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	<title>Comments on: New Displacement Map Baking Development</title>
	<atom:link href="http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 30 Aug 2008 02:13:05 +0000</pubDate>
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		<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245810</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Wed, 06 Feb 2008 07:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245810</guid>
		<description>been waiting for such an option, great.

here isa place to ask for new features.

http://wiki.blender.org/index.php/Requests</description>
		<content:encoded><![CDATA[<p>been waiting for such an option, great.</p>
<p>here isa place to ask for new features.</p>
<p><a href="http://wiki.blender.org/index.php/Requests" rel="nofollow">http://wiki.blender.org/index.php/Requests</a></p>
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	</item>
	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245546</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Tue, 05 Feb 2008 19:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245546</guid>
		<description>COOL!!...

@wayne:
Good suggestion!! Just hope that some interested developer comes by! Or email nicholasbishop (sculpt coder) and ask!! I'll have a look myself if it doesn't get done - I know a bit of C code, but I'm busy for a few weeks!...</description>
		<content:encoded><![CDATA[<p>COOL!!&#8230;</p>
<p>@wayne:<br />
Good suggestion!! Just hope that some interested developer comes by! Or email nicholasbishop (sculpt coder) and ask!! I&#039;ll have a look myself if it doesn&#039;t get done - I know a bit of C code, but I&#039;m busy for a few weeks!&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SN</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245536</link>
		<dc:creator>SN</dc:creator>
		<pubDate>Tue, 05 Feb 2008 19:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245536</guid>
		<description>Kotiq, I feel your pain.</description>
		<content:encoded><![CDATA[<p>Kotiq, I feel your pain.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wayne</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245507</link>
		<dc:creator>wayne</dc:creator>
		<pubDate>Tue, 05 Feb 2008 17:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245507</guid>
		<description>anyone know how i can officially suggest this feature to developers?

i've been wanting to for a while but see no easy way to do it...</description>
		<content:encoded><![CDATA[<p>anyone know how i can officially suggest this feature to developers?</p>
<p>i&#039;ve been wanting to for a while but see no easy way to do it&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kotiq</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245418</link>
		<dc:creator>Kotiq</dc:creator>
		<pubDate>Tue, 05 Feb 2008 13:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245418</guid>
		<description>Wayne that feature would be great for laptop users ... laptops lack a numpad</description>
		<content:encoded><![CDATA[<p>Wayne that feature would be great for laptop users &#8230; laptops lack a numpad</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yahikofx</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245414</link>
		<dc:creator>yahikofx</dc:creator>
		<pubDate>Tue, 05 Feb 2008 13:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245414</guid>
		<description>great ;-)</description>
		<content:encoded><![CDATA[<p>great ;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Slowboy</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245371</link>
		<dc:creator>Slowboy</dc:creator>
		<pubDate>Tue, 05 Feb 2008 11:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245371</guid>
		<description>Yeah, I agree Wayne, that's definitely a nice feature.</description>
		<content:encoded><![CDATA[<p>Yeah, I agree Wayne, that&#039;s definitely a nice feature.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wayne</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245352</link>
		<dc:creator>wayne</dc:creator>
		<pubDate>Tue, 05 Feb 2008 10:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245352</guid>
		<description>very cool... good for sculpting hi-res then aplying detail to low-res as normal map
ala-zbrush

speaking bout zbrush, what blender really needs is viewport snapping
(if anyone has used zbrush they'll know what i mean)
when looking around in free-view you hold shift and it snaps to nearest view (front / side / top etc) really speeds up modelling a lot!!!</description>
		<content:encoded><![CDATA[<p>very cool&#8230; good for sculpting hi-res then aplying detail to low-res as normal map<br />
ala-zbrush</p>
<p>speaking bout zbrush, what blender really needs is viewport snapping<br />
(if anyone has used zbrush they&#039;ll know what i mean)<br />
when looking around in free-view you hold shift and it snaps to nearest view (front / side / top etc) really speeds up modelling a lot!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245271</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 05 Feb 2008 07:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245271</guid>
		<description>can't i see the normal mapped 3d model in the 3d view?</description>
		<content:encoded><![CDATA[<p>can&#039;t i see the normal mapped 3d model in the 3d view?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dlax</title>
		<link>http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245270</link>
		<dc:creator>dlax</dc:creator>
		<pubDate>Tue, 05 Feb 2008 07:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/05/new-displacement-map-baking-development/#comment-245270</guid>
		<description>awesome... simply awesome...</description>
		<content:encoded><![CDATA[<p>awesome&#8230; simply awesome&#8230;</p>
]]></content:encoded>
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