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	<title>Comments on: Blender Animated Television Series</title>
	<atom:link href="http://www.blendernation.com/2007/09/07/blender-animated-television-series/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 21 Aug 2008 23:09:46 +0000</pubDate>
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		<item>
		<title>By: Unimatrix</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-152185</link>
		<dc:creator>Unimatrix</dc:creator>
		<pubDate>Sun, 09 Sep 2007 20:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-152185</guid>
		<description>Yeah, it happens with you guys...did the same to my site once upon a time...

Still glad to see it as I start to slowly migrate away from Lightwave to Blender 3D for all my 3D work.  There are still a lot of things that Blender is lacking (volumetrics), but it's getting there and I really don't see a lot of leaps and bounds going on with other packages either....</description>
		<content:encoded><![CDATA[<p>Yeah, it happens with you guys&#8230;did the same to my site once upon a time&#8230;</p>
<p>Still glad to see it as I start to slowly migrate away from Lightwave to Blender 3D for all my 3D work.  There are still a lot of things that Blender is lacking (volumetrics), but it&#039;s getting there and I really don&#039;t see a lot of leaps and bounds going on with other packages either&#8230;.</p>
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	<item>
		<title>By: Studio Stockwell</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-151512</link>
		<dc:creator>Studio Stockwell</dc:creator>
		<pubDate>Sat, 08 Sep 2007 15:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-151512</guid>
		<description>Thats great news!!!</description>
		<content:encoded><![CDATA[<p>Thats great news!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tedi</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-151044</link>
		<dc:creator>tedi</dc:creator>
		<pubDate>Fri, 07 Sep 2007 19:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-151044</guid>
		<description>Well it's not like "Fly like an eagle" is en vogue anymore, now it seem like being proposed as "Blow like a rasta crow".

Jah man RasTafari !
Tear down the Babylon !


... or something ...</description>
		<content:encoded><![CDATA[<p>Well it&#039;s not like &#034;Fly like an eagle&#034; is en vogue anymore, now it seem like being proposed as &#034;Blow like a rasta crow&#034;.</p>
<p>Jah man RasTafari !<br />
Tear down the Babylon !</p>
<p>&#8230; or something &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tedi</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-151043</link>
		<dc:creator>tedi</dc:creator>
		<pubDate>Fri, 07 Sep 2007 18:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-151043</guid>
		<description>I'm quite interested if there was a production done using blender as the renderer as well (i.e. rendered with internal render engine) - not the 'open movies', I mean contract work.</description>
		<content:encoded><![CDATA[<p>I&#039;m quite interested if there was a production done using blender as the renderer as well (i.e. rendered with internal render engine) - not the &#039;open movies&#039;, I mean contract work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dr. D</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-151021</link>
		<dc:creator>Dr. D</dc:creator>
		<pubDate>Fri, 07 Sep 2007 17:48:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-151021</guid>
		<description>Wow. Are those Rasta crows? And redneck gators? And a pig who's a cop? Geez, it looks like they're TRYING to get parent groups up in arms. Heh.</description>
		<content:encoded><![CDATA[<p>Wow. Are those Rasta crows? And redneck gators? And a pig who&#039;s a cop? Geez, it looks like they&#039;re TRYING to get parent groups up in arms. Heh.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: terence</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-150976</link>
		<dc:creator>terence</dc:creator>
		<pubDate>Fri, 07 Sep 2007 15:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-150976</guid>
		<description>Wow:

Blender users here in Alabama.  I just moved down to Birmingham a few months ago.  Are there any other Blender users down here?</description>
		<content:encoded><![CDATA[<p>Wow:</p>
<p>Blender users here in Alabama.  I just moved down to Birmingham a few months ago.  Are there any other Blender users down here?</p>
]]></content:encoded>
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	<item>
		<title>By: RNS</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-150965</link>
		<dc:creator>RNS</dc:creator>
		<pubDate>Fri, 07 Sep 2007 15:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-150965</guid>
		<description>I have spoken with Michael Thoenes
Animation Supervisor and he say that 
they are happy to work with blender!!!</description>
		<content:encoded><![CDATA[<p>I have spoken with Michael Thoenes<br />
Animation Supervisor and he say that<br />
they are happy to work with blender!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rexprime</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-150941</link>
		<dc:creator>rexprime</dc:creator>
		<pubDate>Fri, 07 Sep 2007 14:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-150941</guid>
		<description>this is always good to hear, especially with all of the nay sayers.</description>
		<content:encoded><![CDATA[<p>this is always good to hear, especially with all of the nay sayers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mthoenes</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-150902</link>
		<dc:creator>mthoenes</dc:creator>
		<pubDate>Fri, 07 Sep 2007 13:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-150902</guid>
		<description>From Studio 125, 

I have made a couple of tweaks to the site. We are very image heavy and load times may be slow for some. It is great to get a post on Blendernation. Blender is a big part of what we are doing here. virtually all of our characters and props are modeled in Blender. With the upgraded FBX export we will be looking at possibilities for  doing more animation in Blender as well.


Cheers

mthoenes

Michael Thoenes
Animation Supervisor
Studio 125 Productions, Inc.
230 Lockhart Rd.
Hartselle, AL 35640
256-773-4686</description>
		<content:encoded><![CDATA[<p>From Studio 125, </p>
<p>I have made a couple of tweaks to the site. We are very image heavy and load times may be slow for some. It is great to get a post on Blendernation. Blender is a big part of what we are doing here. virtually all of our characters and props are modeled in Blender. With the upgraded FBX export we will be looking at possibilities for  doing more animation in Blender as well.</p>
<p>Cheers</p>
<p>mthoenes</p>
<p>Michael Thoenes<br />
Animation Supervisor<br />
Studio 125 Productions, Inc.<br />
230 Lockhart Rd.<br />
Hartselle, AL 35640<br />
256-773-4686</p>
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	</item>
	<item>
		<title>By: masternave</title>
		<link>http://www.blendernation.com/2007/09/07/blender-animated-television-series/#comment-150897</link>
		<dc:creator>masternave</dc:creator>
		<pubDate>Fri, 07 Sep 2007 13:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/09/06/blender-animated-television-series/#comment-150897</guid>
		<description>This so awesome! A Blender Animation studio in Alabama of all places, and Christian to boot! I'm weeping tears of joy. I'm bookmarking this site. Keep it up guys!</description>
		<content:encoded><![CDATA[<p>This so awesome! A Blender Animation studio in Alabama of all places, and Christian to boot! I&#039;m weeping tears of joy. I&#039;m bookmarking this site. Keep it up guys!</p>
]]></content:encoded>
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