New Displacement Map Baking Development

High poly object baked to a low poly object with a tangent space normal map, by Matt Ebb.Interesting new displacement map/baking features are under development. Seamlessly baking normals from a high-resolution object onto a low poly version of the same object is one of the highlights along with being able to bake in camera, world, object or tangent space.

New development also includes the ability to generate 32 bit images useful for avoiding banding when using these as displacement maps.

Read more about the new features here.



Related Posts


Related posts are selected automatically based on their content.


10 Responses to “New Displacement Map Baking Development”  

  1. 1 dlax Edit Link

    awesome… simply awesome…

  2. 2 Anonymous Edit Link

    can't i see the normal mapped 3d model in the 3d view?

  3. 3 wayne Edit Link

    very cool… good for sculpting hi-res then aplying detail to low-res as normal map
    ala-zbrush

    speaking bout zbrush, what blender really needs is viewport snapping
    (if anyone has used zbrush they'll know what i mean)
    when looking around in free-view you hold shift and it snaps to nearest view (front / side / top etc) really speeds up modelling a lot!!!

  4. 4 Slowboy Edit Link

    Yeah, I agree Wayne, that's definitely a nice feature.

  5. 5 yahikofx Edit Link

    great ;-)

  6. 6 Kotiq Edit Link

    Wayne that feature would be great for laptop users … laptops lack a numpad

  7. 7 wayne Edit Link

    anyone know how i can officially suggest this feature to developers?

    i've been wanting to for a while but see no easy way to do it…

  8. 8 SN Edit Link

    Kotiq, I feel your pain.

  9. 9 epat Edit Link

    COOL!!…

    @wayne:
    Good suggestion!! Just hope that some interested developer comes by! Or email nicholasbishop (sculpt coder) and ask!! I'll have a look myself if it doesn't get done - I know a bit of C code, but I'm busy for a few weeks!…

  10. 10 ysvry Edit Link

    been waiting for such an option, great.

    here isa place to ask for new features.

    http://wiki.blender.org/index.php/Requests

Tip: register on gravatar.com to show your own avatar with your comments instead of

Leave a Reply