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If you've ever worked with curves and extrusion objects, you've probably run into the 'Z Twist' problem. Bassam Kurdali has found a simple way to fix this.
13 Comments
Published by Allan Brito on
July 12th, 2007 in Repositories
A new resource for artists that use Blender to create architectural visualization is available, with downloads of furniture models, tutorials and scripts. All this is provided by a site called LineDstudio.
Continue Reading 'Resource for architectural visualization' »
24 Comments
Published by Bart on
July 11th, 2007 in Community
Have you noticed how quickly the global Blender community seems to be growing lately? A few days ago, we received a link to Blender-an, an Indonesian Blender Community site.
Continue Reading 'Blender-an, Indonesian Blender Community' »
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Published by Bart on
July 11th, 2007 in Blender Foundation, Conferences
The Blender Conference 2007 Call for Participation is now online; the deadline for submissions is September 1st. More information on blender.org.
6 Comments
Published by Bart on
July 10th, 2007 in Community, Contests
The Ukrainian Blender community organizes a 3D modeling competition every other day. It looks like fun, even though I'm not entirely sure what those pages say ;-) Thankfully, they're offering help for people who don't speak Russian.
Continue Reading 'Ukrainian Blender Modeling Competitions' »
The French Blender community BlenderClan has gathered a fine collection of Blender-oriented smilies to be used on BB and forums. Here's a snapshot of their work.
There is a new Splash Screen contest for Blender 2.45 at the Blenderartists foruns. This new release of Blender won’t have any new features or tools, just some bug fixes.
19 Comments
Published by Tim Formica [Room335] on
July 9th, 2007 in 3D News
If you are trying to learn how to make a natural looking walk cycle, Joeri points us to this site, Biomotion Lab. Biomotion Lab has created a real time walk cycle model where you can adjust the various parameters such as male / female; heavy/light; nervous/relaxed, happy/sad.
18 Comments
Published by Tim Formica [Room335] on
July 6th, 2007 in 3D News
12 Comments
Published by Kernon on
July 6th, 2007 in 3D News, Art
Since October 2006, Enrico Valenza (EnV) has been really busy working as a cover illustrator for Mondadori. Using mainly a mix of 2D and 3D (of course, Blender and the GIMP) the results are fantastic!
Continue Reading 'Blender used for Cover Illustrations of Mondadori Italian Book Publisher' »
Need something to do today? How about animate!?
Continue Reading '11 Second Club' »
A project called Java Classic RPG is in development for creating a classic role playing game, using Java and Blender for 3D. Here is a description of the project, as showed in the development page:
“Developing a nice RPG framework in Java after finding out that we have a cool Java OpenGL engine. Creating a nice enchanting old-fashioned pen and paper & turn based game with a decent story / AI and a huge place to play.”
6 Comments
Published by Allan Brito on
July 4th, 2007 in Contests
Last week the CG Society has released their XXI CG Challenge, with a lot of interesting prizes. The subject for this contest is “Strange Behavior”. This is an unusual theme, and will result in a lot of funny images and animations.
14 Comments
Published by MathiasPedersen on
July 4th, 2007 in 3D News
You all may remember the message about Ohloh beta from back in October 2006. Well, the people at Ohloh have worked hard to improve their site, and many new cool features have been implemented that makes it very nice to compare open source projects to each other. And the Ohloh metrics for Blender show steady growth and no signs of slowing down!
23 Comments
Published by Allan Brito on
July 3rd, 2007 in Development
A new compilation is available at graphicall.org, with a preview of the new GLSL visualization system. This is an ongoing development project supported by SoC 2007, and will be a great addition to Blender. But what`s this project about? The goal is to improve the display of materials in the 3D View.
Continue Reading 'Compilation of the SoC project about GLSL Preview' »
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