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	<title>Comments on: Don&#039;t give up!</title>
	<atom:link href="http://www.blendernation.com/2008/01/07/dont-give-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/01/07/dont-give-up/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 29 Aug 2008 02:43:52 +0000</pubDate>
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		<item>
		<title>By: gandhii</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-233489</link>
		<dc:creator>gandhii</dc:creator>
		<pubDate>Sun, 13 Jan 2008 06:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-233489</guid>
		<description>Yea thanks alot.   All of that is really good for a beginner (or more) in the early 90's.  I have a hard time seeing how anyone here could say they did much better back then.  Practically all the deficiencies in those animations were a result of simpler software and much much much slower hardware of the time.   Thanks for nothing..  my ego still is crap.   ;p</description>
		<content:encoded><![CDATA[<p>Yea thanks alot.   All of that is really good for a beginner (or more) in the early 90&#039;s.  I have a hard time seeing how anyone here could say they did much better back then.  Practically all the deficiencies in those animations were a result of simpler software and much much much slower hardware of the time.   Thanks for nothing..  my ego still is crap.   ;p</p>
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	<item>
		<title>By: bmud</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231763</link>
		<dc:creator>bmud</dc:creator>
		<pubDate>Wed, 09 Jan 2008 19:34:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231763</guid>
		<description>That was pretty good stuff, i agree. I found it in about 3 seconds. There are other hidden spots too if you just press tab throughout the page.</description>
		<content:encoded><![CDATA[<p>That was pretty good stuff, i agree. I found it in about 3 seconds. There are other hidden spots too if you just press tab throughout the page.</p>
]]></content:encoded>
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		<title>By: Serge Gielkens</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231728</link>
		<dc:creator>Serge Gielkens</dc:creator>
		<pubDate>Wed, 09 Jan 2008 17:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231728</guid>
		<description>Well, if that's his worst work, I have a long, long, long way to go ....</description>
		<content:encoded><![CDATA[<p>Well, if that&#039;s his worst work, I have a long, long, long way to go &#8230;.</p>
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	<item>
		<title>By: Chris</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231566</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 09 Jan 2008 10:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231566</guid>
		<description>lol found it in the source code of the page ^^</description>
		<content:encoded><![CDATA[<p>lol found it in the source code of the page ^^</p>
]]></content:encoded>
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	<item>
		<title>By: DramaKing</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231162</link>
		<dc:creator>DramaKing</dc:creator>
		<pubDate>Tue, 08 Jan 2008 17:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231162</guid>
		<description>That link is really small. I tried the spot multiple times before finding it. And that stuff was better than my own. I don't really do animation...yet.</description>
		<content:encoded><![CDATA[<p>That link is really small. I tried the spot multiple times before finding it. And that stuff was better than my own. I don&#039;t really do animation&#8230;yet.</p>
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	<item>
		<title>By: mookie</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231033</link>
		<dc:creator>mookie</dc:creator>
		<pubDate>Tue, 08 Jan 2008 11:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-231033</guid>
		<description>I've found it! Thanks, Gollum!</description>
		<content:encoded><![CDATA[<p>I&#039;ve found it! Thanks, Gollum!</p>
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	<item>
		<title>By: pictorali</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230911</link>
		<dc:creator>pictorali</dc:creator>
		<pubDate>Tue, 08 Jan 2008 05:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230911</guid>
		<description>This is very true - when I took up drawing (or e-painting as some like to call it), I'd keep versions of the image along the way. One or two of them I completely redid from scratch. The difference is quite noticeable. I've always found it enlightening and motivating to look back at where I was, how far I've come, and where I need to go. The message is always there - you CAN get where you need to go...just keep at it.</description>
		<content:encoded><![CDATA[<p>This is very true - when I took up drawing (or e-painting as some like to call it), I&#039;d keep versions of the image along the way. One or two of them I completely redid from scratch. The difference is quite noticeable. I&#039;ve always found it enlightening and motivating to look back at where I was, how far I&#039;ve come, and where I need to go. The message is always there - you CAN get where you need to go&#8230;just keep at it.</p>
]]></content:encoded>
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		<title>By: RH2</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230895</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Tue, 08 Jan 2008 04:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230895</guid>
		<description>whats bad about it? It seems as if you had reasonable knowledge of Blender but couldn't combine all of the effects you knew about to create a complex scene that incorporates all of  
your Blender knowledge(hard to do). you should try to remake a scene and see how much better it looks to measure your progress as a CG artist. just an idea, don't listen to me I'm a noob. Or at least thats what blender makes me feel like. It seems like there is always more to learn. Thanks to Blender Developers. nice video.</description>
		<content:encoded><![CDATA[<p>whats bad about it? It seems as if you had reasonable knowledge of Blender but couldn&#039;t combine all of the effects you knew about to create a complex scene that incorporates all of<br />
your Blender knowledge(hard to do). you should try to remake a scene and see how much better it looks to measure your progress as a CG artist. just an idea, don&#039;t listen to me I&#039;m a noob. Or at least thats what blender makes me feel like. It seems like there is always more to learn. Thanks to Blender Developers. nice video.</p>
]]></content:encoded>
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	<item>
		<title>By: George</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230798</link>
		<dc:creator>George</dc:creator>
		<pubDate>Mon, 07 Jan 2008 22:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230798</guid>
		<description>better than anything i ever made. very cool video</description>
		<content:encoded><![CDATA[<p>better than anything i ever made. very cool video</p>
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	<item>
		<title>By: Byron Kindig</title>
		<link>http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230786</link>
		<dc:creator>Byron Kindig</dc:creator>
		<pubDate>Mon, 07 Jan 2008 21:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/07/dont-give-up/#comment-230786</guid>
		<description>I found it and thought it was very good. I would be proud of it, if I had made it. Very good.</description>
		<content:encoded><![CDATA[<p>I found it and thought it was very good. I would be proud of it, if I had made it. Very good.</p>
]]></content:encoded>
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