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	<title>Comments on: Tangent space baking via Nodes</title>
	<atom:link href="http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 22 Nov 2008 05:16:50 +0000</pubDate>
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		<item>
		<title>By: IamInnocent</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238696</link>
		<dc:creator>IamInnocent</dc:creator>
		<pubDate>Fri, 25 Jan 2008 13:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238696</guid>
		<description>Hey Fax LOL

I didn't think that anyone would catch it. :)</description>
		<content:encoded><![CDATA[<p>Hey Fax LOL</p>
<p>I didn&#039;t think that anyone would catch it. :)</p>
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	<item>
		<title>By: pKrime</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238647</link>
		<dc:creator>pKrime</dc:creator>
		<pubDate>Fri, 25 Jan 2008 11:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238647</guid>
		<description>Yeah, using the SVN like it was an external app is perfectly safe, so making a bake or an autorig and then coming back to stable isn't dangerous at all.

By the way, this node setup still is very useful in order to study the node system.</description>
		<content:encoded><![CDATA[<p>Yeah, using the SVN like it was an external app is perfectly safe, so making a bake or an autorig and then coming back to stable isn&#039;t dangerous at all.</p>
<p>By the way, this node setup still is very useful in order to study the node system.</p>
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	<item>
		<title>By: Fax</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238575</link>
		<dc:creator>Fax</dc:creator>
		<pubDate>Fri, 25 Jan 2008 07:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238575</guid>
		<description>&#62; Return to 2.45 to use the normal map.
&#62; Perfectly safe.

"Everything is safe... Perfectly safe." (cit.)</description>
		<content:encoded><![CDATA[<p>&gt; Return to 2.45 to use the normal map.<br />
&gt; Perfectly safe.</p>
<p>&#034;Everything is safe&#8230; Perfectly safe.&#034; (cit.)</p>
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	<item>
		<title>By: Falgor</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238227</link>
		<dc:creator>Falgor</dc:creator>
		<pubDate>Fri, 25 Jan 2008 00:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-238227</guid>
		<description>I think the SVN trunk is pretty stable for the baking part. And you'd only have to bake the models once, since the 2.45 does SUPPORT tangent space normal maps.</description>
		<content:encoded><![CDATA[<p>I think the SVN trunk is pretty stable for the baking part. And you&#039;d only have to bake the models once, since the 2.45 does SUPPORT tangent space normal maps.</p>
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	<item>
		<title>By: IamInnocent</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237988</link>
		<dc:creator>IamInnocent</dc:creator>
		<pubDate>Thu, 24 Jan 2008 20:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237988</guid>
		<description>Felix,
the  thread on BA is actually 3 months old.

Not to denigrate the work of Zebouille in any manner but I'd like to point out that using the SVN is perfectly safe for some operation. Read me well, I said s-o-m-e operations. Normal map baking is one of them since the end product is a normal map that version 2.45 can use.
So model a low poly in 2.45, sculpt a high poly in 2.45, save all that.
Open in SVN, bake the normal, pack the texture.
Return to 2.45 to use the normal map.
Perfectly safe.

Jean</description>
		<content:encoded><![CDATA[<p>Felix,<br />
the  thread on BA is actually 3 months old.</p>
<p>Not to denigrate the work of Zebouille in any manner but I&#039;d like to point out that using the SVN is perfectly safe for some operation. Read me well, I said s-o-m-e operations. Normal map baking is one of them since the end product is a normal map that version 2.45 can use.<br />
So model a low poly in 2.45, sculpt a high poly in 2.45, save all that.<br />
Open in SVN, bake the normal, pack the texture.<br />
Return to 2.45 to use the normal map.<br />
Perfectly safe.</p>
<p>Jean</p>
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	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237957</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Thu, 24 Jan 2008 19:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237957</guid>
		<description>oops, typo: or was it*</description>
		<content:encoded><![CDATA[<p>oops, typo: or was it*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237956</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Thu, 24 Jan 2008 19:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237956</guid>
		<description>indeed this is a cool node setup, its actually sad that this was not mentioned earlier(or was in) here. :/</description>
		<content:encoded><![CDATA[<p>indeed this is a cool node setup, its actually sad that this was not mentioned earlier(or was in) here. :/</p>
]]></content:encoded>
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	<item>
		<title>By: Traven</title>
		<link>http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237938</link>
		<dc:creator>Traven</dc:creator>
		<pubDate>Thu, 24 Jan 2008 18:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/24/tangent-space-baking-via-nodes/#comment-237938</guid>
		<description>This is a great work of my friend Zelouille. I'm really happy to see his work is appreciated. There is also a tutorial in french : http://blenderclan.tuxfamily.org/html/modules/content/?id=117

enjoy ^^</description>
		<content:encoded><![CDATA[<p>This is a great work of my friend Zelouille. I&#039;m really happy to see his work is appreciated. There is also a tutorial in french : <a href="http://blenderclan.tuxfamily.org/html/modules/content/?id=117" rel="nofollow">http://blenderclan.tuxfamily.org/html/modules/content/?id=117</a></p>
<p>enjoy ^^</p>
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