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	<title>Comments on: Full Character Rig by Daniel Martinez Lara</title>
	<atom:link href="http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 13 Oct 2008 06:10:16 +0000</pubDate>
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		<title>By: Studio Stockwell</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186909</link>
		<dc:creator>Studio Stockwell</dc:creator>
		<pubDate>Wed, 31 Oct 2007 08:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186909</guid>
		<description>I downloaded it the other day. Its very impressive. The animation was funny too. Great work.

@ LoMac yeah Bassam makes it look so easy :)</description>
		<content:encoded><![CDATA[<p>I downloaded it the other day. Its very impressive. The animation was funny too. Great work.</p>
<p>@ LoMac yeah Bassam makes it look so easy :)</p>
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		<title>By: FuzzMaster</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186818</link>
		<dc:creator>FuzzMaster</dc:creator>
		<pubDate>Wed, 31 Oct 2007 03:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186818</guid>
		<description>Cool.  I'm wondering how he made it so you can't even select the character mesh.  Cool feature, but I want to peek at it ;)</description>
		<content:encoded><![CDATA[<p>Cool.  I&#039;m wondering how he made it so you can&#039;t even select the character mesh.  Cool feature, but I want to peek at it ;)</p>
]]></content:encoded>
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	<item>
		<title>By: gaalgergely</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186627</link>
		<dc:creator>gaalgergely</dc:creator>
		<pubDate>Tue, 30 Oct 2007 17:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186627</guid>
		<description>cool little character! looks nice, easy and fun to animate, so far this is my favourite animation test character. thanks for this, and i second that tutorial video idea :)</description>
		<content:encoded><![CDATA[<p>cool little character! looks nice, easy and fun to animate, so far this is my favourite animation test character. thanks for this, and i second that tutorial video idea :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186330</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 30 Oct 2007 04:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186330</guid>
		<description>Man oh man I was just using it again - I really like the way the head is rigged.  You can aim and yet rotate the head with ONE CONTROL!

I just had to comment about that.</description>
		<content:encoded><![CDATA[<p>Man oh man I was just using it again - I really like the way the head is rigged.  You can aim and yet rotate the head with ONE CONTROL!</p>
<p>I just had to comment about that.</p>
]]></content:encoded>
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	<item>
		<title>By: Jahmaica</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186160</link>
		<dc:creator>Jahmaica</dc:creator>
		<pubDate>Mon, 29 Oct 2007 21:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186160</guid>
		<description>Hello people, I'm back again, just created a little test for a Fk / IK switch, its working, its not perfet and its just a idea and may be usefull for your own propouses or improvements. Its not autorized by Pepe or anothing, just a lil' test here, really simple! Hope you like it... and tell me what you think:

Http://pwp.netcabo.pt/Oliver/Red-Nelb_v0-4_with_FK_test.blend</description>
		<content:encoded><![CDATA[<p>Hello people, I&#039;m back again, just created a little test for a Fk / IK switch, its working, its not perfet and its just a idea and may be usefull for your own propouses or improvements. Its not autorized by Pepe or anothing, just a lil&#039; test here, really simple! Hope you like it&#8230; and tell me what you think:</p>
<p>Http://pwp.netcabo.pt/Oliver/Red-Nelb_v0-4_with_FK_test.blend</p>
]]></content:encoded>
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	<item>
		<title>By: freakydude</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186147</link>
		<dc:creator>freakydude</dc:creator>
		<pubDate>Mon, 29 Oct 2007 20:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186147</guid>
		<description>to drive the IK to FK is easy, the problem is that once you fully disable the IK, the arm jumps back to the FK which is most likely the basepose... maybe you can set keys based on IK first, then disable the IK? I've tried using the 3dcursor as the pivot, but unfortunately that doesn't work.</description>
		<content:encoded><![CDATA[<p>to drive the IK to FK is easy, the problem is that once you fully disable the IK, the arm jumps back to the FK which is most likely the basepose&#8230; maybe you can set keys based on IK first, then disable the IK? I&#039;ve tried using the 3dcursor as the pivot, but unfortunately that doesn&#039;t work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jahmaica</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186103</link>
		<dc:creator>Jahmaica</dc:creator>
		<pubDate>Mon, 29 Oct 2007 19:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186103</guid>
		<description>noobie, I believe its important to you, to learn more about lights and shadows @ wiki.blender.org

About Pepeland Rig: 

the FK that's lacking, I guess its just a mather to create a Driven key or something right? How can we do that ? Same was as driven shape keys ?!</description>
		<content:encoded><![CDATA[<p>noobie, I believe its important to you, to learn more about lights and shadows @ wiki.blender.org</p>
<p>About Pepeland Rig: </p>
<p>the FK that&#039;s lacking, I guess its just a mather to create a Driven key or something right? How can we do that ? Same was as driven shape keys ?!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: noobie</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186077</link>
		<dc:creator>noobie</dc:creator>
		<pubDate>Mon, 29 Oct 2007 18:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186077</guid>
		<description>can somebody tell me how i get a shadow like this between the legs of this guy?</description>
		<content:encoded><![CDATA[<p>can somebody tell me how i get a shadow like this between the legs of this guy?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave C</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186056</link>
		<dc:creator>Dave C</dc:creator>
		<pubDate>Mon, 29 Oct 2007 16:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186056</guid>
		<description>A tutorial on rigging from Daniel would be a dream come true. Any chances? ;)</description>
		<content:encoded><![CDATA[<p>A tutorial on rigging from Daniel would be a dream come true. Any chances? ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malefico</title>
		<link>http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186045</link>
		<dc:creator>malefico</dc:creator>
		<pubDate>Mon, 29 Oct 2007 16:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/10/29/full-character-rig-by-daniel-martinez-lara/#comment-186045</guid>
		<description>Daniel is The Shaolin Master ...we're just grasshoppers 

CINCO ! ;-)</description>
		<content:encoded><![CDATA[<p>Daniel is The Shaolin Master &#8230;we&#039;re just grasshoppers </p>
<p>CINCO ! ;-)</p>
]]></content:encoded>
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