Q&A: Tom Musgrove Discusses Blender Development

Tom answers the following questions:

What sort of niche does Blender fill in the market for 3-D modeling/rendering tools?

What types of work is it generally used for?

Do you see it as superior to commercial alternatives for certain industries or applications?

How big is the user base?

Besides Windows, Mac OS X and Linux, Blender is also available for several platforms that one doesn’t always see supported in open-source software products: Solaris, FreeBSD and Irix. The Irix support seems natural, considering the SGI connection, but why is it important to maintain Solaris and FreeBSD versions?

As discussed earlier, there have been some complaints about the Blender interface. Some users think it’s a mild distraction that’s to be expected, considering the sophisticated functionality of Blender. Others say the interface is confusing and counterintuitive. More than a few describe it in much harsher terms. What do you think of users’ assessments of the Blender UI?

What are Blender developers doing about it?

What are the 3-D tools or Web sites that you use?

What are some of the most exciting technologies, platforms and trends you see in the 3-D market?

Check out the interview here.

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