‘Star Trek: Of Gods and Men’ is an amazing project – officially a ‘fan film’, it is produced by a very professional group of people, including many cast members from the original TV series and movies (see the Wikipedia entry for ST:OGAM for more details on this). The first act (26 minutes) has been released last Saturday.
Of course, such a project leans heavily on special effects. We talked to Bill Thomas, Digital Effects Supervisor of ST:OGAM, and found out Blender played an important role in the production!