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	<title>Comments on: HTML 3D Exporter script for Blender</title>
	<atom:link href="http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 30 Aug 2008 02:15:35 +0000</pubDate>
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		<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-142122</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Thu, 23 Aug 2007 11:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-142122</guid>
		<description>Very interesting use of Blender. Amazing script !

It is true that it is very slow, and not really usable as it is,but really impressive.

I have notice on my computer that the object is displayed flattened along Z axis...</description>
		<content:encoded><![CDATA[<p>Very interesting use of Blender. Amazing script !</p>
<p>It is true that it is very slow, and not really usable as it is,but really impressive.</p>
<p>I have notice on my computer that the object is displayed flattened along Z axis&#8230;</p>
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		<title>By: Waxblood</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-142008</link>
		<dc:creator>Waxblood</dc:creator>
		<pubDate>Thu, 23 Aug 2007 07:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-142008</guid>
		<description>When Firefox team will merge Adobe ActionScript JIT interpreter in the codebase Javascript will be much faster (only in Firefox, of course!), but the thing will require time (which means Firefox 5.... :/)</description>
		<content:encoded><![CDATA[<p>When Firefox team will merge Adobe ActionScript JIT interpreter in the codebase Javascript will be much faster (only in Firefox, of course!), but the thing will require time (which means Firefox 5&#8230;. :/)</p>
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		<title>By: Ideasman42 (Campbell Barton)</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141772</link>
		<dc:creator>Ideasman42 (Campbell Barton)</dc:creator>
		<pubDate>Wed, 22 Aug 2007 23:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141772</guid>
		<description>Hi guys, was thinking that this would be WAY too slow to release with blender in its current state, but we could have an exporter in blender that could output to multiple formats.
Maybe you could select java-applet or flash output (imaged based one has been done before so maybe add that in also).
This javascript could be an option with big red warnings about how slow it is.</description>
		<content:encoded><![CDATA[<p>Hi guys, was thinking that this would be WAY too slow to release with blender in its current state, but we could have an exporter in blender that could output to multiple formats.<br />
Maybe you could select java-applet or flash output (imaged based one has been done before so maybe add that in also).<br />
This javascript could be an option with big red warnings about how slow it is.</p>
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	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141682</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Wed, 22 Aug 2007 20:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141682</guid>
		<description>that's quite cool - too slow though.

@LukasT:
The doom engine, despite its appearances, is actually not able to display true 3D, and because of this, the computation and rendering is a lot faster. It was originally designed to be run on very uncapable hardware compared to what we have today. A java port of this, therefore, is still pretty fast. But to give you an idea, you can run doom on an iPod even (which has about a 25mhz processor or something stupid like that). Take a look at: http://idoom.hyarion.com/ if you haven't seen it already.

~epat. :P</description>
		<content:encoded><![CDATA[<p>that&#039;s quite cool - too slow though.</p>
<p>@LukasT:<br />
The doom engine, despite its appearances, is actually not able to display true 3D, and because of this, the computation and rendering is a lot faster. It was originally designed to be run on very uncapable hardware compared to what we have today. A java port of this, therefore, is still pretty fast. But to give you an idea, you can run doom on an iPod even (which has about a 25mhz processor or something stupid like that). Take a look at: <a href="http://idoom.hyarion.com/" rel="nofollow">http://idoom.hyarion.com/</a> if you haven&#039;t seen it already.</p>
<p>~epat. :P</p>
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		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141495</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Wed, 22 Aug 2007 14:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141495</guid>
		<description>Theres a lot of better scrips that does the same, with tectures and stuff, but cant remember the names.. :/ But thx for the link anyway.</description>
		<content:encoded><![CDATA[<p>Theres a lot of better scrips that does the same, with tectures and stuff, but cant remember the names.. :/ But thx for the link anyway.</p>
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		<title>By: LukasT</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141440</link>
		<dc:creator>LukasT</dc:creator>
		<pubDate>Wed, 22 Aug 2007 12:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141440</guid>
		<description>Cool, to improve you can take a look at this:

Doom in Java Script :)
http://canvex.lazyilluminati.com/83/play.xhtml</description>
		<content:encoded><![CDATA[<p>Cool, to improve you can take a look at this:</p>
<p>Doom in Java Script :)<br />
<a href="http://canvex.lazyilluminati.com/83/play.xhtml" rel="nofollow">http://canvex.lazyilluminati.com/83/play.xhtml</a></p>
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	<item>
		<title>By: dalekbell</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141406</link>
		<dc:creator>dalekbell</dc:creator>
		<pubDate>Wed, 22 Aug 2007 11:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141406</guid>
		<description>It works!  Very clever.  Too slow for continuous animation on non-trivial models.  Maybe interesting though for letting a user rotate (in discrete steps) a coarse model preview in a browser, spending their own processor cycles rather than the server's.</description>
		<content:encoded><![CDATA[<p>It works!  Very clever.  Too slow for continuous animation on non-trivial models.  Maybe interesting though for letting a user rotate (in discrete steps) a coarse model preview in a browser, spending their own processor cycles rather than the server&#039;s.</p>
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	<item>
		<title>By: Rui Paulo Sanguinheira Diogo</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141346</link>
		<dc:creator>Rui Paulo Sanguinheira Diogo</dc:creator>
		<pubDate>Wed, 22 Aug 2007 08:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141346</guid>
		<description>Interesting! I wonder why no one has ever thought about doing it this way! Damn cool idea!</description>
		<content:encoded><![CDATA[<p>Interesting! I wonder why no one has ever thought about doing it this way! Damn cool idea!</p>
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	<item>
		<title>By: Richard</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141345</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Wed, 22 Aug 2007 08:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141345</guid>
		<description>I hate to be rude, but it's too slow to be useful.
On the other hand, it's an amazing script in terms of the way it works.</description>
		<content:encoded><![CDATA[<p>I hate to be rude, but it&#039;s too slow to be useful.<br />
On the other hand, it&#039;s an amazing script in terms of the way it works.</p>
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	<item>
		<title>By: Eonmach</title>
		<link>http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141275</link>
		<dc:creator>Eonmach</dc:creator>
		<pubDate>Wed, 22 Aug 2007 04:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/08/22/html-3d-exporter-script-for-blender/#comment-141275</guid>
		<description>Wow, it works with little efforts!!!, still, a simplistic scene with a rotating Suzzane and a light hogs cpu power...but impressive...
I´m no html or java scripter, so is hard to know (for me) how can I control placement and join this HTML file to other web docs.

That kind of effective and clever use of Blender makes you wonder of what will be this program be in some time from now...and it just keeps me amazed every time and again...

Those who make this kind of stuff, receive my highest kudos...</description>
		<content:encoded><![CDATA[<p>Wow, it works with little efforts!!!, still, a simplistic scene with a rotating Suzzane and a light hogs cpu power&#8230;but impressive&#8230;<br />
I´m no html or java scripter, so is hard to know (for me) how can I control placement and join this HTML file to other web docs.</p>
<p>That kind of effective and clever use of Blender makes you wonder of what will be this program be in some time from now&#8230;and it just keeps me amazed every time and again&#8230;</p>
<p>Those who make this kind of stuff, receive my highest kudos&#8230;</p>
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