Rome Reborn started ten years ago at UCLA and and now at the University of Virginia is the virtual reality city of Rome. It’s basically a snapshot in time, 320 A.D. created by a team of Architects, Archaeologists and Artists working from historic maps and scans of Roman structures still in existence.
Monthly Archives: June 2007
Myths and Legends of the Amazon forest
Virgilio Vasconcelos who brought us his 3D remake of Chuck Jones One Froggy Evening wrote:
“Hey, guys!
I’m writing about a commercial project that me and two friends of mine have done. It’s five short animations, which were showed in an musical event here in Brasil.
SIGGRAPH 2007 Animation Festival Trailer
The SIGGRAPH 2007 trailer has come out and has some stunning animation and visual effects in it. Included is a short clip from Nil’s Thurey’s fluid demo.
Lathe modifier by Campbell Barton
A new modifier is in development for Blender by Campbell Barton, and it`s called Lathe. The objective of this new tool is to rotate an object to create something like a revolved surface.
Mark IV Simulator using Blender for its graphics
Particle Documentation Begun
Jahka has started documenting the new particle system at the Blender wiki. Its in the early stages and not everything is covered, but it is a good place to find information on the new system if you are testing one of the development builds.
SIGGRAPH 2007 Demo Reel Call for Content
It’s that time of year again: we need an excellent Blender Demo Reel to impress participants at this year’s SIGGRAPH conference. This is pretty much the world’s most important 3D exhibition, and as reported on blender.org, there will be a Blender presence on the exhibition floor. If you’re interested in having your work considered for this, keep reading.
“The Essential Blender” book is en ROUTE !
Finally, after days of packing and packing “The Essential Blender” book is on its way to everyone who ordered one. Over 1500 books are traveling all over the world now. And this week or next week you can expect your book in your own mailbox. We wish you good fun with it and many creative hours.
Anja & Anne,
the packing team of
Blender e-shop
Blender World Cup #4 – Kicks off on the First of July
Its the middle of the year again, which means the Blender World Cup is being polished, and the competition is about to heat up. This years prize pool is pretty good, so if you are interested we’d love to see there.
Glossy Reflections/Refractions
Glossy reflections and refractions in the internal renderer has been wanted by lots of users for a long time. Now development of a new patch doing this is shaping up. Matt Ebb (broken) is developing this patch with the assistance of Brecht, the developer of the Sub Surface Scattering in Blender 2.44. The results so far are very interesting.