A new version of the Kerkythea rendering software was released this week. There are a lot of new features and tools, which can improve the work of any Blender user that uses Kerkythea for rendering.
Monthly Archives: January 2008
Sculpting timelapse collection
New particle system learning resources
“The Beast” – animated short/book project by Roland Hess
Roland Hess (aka harkyman), editor and lead author for “The Essential Blender†and creator of the BlenderPeople crowd simulation project, has been busy with yet another promising project…“The Beastâ€.
Modeling the female body DVD now shipping. Download versions are also available!
Remember that training DVD we talked about? Well not only is it now shipping. But Montage Studio also has made it, and the previous modeling a female head DVD available in downloadable versions.
*warning mild nudity*
For more information read the blog post on Montage Studio.
SIGGRAPH Computer Animation Festival Entry Deadline Nears
From SketchUp to Blender
A Blender artist called Alejandro Vasquez, AKA Alexv, has published a short, but interesting tutorial, showing how to successfully import a model from SketchUp to Blender.
Zmask Rendering
In a previous article we spotlighted changes made to diffuse shading. The latest news is that Zmask rendering has been implemented and it now gives us the capability to create some complex composites.
Nimbus cloud rendering engine
Community Interview: Peach Team
It looks like I’ll be spending next Friday at the Blender Institute in Amsterdam! I’ll have time to see how everyone is doing, taste the atmosphere in the team and see the current state of the project. I’m also going to do short interviews with the team members and YOU can tell me what to ask them!