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Monthly Archives: January 2008

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Kerkythea 2008 Echo released

Posted on January 31, 2008 by Allan Brito
4

Kerkythea 2008 EchoA new version of the Kerkythea rendering software was released this week. There are a lot of new features and tools, which can improve the work of any Blender user that uses Kerkythea for rendering.

Continue reading →

Posted in 3D News | 4 Replies

Sculpting timelapse collection

Posted on January 31, 2008 by brian
10

sculpt.jpgHow about a collection of video timelapses demonstrating sculpting in Blender? Sure! Good for inspiration and fun to watch. Let us know if you’ve come across any and link them in the comments. We’ll add them to the post. Enjoy!

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Posted in Miscellaneous, Videotutorials | 10 Replies

New particle system learning resources

Posted on January 30, 2008 by brian
20

harmonic_02_01.jpgWith the new particle system coming out likely in the coming Peach release, we all probably want to learn more about how it works. So I’ve put together a collection of links to learn the new system. If you come across any resources yourself, let us know and we’ll add them to the list.

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Posted in Development, Documentation, Tutorials, Videotutorials | 20 Replies

“The Beast” – animated short/book project by Roland Hess

Posted on January 30, 2008 by Kernon
13

beast1.jpgRoland Hess (aka harkyman), editor and lead author for “The Essential Blender” and creator of the BlenderPeople crowd simulation project, has been busy with yet another promising project…“The Beast”.

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Posted in 3D News, Art, Books, People | 13 Replies

Modeling the female body DVD now shipping. Download versions are also available!

Posted on January 29, 2008 by brian
17

femalebody.jpgRemember that training DVD we talked about? Well not only is it now shipping. But Montage Studio also has made it, and the previous modeling a female head DVD available in downloadable versions.

*warning mild nudity*

For more information read the blog post on Montage Studio.

Posted in Training Videos, Videotutorials | 17 Replies

SIGGRAPH Computer Animation Festival Entry Deadline Nears

Posted on January 29, 2008 by Tim Formica [Room335]
2

siggraph-2008.jpg(Chicago, IL) – ACM SIGGRAPH announced a final reminder for the entry deadline of 30 January for jury content to be considered for the 2008 Computer Animation Festival. This deadline represents the date that online entry forms must be submitted. The deadline for material upload is 27 February.

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Posted in 3D News, SIGGRAPH | 2 Replies

From SketchUp to Blender

Posted on January 29, 2008 by Allan Brito
22

Sketchup to BlenderA Blender artist called Alejandro Vasquez, AKA Alexv, has published a short, but interesting tutorial, showing how to successfully import a model from SketchUp to Blender.

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Posted in Tutorials | 22 Replies

Zmask Rendering

Posted on January 28, 2008 by brian
11

zmask_tot.pngIn a previous article we spotlighted changes made to diffuse shading. The latest news is that Zmask rendering has been implemented and it now gives us the capability to create some complex composites.

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Posted in Development | 11 Replies

Nimbus cloud rendering engine

Posted on January 28, 2008 by brian
19

blender.jpgNimbus is an experimental cloud generator system. Its far from complete and states that its still under development. The interesting thing is the python script for Blender that could make creating cloud shapes with particles more easily.

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Posted in Toolbox | 19 Replies

Community Interview: Peach Team

Posted on January 27, 2008 by Bart
55

mikes.jpgIt looks like I’ll be spending next Friday at the Blender Institute in Amsterdam! I’ll have time to see how everyone is doing, taste the atmosphere in the team and see the current state of the project. I’m also going to do short interviews with the team members and YOU can tell me what to ask them!

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Posted in Community, Peach | 55 Replies

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