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	<title>Comments on: Recruiting for the Blender Institute has Begun</title>
	<atom:link href="http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 01 Dec 2008 17:37:53 +0000</pubDate>
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		<item>
		<title>By: Thomas Vecchione</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-120113</link>
		<dc:creator>Thomas Vecchione</dc:creator>
		<pubDate>Wed, 20 Jun 2007 05:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-120113</guid>
		<description>Hmm, now that I am back online with regularity, kinda... any news on Audio positions?

      Seablade</description>
		<content:encoded><![CDATA[<p>Hmm, now that I am back online with regularity, kinda&#8230; any news on Audio positions?</p>
<p>      Seablade</p>
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	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-119316</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Mon, 18 Jun 2007 19:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-119316</guid>
		<description>@BArrYZ: you should ask that at the blenderartists.org forum if you havent done so yet! :)</description>
		<content:encoded><![CDATA[<p>@BArrYZ: you should ask that at the blenderartists.org forum if you havent done so yet! :)</p>
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	<item>
		<title>By: BArrYZ</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118855</link>
		<dc:creator>BArrYZ</dc:creator>
		<pubDate>Sun, 17 Jun 2007 19:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118855</guid>
		<description>Very very cool News! :-D

Only an info that i'd like to know (maybe not only me:-)): it's there any Screenwriter, VideoEditor and Creative Consultant position avaiable to work with the next project, or there is a place  only for ultra-advanced 3DArtist?

Thanks for any reply;-)

-- 
BArrYZ from Rome</description>
		<content:encoded><![CDATA[<p>Very very cool News! :-D</p>
<p>Only an info that i&#039;d like to know (maybe not only me:-)): it&#039;s there any Screenwriter, VideoEditor and Creative Consultant position avaiable to work with the next project, or there is a place  only for ultra-advanced 3DArtist?</p>
<p>Thanks for any reply;-)</p>
<p>&#8211;<br />
BArrYZ from Rome</p>
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	<item>
		<title>By: Quantum Anomaly</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118840</link>
		<dc:creator>Quantum Anomaly</dc:creator>
		<pubDate>Sun, 17 Jun 2007 19:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118840</guid>
		<description>That's great they've begun the next project. I wish I had known about Blender sooner, then my knowledge and skills might have been up to tackle this by now. I'm still on the tutorial scavenger hunt trying to put the pieces of the puzzle together.</description>
		<content:encoded><![CDATA[<p>That&#039;s great they&#039;ve begun the next project. I wish I had known about Blender sooner, then my knowledge and skills might have been up to tackle this by now. I&#039;m still on the tutorial scavenger hunt trying to put the pieces of the puzzle together.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118768</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 17 Jun 2007 14:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118768</guid>
		<description>Madly putting application/reel/portfolio together now. Good luck to all going for it!</description>
		<content:encoded><![CDATA[<p>Madly putting application/reel/portfolio together now. Good luck to all going for it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118644</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Sun, 17 Jun 2007 08:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118644</guid>
		<description>Wow great! If school did't pull my time of, and if I was a bit more experiencet, I would defintley sign up!!                 

:) Good luck dudes! :D</description>
		<content:encoded><![CDATA[<p>Wow great! If school did&#039;t pull my time of, and if I was a bit more experiencet, I would defintley sign up!!                 </p>
<p>:) Good luck dudes! :D</p>
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	<item>
		<title>By: Höhrer</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118429</link>
		<dc:creator>Höhrer</dc:creator>
		<pubDate>Sat, 16 Jun 2007 21:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118429</guid>
		<description>Good to hear the 2. Movie project is going this fast :)

Just an idea concerning the "make Blender better along the way" ... Maybe you should invite some people from the GIMP team (and probably from other applications as well) to tell them what problems &#38; obstacles you encounter(ed). See [1] for a similar approach already in progress for The GIMP.

Werner

[1] http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html</description>
		<content:encoded><![CDATA[<p>Good to hear the 2. Movie project is going this fast :)</p>
<p>Just an idea concerning the &#034;make Blender better along the way&#034; &#8230; Maybe you should invite some people from the GIMP team (and probably from other applications as well) to tell them what problems &amp; obstacles you encounter(ed). See [1] for a similar approach already in progress for The GIMP.</p>
<p>Werner</p>
<p>[1] <a href="http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html" rel="nofollow">http://www.mmiworks.net/eng/publications/2007/05/lgm-gimp-project-overview.html</a></p>
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	</item>
	<item>
		<title>By: Howitzer</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118417</link>
		<dc:creator>Howitzer</dc:creator>
		<pubDate>Sat, 16 Jun 2007 20:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118417</guid>
		<description>Signed up.</description>
		<content:encoded><![CDATA[<p>Signed up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duhast</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118363</link>
		<dc:creator>Duhast</dc:creator>
		<pubDate>Sat, 16 Jun 2007 19:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118363</guid>
		<description>I'm lacking in the "multi-talented" department... oh, well. Until next time.</description>
		<content:encoded><![CDATA[<p>I&#039;m lacking in the &#034;multi-talented&#034; department&#8230; oh, well. Until next time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shul</title>
		<link>http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118333</link>
		<dc:creator>shul</dc:creator>
		<pubDate>Sat, 16 Jun 2007 17:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/16/recruiting-for-the-blender-institute-has-begun/#comment-118333</guid>
		<description>Good luck to all :)</description>
		<content:encoded><![CDATA[<p>Good luck to all :)</p>
]]></content:encoded>
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