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	<title>Comments on: Update on Ohloh metrics for Blender</title>
	<atom:link href="http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 30 Aug 2008 02:23:44 +0000</pubDate>
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		<item>
		<title>By: Apollos</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127827</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Sun, 08 Jul 2007 18:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127827</guid>
		<description>Aussiedude, brilliant! Blender might even overtake Firefox with titles like those!

BTW Ton has made an appearance on the Top 10 kudos. He's number 10, I just checked.</description>
		<content:encoded><![CDATA[<p>Aussiedude, brilliant! Blender might even overtake Firefox with titles like those!</p>
<p>BTW Ton has made an appearance on the Top 10 kudos. He&#039;s number 10, I just checked.</p>
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	<item>
		<title>By: Aussiedude</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127680</link>
		<dc:creator>Aussiedude</dc:creator>
		<pubDate>Sun, 08 Jul 2007 05:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127680</guid>
		<description>Hey apollos I think your on to something but don't forget this old classic:
Enlarge your penis today, just stack blender!

or maybe trick the younger generations into doing it:
Stacking blender is bad for you and illegal! Click here to do it!

or maybe for conspiracy nuts:
Stack blender to stop the government reading your emails!

If it works then maybe we should consider doing a fund raiser using the same techniques.</description>
		<content:encoded><![CDATA[<p>Hey apollos I think your on to something but don&#039;t forget this old classic:<br />
Enlarge your penis today, just stack blender!</p>
<p>or maybe trick the younger generations into doing it:<br />
Stacking blender is bad for you and illegal! Click here to do it!</p>
<p>or maybe for conspiracy nuts:<br />
Stack blender to stop the government reading your emails!</p>
<p>If it works then maybe we should consider doing a fund raiser using the same techniques.</p>
]]></content:encoded>
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	<item>
		<title>By: Apollos</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127533</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Sat, 07 Jul 2007 18:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127533</guid>
		<description>I'm thinking epat is onto something. A spicy title might attract more Blender stackers. I recommend one of the following:

&lt;i&gt;Save A Puppy's Life: Stack Blender Now!

Beautiful Women Are Waiting To Meet Men Who Stack Blender!

Stack Blender And Make Up To $50,000 A Week!

Contest To Award 10 Lucky Blender Stackers A Trip To Outer Space!

Killer Robots Are On A Rampage Against Blender Users Who Don't Stack!
&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>I&#039;m thinking epat is onto something. A spicy title might attract more Blender stackers. I recommend one of the following:</p>
<p><i>Save A Puppy&#039;s Life: Stack Blender Now!</p>
<p>Beautiful Women Are Waiting To Meet Men Who Stack Blender!</p>
<p>Stack Blender And Make Up To $50,000 A Week!</p>
<p>Contest To Award 10 Lucky Blender Stackers A Trip To Outer Space!</p>
<p>Killer Robots Are On A Rampage Against Blender Users Who Don&#039;t Stack!<br />
</i></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aussiedude</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127396</link>
		<dc:creator>Aussiedude</dc:creator>
		<pubDate>Sat, 07 Jul 2007 09:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-127396</guid>
		<description>113 now, just registered and stacked it myself. Come on guys, it's not that hard to do, it took me bout 2mins maybe less to do. So hit 'render' on an animation in blender and while your waiting go to the site and help blender work it's way to the top, where it should be.

Hopefully the more Blender is seen the more it will be used and support by people. So it is a worthwhile thing to do.</description>
		<content:encoded><![CDATA[<p>113 now, just registered and stacked it myself. Come on guys, it&#039;s not that hard to do, it took me bout 2mins maybe less to do. So hit &#039;render&#039; on an animation in blender and while your waiting go to the site and help blender work it&#039;s way to the top, where it should be.</p>
<p>Hopefully the more Blender is seen the more it will be used and support by people. So it is a worthwhile thing to do.</p>
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	<item>
		<title>By: Ideasman42 (Campbell Barton)</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126874</link>
		<dc:creator>Ideasman42 (Campbell Barton)</dc:creator>
		<pubDate>Fri, 06 Jul 2007 06:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126874</guid>
		<description>eek, ffmpeg isnt in the extern folder, however there are some external libs there.</description>
		<content:encoded><![CDATA[<p>eek, ffmpeg isnt in the extern folder, however there are some external libs there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126556</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Thu, 05 Jul 2007 08:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126556</guid>
		<description>Great, this is already a step in the right direction, we're on page 2 :) Keep them stacks coming!

/Nathan</description>
		<content:encoded><![CDATA[<p>Great, this is already a step in the right direction, we&#039;re on page 2 :) Keep them stacks coming!</p>
<p>/Nathan</p>
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	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126465</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Thu, 05 Jul 2007 01:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126465</guid>
		<description>Stacked! Come on guys - we should have had this on the front page by now! This article on blendernation isn't attracting much attention methinks - perhaps the name sounded too boring or confusing? NM!
~epat. :)</description>
		<content:encoded><![CDATA[<p>Stacked! Come on guys - we should have had this on the front page by now! This article on blendernation isn&#039;t attracting much attention methinks - perhaps the name sounded too boring or confusing? NM!<br />
~epat. :)</p>
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	</item>
	<item>
		<title>By: Apollos</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126377</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Wed, 04 Jul 2007 21:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126377</guid>
		<description>Heh, a century! Only 11 more stacks to overtake Wordpress, and 223 more stacks to get on the top 10 (PuTTY and Ubuntu tied at 322 for #9 and #10).</description>
		<content:encoded><![CDATA[<p>Heh, a century! Only 11 more stacks to overtake Wordpress, and 223 more stacks to get on the top 10 (PuTTY and Ubuntu tied at 322 for #9 and #10).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Master Danix</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126370</link>
		<dc:creator>Master Danix</dc:creator>
		<pubDate>Wed, 04 Jul 2007 20:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126370</guid>
		<description>I was stacker nr 100 !!!!!!!!!!!!!!!!!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>I was stacker nr 100 !!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ideasman42 (Campbell Barton)</title>
		<link>http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126308</link>
		<dc:creator>Ideasman42 (Campbell Barton)</dc:creator>
		<pubDate>Wed, 04 Jul 2007 17:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/04/update-on-ohloh-metrics-for-blender/#comment-126308</guid>
		<description>Hey, just a few points on our stats.

* for valid stats we should really mask out external libraries (files in the extern directory) - FFMPEG probably the main one that uses a lot of space and is not a part of the Blender project.

incase people are worried development is tapering off -
its not!

This is more a result of the recent 2.44 release (we had to stop adding in features at some point before release) and now with SVN, People are developing features in their own branches. (BMesh, Image/UI, PythonAPI, Event/3d input.... as well as google summer of code branches, did I miss any?)
- these developments wont add to blenders stats until they are merged with trunk.</description>
		<content:encoded><![CDATA[<p>Hey, just a few points on our stats.</p>
<p>* for valid stats we should really mask out external libraries (files in the extern directory) - FFMPEG probably the main one that uses a lot of space and is not a part of the Blender project.</p>
<p>incase people are worried development is tapering off -<br />
its not!</p>
<p>This is more a result of the recent 2.44 release (we had to stop adding in features at some point before release) and now with SVN, People are developing features in their own branches. (BMesh, Image/UI, PythonAPI, Event/3d input&#8230;. as well as google summer of code branches, did I miss any?)<br />
- these developments wont add to blenders stats until they are merged with trunk.</p>
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