CG Pack : Part 1 : Female Walk Cycle

walkcycle.jpgCG Channel have published part of their training DVD ‘CG Pack Part 1′: Female Walk Cycle.

It’s a whopping 30 minutes of high-quality content in which Jonathan Abenhaim will transform the Sam Fisher (Splintercell) walkcycle into a female walkcycle. Even though its’ done using Max all the techniques are applicable to Blender as well.

Okay, it’s an *old* link (2004!) but it’s so cool I just have to share it with you ;-)

Enjoy and oh, and maybe someone can mirror that file before we fry their servers?

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  • http://home.deds.nl/~mp/ ysvry

    thx for the head up , ure the man, bart :)

  • http://www.loklomedia.com dwayne

    Wow! haven’t watched it yet, but I was able to sustain about 1 MB/sec download rate…I must be one of the first few!!. I’ve saved it to my host for mirroring, but I’ll transfer at around a tenth or less of the speed their servers are capable of right now…so don’t hit me unless the other is dying!!

    http://www.loklomedia.com/blender/CgPack01_Final.file (replace the .file extension with .mov once downloaded…I don’t want it streaming from my machine).

  • http://www.montagestudio.org Jonathan Williamson

    I remember watching this a while back, good stuff!

  • http://jogai.nl Jogai

    Mirror: http://betabit.org/Blender/CgPack01_Final.mov (right click to download)

  • http://jogai.nl Jogai

    Right click to download from this mirror: http://betabit.org/Blender/CgPack01_Final.mov

  • Aka

    There should be a biped system in Blender. It speeds workflow a lot. And you don’t have to do basic steps again and again and…

  • http://www.animatedlife.us thedaemon

    Aka, just build one, then reuse it. It’s not that hard. And usually no 2 skeletons are the same. As an animator, different characters require different rigs/controls.

  • Catboy85

    Just build a biped rig and save it as a .blend. Then use blenders append feature to add it to any future scenes ;)

  • freakydude

    true, please no biped system…. please no… I’d prefer to manually build a “template”, and go from there if I need to. Much, much cleaner than that awfull biped system from Max. If you need to speed things up, I wonder, do you use the shortcuts for constraints and such?

  • http://freefactory.org Bassam

    kinda nasty that he has to tweak the feet everytime he changes the hip animation…

  • lostpuppy

    so what do you guys think of the blender underground tutorials? i just started blender….my frist animation program ever….need some good basic training i like them….know of any other good ones?

  • Misiulo

    WTH?! Where’s the vid?