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Ian Elsner is sharing some of his thoughts on modeling and animating while working on his movie, 'Eros', in a series of video monologues. Interestingly enough, he recorded three episodes while on holiday in Greece and China.
Austrian Blender users are in luck! Next to the four upcoming Blender trainings in Vienna, there will be two free Blender trainings in Graz the next two weeks.
Continue Reading 'Two Free Blender Workshops in Graz, Austria' »
In July, we reported about the two Blender trainings in Vienna that Karl Kühberger was planning. The first one will be held next week, so if you're interested be quick to register. Also, Karl has prepared two additional trainings and is working on a third one.
At an interview for Gamasutra, Dona Bailey which is the creator of the Centipede, mentions the she had recently discovered Blender. And she not only mentions that, but talks about the benefits of using Blender.
Continue Reading 'Creator of Centipede(!) Talks About Blender' »
If you enjoyed Roland "Harkyman" Hess' video interview, don't miss this write-up about SIGGRAPH that comes straight from the man himself! Harkyman talks about the city of San Diego, experiences from the Expo floor, and even more.
Now it`s for real! Blender 2.45 release candidate 2 is available to download. This release has more bug fixes for the upcoming Blender 2.45, it`s time to test it before final release.
The Crystalspace developers know how to party! They're gathering in Spain for the next couple of weeks for an intense 'hackfest'. Project Apricot members will be present and workshops on graphics design for games using Blender will be given every Thursday and Sunday this month.
Continue Reading 'Monthly Blender Workshops at Crystal Space Hackfest, Spain' »
This year the Brazilian Blender users will be organizing a conference, called Blender PRO 2007. The main objective and theme for this conference will be the use of Blender as a professional tool.
Continue Reading 'Blender PRO 2007: The Brazilian Blender Conference' »
Motion capture is a special animation technique that allows human actors to define the movements of an animated character. Special cameras track the actor's movements and can then transfer them onto a CG character. The result is a simple yet realistic method of animating. Unfortunately, however, motion capture systems are very expensive, far too expensive for the hobbyist. That's where this great resource comes in!
Continue Reading 'Blender-Compatible Motion Capture Library' »
There's a new update on the Peach blog and it contains a couple of surprises.
Continue Reading 'Peach: Team Change, Training DVD, Team Video' »
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