Archive for March, 2010



Community News » Introducing particle fluids parametters function (and 49 more)

Kerkythea 2008 Echo released

Kerkythea 2008 EchoA new version of the Kerkythea rendering software was released this week. There are a lot of new features and tools, which can improve the work of any Blender user that uses Kerkythea for rendering.

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sculpt.jpgHow about a collection of video timelapses demonstrating sculpting in Blender? Sure! Good for inspiration and fun to watch. Let us know if you’ve come across any and link them in the comments. We’ll add them to the post. Enjoy!

Continue Reading 'Sculpting timelapse collection' »

harmonic_02_01.jpgWith the new particle system coming out likely in the coming Peach release, we all probably want to learn more about how it works. So I’ve put together a collection of links to learn the new system. If you come across any resources yourself, let us know and we’ll add them to the list.

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beast1.jpgRoland Hess (aka harkyman), editor and lead author for “The Essential Blender” and creator of the BlenderPeople crowd simulation project, has been busy with yet another promising project…“The Beast”.

Continue Reading '“The Beast” – animated short/book project by Roland Hess' »

femalebody.jpgRemember that training DVD we talked about? Well not only is it now shipping. But Montage Studio also has made it, and the previous modeling a female head DVD available in downloadable versions.

*warning mild nudity*

For more information read the blog post on Montage Studio.

siggraph-2008.jpg(Chicago, IL) – ACM SIGGRAPH announced a final reminder for the entry deadline of 30 January for jury content to be considered for the 2008 Computer Animation Festival. This deadline represents the date that online entry forms must be submitted. The deadline for material upload is 27 February.

Continue Reading 'SIGGRAPH Computer Animation Festival Entry Deadline Nears' »

From SketchUp to Blender

Sketchup to BlenderA Blender artist called Alejandro Vasquez, AKA Alexv, has published a short, but interesting tutorial, showing how to successfully import a model from SketchUp to Blender.

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Zmask Rendering

zmask_tot.pngIn a previous article we spotlighted changes made to diffuse shading. The latest news is that Zmask rendering has been implemented and it now gives us the capability to create some complex composites.

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Nimbus cloud rendering engine

blender.jpgNimbus is an experimental cloud generator system. Its far from complete and states that its still under development. The interesting thing is the python script for Blender that could make creating cloud shapes with particles more easily.

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Community Interview: Peach Team

mikes.jpgIt looks like I’ll be spending next Friday at the Blender Institute in Amsterdam! I’ll have time to see how everyone is doing, taste the atmosphere in the team and see the current state of the project. I’m also going to do short interviews with the team members and YOU can tell me what to ask them!

Continue Reading 'Community Interview: Peach Team' »




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