#8230; I stopped checking, I would sent it back&#8230; ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shaw</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267332</link>
		<dc:creator>Shaw</dc:creator>
		<pubDate>Mon, 10 Mar 2008 20:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267332</guid>
		<description>I've been meaning to write this tutorial myself for a long time.  Fantastic work!</description>
		<content:encoded><![CDATA[<p>I&#039;ve been meaning to write this tutorial myself for a long time.  Fantastic work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NielsBlender</title>
		<link>http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267328</link>
		<dc:creator>NielsBlender</dc:creator>
		<pubDate>Mon, 10 Mar 2008 20:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/03/10/improve-the-quality-of-your-renders-using-tone-and-gamma-corrections/#comment-267328</guid>
		<description>Yves on the Blender-forum?

C-grid</description>
		<content:encoded><![CDATA[<p>Yves on the Blender-forum?</p>
<p>C-grid</p>
]]></content:encoded>
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