Auto-Tracing!

nice.pngWhat? Are you still tracing your bitmaps?!


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54 Responses to “Auto-Tracing!”  

  1. 1 Metsys Edit Link

    Nice!

    Seriously, that is pretty handy. :)

  2. 2 Matt Edit Link

    What can I say but…Nice!
    I knew Inkscape could trace bitmaps but I had never thought about importing them into blender like that. Great idea.

  3. 3 LoMac Edit Link

    I read about that raster to vector converter a while ago and was over joyed to find out it was in Inkscape.

  4. 4 MysticDuder Edit Link

    what screen capturing software is he using?!

    Great tut by the way!

  5. 5 3sie 3wiel Edit Link

    The cheesyness is high with that one!!

    I love these videos.

  6. 6 miroslav_karpis Edit Link

    great - many thanks.

  7. 7 shul Edit Link

    Great + lithographically nice!!

    Two questions:

    1. How can you trace stuff in 3d (meaning both front and side…) automatically ?

    2. What was that feature Chris used to smooth the lower part of the n in nice?

  8. 8 musk Edit Link

    Another entertaining and educational video. Someday you have to release a video about making one of these videos.

    @shul: about your 2. question he simply removed the vertices (bezier points) in the middle of the curve.

  9. 9 shul Edit Link

    @musk: how ? SVG is translated into bezier ?

  10. 10 Thorsten Schlüter (thoro) Edit Link

    Definitely… nice! :-) Thanks for sharing.

    Thorsten

  11. 11 jayjomofro Edit Link

    In inkscape, you can also simplify path or reduce vector points by pressing Ctrl+L. Works really well and keeps with the original shape. By the way, i have used the trace bitmap function in other (commercial) apps. and I still think inkscape's is better.

  12. 12 coodle Edit Link

    Jayjomofro, it depends. Illustrator often gave me better results than inkscape, sometimes it was useless though…

  13. 13 gauravanim Edit Link

    thanks man for sharing with us…..

  14. 14 Jens Edit Link

    @shul -> the featur is calld erase :)

  15. 15 Cyrr Edit Link

    Thanks Chris - seams you are really keeping your schedule.
    Is there an archiv where all these videos will be in one place to easy access?

  16. 16 Bart Edit Link

    @Cyrr: they're all labeled 'BNTV', so you can use the archive:

    http://www.blendernation.com/category/bntv/

  17. 17 Marc Chéhab Edit Link

    you can also reduce the vertices automatically in inkscape. Under Path->Simplify (Ctrl+L).

  18. 18 Serge Gielkens Edit Link

    I like this kind of videos. Short, to the point and entertaining.

  19. 19 Master Danix Edit Link

    WTF

    NO WINDOWS XP !!!!!!!!!!

  20. 20 roofoo Edit Link

    I've used the Live Trace feature in Illustrator before, it's very "nice". I never knew that Inkscape could do that too. I think I'll stick with Illustrator though since I shelled out the big bucks for it, lol….

  21. 21 ROUBAL Edit Link

    Thanks a lot for the Tutorial !

    I had used WinTopo before to extrude building walls from blueprints, but with poor results. I had never installed Inkscape. Now it is done, and it will be very useful !

  22. 22 Master Danix Edit Link

    Wait a momento

    after all i always had this since i have Inkscape !

    So this is a Inkscape plugin.

    It´s very coool and useful

    Thanks Peter

  23. 23 TX_RX_FX Edit Link

    Nice :)

  24. 24 Artshop9 Edit Link

    Hi,
    WOW man thanks very much I really was looking for some tool that can do for my concepts, very good information hop more to come. :)

  25. 25 DramaKing Edit Link

    Oh, Chris, where would we be without you? Great article/video.

  26. 26 terence Edit Link

    I often use the tracing function in inkscape for my 2D print work. It does an excellent job. Just recently I've started importing SVGs into blender and aside from the object centers not being in the center of the curves it imports seamlessly. I've had much better success importing SVGs into blender than other vector formats.

  27. 27 Tallguy Edit Link

    Chris, you're doing an awesome job. Aside from being wildly entertaining (if you're into Blender) you're focusing on features a step or two past "This is how we make a cube". And they're nugget sized. You're a treasure. Keep it up.

  28. 28 Gryphon Edit Link

    Nice… I had just finished tracing a logo (two, actually) in Blender the hard way when I took a break, hopped on BN and found this. You can imagine how I felt at first.

    Though I'm thinking that's the other "BlenderNation Effect:" just when you wonder how to do something, along comes BN with another tutorial. It's like they're in my head… 8^(

  29. 29 RNS Edit Link

    He is a great choice for representing blender,he have style.

    Chris bring us more.

  30. 30 Micra Edit Link

    Great job Chris, this is the second time I see your informative movie, with so much information and fun!
    I love watching it!

  31. 31 Mindaugas Edit Link

    More! I really enjoy the videos, seriously ;)

  32. 32 Dread Knight Edit Link

    xD Cool!

  33. 33 tripdragon Edit Link

    Eh, get good with the pen tool in Illustrator and your fine. It's like trying to understand human form without knowing how to draw. You miss a lot. AAFTER wards then use the auto tracing

  34. 34 Eelko Gielis Edit Link

    @Master Danix: It's OpenSource, what better way to use software.
    IS is even for Windows.

    http://www.inkscape.org/download/?lang=en

  35. 35 Cub Edit Link

    Say, is that a self-powering bluetooth scanner?

  36. 36 Jahmaica Edit Link

    This guy is funny…

  37. 37 Bob Edit Link

    Is there a way of taking a complicated photograph (human face?), applying varying levels of saturation (to give many photos with only very specific shades of grey turned black on a solid white background), and then importing all of these photos (onto different layers) in blender, giving a detailed 2 dimensional portrait? Given 2 photos (front and side), it would be possible (although a bit of work) to create a nice 3d model this way. Is it possible?

    Bob

  38. 38 LL Edit Link

    You can also use PoTrace without InkScape (In case people dont know and since it was not mentioned)

    You can find it here: http://potrace.sourceforge.net/

    Another good one is also AutoTrace which is also FREE and can be found here:
    http://potrace.sourceforge.net/

  39. 39 LL Edit Link

    Whoops AutoTrace is here: http://autotrace.sourceforge.net/

  40. 40 General J Edit Link

    Cool to see this here!
    I've been using this quite a bit lately for taking rasters (even very ugly rasters) and making nice SVGs to use on a vinyl cutter or laser cutter/engraver. The results are very very nice.
    I've also just used the import to blender to make modeling from concept art much easier, I foresee doing it much more often as well…

  41. 41 chris Edit Link

    Inkscapes autotrace is great and I've used it a lot. However, for some circumstances (perhaps with some more complex tracings), the following free online, interactive tracer works a bit better.

    http://vectormagic.com/

  42. 42 chris Edit Link

    Hm, vectormagic only gives you two free downloads now. I'd stick with Inkscape.

  43. 43 Adam Doyle Edit Link

    "Say, is that a self-powering bluetooth scanner?"

    No, it's a USB-powered Canon Canoscan LiDE80 scanner. Hence the black USB cable plugged into the back. The button on the front autofires by default a program called Arcsoft Photostudio or Arcsoft Photobase, which uses TWAIN to capture the image. All at the touch of one button. (i have that same scanner - and have even used it for stuff like this before)

  44. 44 Chris Stones Edit Link

    I don't know if anyone realizes just how worried I am before the movie goes up. I have no idea if I've selected the 'right topic' and I spend a considerable amount of time trying to guess just what would be the best thing to do next.

    I'm hearing many people ask how I make these movies. I thought that I'd keep that for a later time when I've covered a broader spectrum and gotten into a routine.

    I spoke to Bart about covering some beginners topics so that I would have time to research for the 'Behind the UI' movies. We'll see.

    @Cyrr
    Schedule? There isn't really one. I was given the term of 'regularish' And I'm holding BN to it ;)

    @DramaKing
    probably still tracing things. ;)

    @Tallguy
    Thanks.

  45. 45 NCubed Edit Link

    Fantastic. I'd given up on autotracing, except for over-complicated looks-nothing-like-the-original effects.
    Can't afford Illustrator, but hey, with all these open source tools, who needs it. Or wants it. You just don't get the same gratitude filters with pay-through-the-nose bloatware.

  46. 46 jss48 Edit Link

    I'm not sure the exactly where it is, but there is a Path > Simplify in inkscape that will cut down those pesky vertices quite nicely.

  47. 47 sowa Edit Link

    GREATE JOB CHRIS!!!

  48. 48 Jiuc Edit Link

    Oh thanks for this great job!!! Now will be easier. ^^.

  49. 49 Pierre Edit Link

    Beau boulot !
    Un grand merci.

    Pierre

  50. 50 Ireland Edit Link

    the penny dropped! thanks Chris, this has started a whole new development work flow. Tie this into live trace in Illustrator or just any design work and away we go.

    Really Major step…Cheers

  51. 51 artistic_kelly Edit Link

    Thanks for this nice tutorial. Whew…just in time for my latest project too! You're a funny guy :)

  52. 52 ishmal Edit Link

    @LL,

    I think when Chris says, "thanks, Peter," I think he means Peter Selinger, the guy who wrote Potrace. You see, the basic tracing engine of Inkscape -is- Potrace. I wrote the code to embed Potrace in Inkscape, and added a few filters (brightness, Canny edge detection, quantization, multiscan, etc), and with the help of others, glued it to Inkscape and added a GUI.

    But still, all of the smarts are in Peter's Potrace code. I have always been amazed how such a small program with such a simple algorithm can produce such wonderful results and good fidelity with the traced image. Peter is something of a genius. In fact, one little thing I make absolutely certain of, is that we always give Peter prominent credit for his generosity. He's a pretty nice guy, too. ^^

  53. 53 moochie Edit Link

    Why to blender though? is it to be used in another project? Isn't inkscape good enough for cleaning up and using your tracing?

  54. 54 Gryphon Edit Link

    I miss chris.

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