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	<title>Comments on: Sneak Peek: Monster Management</title>
	<atom:link href="http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 02:33:07 +0000</pubDate>
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		<title>By: Carl Complaint</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-259242</link>
		<dc:creator>Carl Complaint</dc:creator>
		<pubDate>Sat, 01 Mar 2008 00:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-259242</guid>
		<description>Bart: Yes, ideas always have potential. And who knows what has stopped this project from going ahead -- I won't complain :-) But, that's precisely why I tend to never announce anything or make big plans beforehand - I KNOW life will get in between :)</description>
		<content:encoded><![CDATA[<p>Bart: Yes, ideas always have potential. And who knows what has stopped this project from going ahead &#8212; I won&#039;t complain :-) But, that&#039;s precisely why I tend to never announce anything or make big plans beforehand - I KNOW life will get in between :)</p>
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		<title>By: Bart</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-251064</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Fri, 15 Feb 2008 07:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-251064</guid>
		<description>@Carl: yeah, it's too bad - I think the idea had potential!</description>
		<content:encoded><![CDATA[<p>@Carl: yeah, it&#039;s too bad - I think the idea had potential!</p>
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		<title>By: Carl Complaint</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-250825</link>
		<dc:creator>Carl Complaint</dc:creator>
		<pubDate>Thu, 14 Feb 2008 21:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-250825</guid>
		<description>Hrm... almost 4 months later, and the web site went from an empty template with a broken link to "404 not found". The Blender community, I'm sure, is proud of Dualbo and the success of Monster Management so far ;)</description>
		<content:encoded><![CDATA[<p>Hrm&#8230; almost 4 months later, and the web site went from an empty template with a broken link to &#034;404 not found&#034;. The Blender community, I&#039;m sure, is proud of Dualbo and the success of Monster Management so far ;)</p>
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		<title>By: Ben</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187348</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 01 Nov 2007 01:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187348</guid>
		<description>Looks pretty cool to me :-)

@DGE:
From the phrase "conversational documentary shorts", I assumed that the dialogue was a real-life interview, in the same vein as Creature Comforts. Thus, the fact that he sounds like Joe Average is probably because he is, well, Joe Average :-) I don't think electronically modifying the voice would fit with the idea of the show.</description>
		<content:encoded><![CDATA[<p>Looks pretty cool to me :-)</p>
<p>@DGE:<br />
From the phrase &#034;conversational documentary shorts&#034;, I assumed that the dialogue was a real-life interview, in the same vein as Creature Comforts. Thus, the fact that he sounds like Joe Average is probably because he is, well, Joe Average :-) I don&#039;t think electronically modifying the voice would fit with the idea of the show.</p>
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		<title>By: Javawock</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187226</link>
		<dc:creator>Javawock</dc:creator>
		<pubDate>Wed, 31 Oct 2007 19:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187226</guid>
		<description>"Yoda, I am your faaather!".  I would be interested to see if this can be pulled off weekly. Still, good luck!</description>
		<content:encoded><![CDATA[<p>&#034;Yoda, I am your faaather!&#034;.  I would be interested to see if this can be pulled off weekly. Still, good luck!</p>
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		<title>By: DGE</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187154</link>
		<dc:creator>DGE</dc:creator>
		<pubDate>Wed, 31 Oct 2007 16:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187154</guid>
		<description>It looks like... a nice start, but too short to tell if the concept and humour will be maintainable. Weekly? Sounds ambitious. The sound is acceptable, the animation isn't real bad, but could use work. E.g. the expression &#38; sync is good but he bobs and twitches in a random way... but only while talking.  And the muzzle/cheek creases are so extreme they're distracting, to me at least.  Extremely long title &#38; credits.

The worst complaint I have at this point is a common trend to skimp on voice casting or post-production.  The issue is that of using completely "normal", average human voices for non-humans.  The best animation and film-making has always matched the body and voice to make it BELIEVABLE.  This guy sounds like Joe Average, even though he looks reptilean. Changing just the body isn't enough. You can easily electronically modify the voice. An ordinary voice COMPLETELY suspends my belief. 

He should be trying to act as if he's human and people buying it or pretending to, while viewer is convinced that he isn't. That's the real source of humour, I think. Alien body is not enough of a twist. Otherwise it's just a "me too": The Office in monster suits.</description>
		<content:encoded><![CDATA[<p>It looks like&#8230; a nice start, but too short to tell if the concept and humour will be maintainable. Weekly? Sounds ambitious. The sound is acceptable, the animation isn&#039;t real bad, but could use work. E.g. the expression &amp; sync is good but he bobs and twitches in a random way&#8230; but only while talking.  And the muzzle/cheek creases are so extreme they&#039;re distracting, to me at least.  Extremely long title &amp; credits.</p>
<p>The worst complaint I have at this point is a common trend to skimp on voice casting or post-production.  The issue is that of using completely &#034;normal&#034;, average human voices for non-humans.  The best animation and film-making has always matched the body and voice to make it BELIEVABLE.  This guy sounds like Joe Average, even though he looks reptilean. Changing just the body isn&#039;t enough. You can easily electronically modify the voice. An ordinary voice COMPLETELY suspends my belief. </p>
<p>He should be trying to act as if he&#039;s human and people buying it or pretending to, while viewer is convinced that he isn&#039;t. That&#039;s the real source of humour, I think. Alien body is not enough of a twist. Otherwise it&#039;s just a &#034;me too&#034;: The Office in monster suits.</p>
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		<title>By: Jon</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187102</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 31 Oct 2007 13:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187102</guid>
		<description>Some better textures would improve it a lot. Try a different skin material for a start...

http://www.blender-materials.org/index.php?p=5&#38;id=56&#38;fc=6</description>
		<content:encoded><![CDATA[<p>Some better textures would improve it a lot. Try a different skin material for a start&#8230;</p>
<p><a href="http://www.blender-materials.org/index.php?p=5&amp;id=56&amp;fc=6" rel="nofollow">http://www.blender-materials.org/index.php?p=5&amp;id=56&amp;fc=6</a></p>
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	<item>
		<title>By: AniCator</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187066</link>
		<dc:creator>AniCator</dc:creator>
		<pubDate>Wed, 31 Oct 2007 12:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187066</guid>
		<description>It's animated very well.</description>
		<content:encoded><![CDATA[<p>It&#039;s animated very well.</p>
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	<item>
		<title>By: Martín Eschoyez</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187065</link>
		<dc:creator>Martín Eschoyez</dc:creator>
		<pubDate>Wed, 31 Oct 2007 12:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-187065</guid>
		<description>some texturing would be nice ;)
Great work.</description>
		<content:encoded><![CDATA[<p>some texturing would be nice ;)<br />
Great work.</p>
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	</item>
	<item>
		<title>By: drock</title>
		<link>http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-186922</link>
		<dc:creator>drock</dc:creator>
		<pubDate>Wed, 31 Oct 2007 09:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/31/sneak-peek-monster-management/#comment-186922</guid>
		<description>Wow, nice lipsync. Waiting for more !!</description>
		<content:encoded><![CDATA[<p>Wow, nice lipsync. Waiting for more !!</p>
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