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	<title>Comments on: UV/Image Editor Experimentation - Speed painting</title>
	<atom:link href="http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 22 Nov 2008 09:02:30 +0000</pubDate>
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		<item>
		<title>By: amdbcg</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-245600</link>
		<dc:creator>amdbcg</dc:creator>
		<pubDate>Tue, 05 Feb 2008 22:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-245600</guid>
		<description>@Applegrew : one word : TABLET</description>
		<content:encoded><![CDATA[<p>@Applegrew : one word : TABLET</p>
]]></content:encoded>
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	<item>
		<title>By: AppleGrew</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-239282</link>
		<dc:creator>AppleGrew</dc:creator>
		<pubDate>Sat, 26 Jan 2008 07:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-239282</guid>
		<description>One word for this art....Ultimate!

How can people make such things with mouse while I can't even match with that with a pen!</description>
		<content:encoded><![CDATA[<p>One word for this art&#8230;.Ultimate!</p>
<p>How can people make such things with mouse while I can&#039;t even match with that with a pen!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kory</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-238171</link>
		<dc:creator>Kory</dc:creator>
		<pubDate>Thu, 24 Jan 2008 23:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-238171</guid>
		<description>I think this is very cool. This guy knows what he is doing with the color.
@GBoooee
I think a "mini-gimp would be awesome to be incoperated into blender, but i don't really think it will ever happen because they are coded totally different (at least as far as I've seen i.e. Gimp = GTK and blender is opengl and all that stuff.)
Whatever. That's my stupid opinion on the matter.
Kory</description>
		<content:encoded><![CDATA[<p>I think this is very cool. This guy knows what he is doing with the color.<br />
@GBoooee<br />
I think a &#034;mini-gimp would be awesome to be incoperated into blender, but i don&#039;t really think it will ever happen because they are coded totally different (at least as far as I&#039;ve seen i.e. Gimp = GTK and blender is opengl and all that stuff.)<br />
Whatever. That&#039;s my stupid opinion on the matter.<br />
Kory</p>
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	<item>
		<title>By: Kemeros</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237379</link>
		<dc:creator>Kemeros</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237379</guid>
		<description>You can use the + on your keypad to add numbers to your image file while saving( it automatically raises the number). Have fun</description>
		<content:encoded><![CDATA[<p>You can use the + on your keypad to add numbers to your image file while saving( it automatically raises the number). Have fun</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teatime</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237159</link>
		<dc:creator>Teatime</dc:creator>
		<pubDate>Tue, 22 Jan 2008 22:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237159</guid>
		<description>@Deevad and Peng:

you can already use the nodes for layering like this with the alphaover node:

http://img513.imageshack.us/img513/7518/clipboard1xh7.jpg

you must make sure you set the Alpha to zero when you make a new image in the UV/Image editor</description>
		<content:encoded><![CDATA[<p>@Deevad and Peng:</p>
<p>you can already use the nodes for layering like this with the alphaover node:</p>
<p><a href="http://img513.imageshack.us/img513/7518/clipboard1xh7.jpg" rel="nofollow">http://img513.imageshack.us/img513/7518/clipboard1xh7.jpg</a></p>
<p>you must make sure you set the Alpha to zero when you make a new image in the UV/Image editor</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GBoooee</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237129</link>
		<dc:creator>GBoooee</dc:creator>
		<pubDate>Tue, 22 Jan 2008 20:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237129</guid>
		<description>Anyone thought of incorperating the gimp into blender?
it could be a mini-gimp.</description>
		<content:encoded><![CDATA[<p>Anyone thought of incorperating the gimp into blender?<br />
it could be a mini-gimp.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Revoy ( Deevad )</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237105</link>
		<dc:creator>David Revoy ( Deevad )</dc:creator>
		<pubDate>Tue, 22 Jan 2008 19:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237105</guid>
		<description>@Teatime :
Preset of film resolution is a great idea , a cursor for brush size is really important too and I forget it. 
Having a built-in sketchpad in blender appear to be attractive and usefull. 
Thanks for your comments on my portfolio ;)

@Shul :
Nice question ; I think I didn't express myself as I wanted when I spoke about "auto-save", it would be just another "save" button, under " save"/"save as"  as "save incrementally". 
example :
(user open a document) (draw a new scene) ( save it first )
&#62;"storyboard.jpg"
( press kill-all/erase-all ) (draw a new scene) (press "save incrementally")
&#62;"storyboard001.jpg"
( press kill-all/erase-all ) (draw a new scene) (press "save incrementally")
&#62;"storyboard002.jpg"
( press kill-all/erase-all ) (draw a new scene) (press "save incrementally")
&#62; etc........etc.........
in production, that nice and time saving ; I did it with painter for a next short :
http://davidrevoy.free.fr/storyboard-fairy/

@Bart / @Dusty / Yorik :
Thanks ! 

@Peng you :
Layer system in Uv/Image Editor ? Would be beautifull and powerfull tool. But may be coders would have painfull days to realise it. Look very very hard to manage great layer system with blending option / opacity. Collapse / new  / move them...</description>
		<content:encoded><![CDATA[<p>@Teatime :<br />
Preset of film resolution is a great idea , a cursor for brush size is really important too and I forget it.<br />
Having a built-in sketchpad in blender appear to be attractive and usefull.<br />
Thanks for your comments on my portfolio ;)</p>
<p>@Shul :<br />
Nice question ; I think I didn&#039;t express myself as I wanted when I spoke about &#034;auto-save&#034;, it would be just another &#034;save&#034; button, under &#034; save&#034;/&#034;save as&#034;  as &#034;save incrementally&#034;.<br />
example :<br />
(user open a document) (draw a new scene) ( save it first )<br />
&gt;&#034;storyboard.jpg&#034;<br />
( press kill-all/erase-all ) (draw a new scene) (press &#034;save incrementally&#034;)<br />
&gt;&#034;storyboard001.jpg&#034;<br />
( press kill-all/erase-all ) (draw a new scene) (press &#034;save incrementally&#034;)<br />
&gt;&#034;storyboard002.jpg&#034;<br />
( press kill-all/erase-all ) (draw a new scene) (press &#034;save incrementally&#034;)<br />
&gt; etc&#8230;&#8230;..etc&#8230;&#8230;&#8230;<br />
in production, that nice and time saving ; I did it with painter for a next short :<br />
<a href="http://davidrevoy.free.fr/storyboard-fairy/" rel="nofollow">http://davidrevoy.free.fr/storyboard-fairy/</a></p>
<p>@Bart / @Dusty / Yorik :<br />
Thanks ! </p>
<p>@Peng you :<br />
Layer system in Uv/Image Editor ? Would be beautifull and powerfull tool. But may be coders would have painfull days to realise it. Look very very hard to manage great layer system with blending option / opacity. Collapse / new  / move them&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peng You</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237066</link>
		<dc:creator>Peng You</dc:creator>
		<pubDate>Tue, 22 Jan 2008 16:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237066</guid>
		<description>I think the UV/Image Editor really need a Layer system....

nice speedpaint!</description>
		<content:encoded><![CDATA[<p>I think the UV/Image Editor really need a Layer system&#8230;.</p>
<p>nice speedpaint!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yorik</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237046</link>
		<dc:creator>Yorik</dc:creator>
		<pubDate>Tue, 22 Jan 2008 14:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237046</guid>
		<description>Superb!!! Congrats Deevad</description>
		<content:encoded><![CDATA[<p>Superb!!! Congrats Deevad</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237029</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Tue, 22 Jan 2008 13:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/22/uvimage-editor-experimentation-speed-painting/#comment-237029</guid>
		<description>It never ceases to amaze me how People find uses for Blender ;-)</description>
		<content:encoded><![CDATA[<p>It never ceases to amaze me how People find uses for Blender ;-)</p>
]]></content:encoded>
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