Call for Content Blenderart #11

BAMIt's time again to start thinking about articles, tutorials and images for Issue # 11 of Blenderart Magazine.

In this issue we are focusing on ‘Mechanical’.
We are looking for anything mechanical, bad ass robo, heavy duty machinery and or tanks.

We are looking for tutorials, “making of” articles, and projects of interest that focus on Mechanical modeling.

Also wanted, great shaders, materials and node setups for great looking mechanical/metal materials as well as node compositing layouts and tips.

  • Articles

Send in your articles to sandra
Subject: "Article submission Issue # 11 [your article name]"

  • Gallery Images

As usual you can also submit your best renders _based on the theme_ of the issue. As the theme of this issue is Mechanical Modeling, round up your best Mechanical renders for submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: "Gallery submission Issue # 11"

Note: Image size should be of 1024x (width) at max.
Last date of submissions July 5, 2007.

Good luck!
Blenderart Team



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7 Responses to “Call for Content Blenderart #11”  

  1. 1 gord Edit Link

    tomato's are mechanical?

  2. 2 !Rocky Edit Link

    Well, if there are Clockwork Oranges, why not Servomotor Tomatoes ? :P

  3. 3 roofoo Edit Link

    That's just what I was thinking, what do tomatoes have to do with machinery? lol

  4. 4 fraek Edit Link

    how 'bout a submarine? U get in & shut the hatch like a tank, just under water

  5. 5 Tim Edit Link

    … would you believe it's a robot killer tomato? . . . :-0

  6. 6 Blenderer Edit Link

    I tink it is a splash from #10 -.-

  7. 7 ROUBAL Edit Link

    You can put a tomato in a Blender, and a blender is mechanical… ;o)

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