Emu describes a technique for creating paper models using Blender. The nice thing about his approach is that all the tools you need are already available in 2.44.
He writes:
Blender 2.44 comes with a script called Unfold. It can easily turn mesh into a flat net, without deforming any faces. What is it good for?
If you use some more tricks around and are not afraid of mat-knife, you can have all your blends staying in front of you on the table. All you need is a printer, a good glue, two hands and blender (blender is almighty!).
So far, he has created three models: Suzanne, Alltaken’s post apocalyptic tank, and a space ship:
Very nice. Anyone interested in creating a paper Blender logo for on my desk?
