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Recruiting for the Blender Institute has Begun

16

ton.jpgIf you're a Blender artist and you would like to spend 3-6 months in Amsterdam, the Netherlands to work on the next Blender Open Movie or Open Game project, then this is your chance!

Ton has posted the job descriptions for 2 or 3 artists on Blender.org. In a nutshell, you have to be a multi-talented, stress-resistant, English speaking/writing team player with a cool Blender art portfolio. The Institute will pay for all your travels and housing and you will receive a modest compensation.

The deadline for submitting is June 26th, which I think is a bit short notice, but if you're motivated enough I'm sure you can pull it off :)

Please note that this call is for artists only; developers will be approached via the usual development channels.

Full details on Blender.org.

[Editor's Correction 6-20-07 Tim]

"We are not yet recruiting for the game project, only for the open movie.
It is also not "Recruiting for the Blender Institute", but only for the movie project."

Ton

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

16 Comments

  1. Wow!!This all happing fast.
    Yeah my portfolio is not ready,and I won't be able to make that deadline.
    Oh well.....next open project I guess.

  2. Magiciandude on

    Haha...if only I didn't have school...I would love to submit my animation(that I'm finishing up today)...

    Anyay...

    GOOD LUCK EVERYONE!!!

  3. Wow great! If school did't pull my time of, and if I was a bit more experiencet, I would defintley sign up!!

    :) Good luck dudes! :D

  4. That's great they've begun the next project. I wish I had known about Blender sooner, then my knowledge and skills might have been up to tackle this by now. I'm still on the tutorial scavenger hunt trying to put the pieces of the puzzle together.

  5. Very very cool News! :-D

    Only an info that i'd like to know (maybe not only me:-)): it's there any Screenwriter, VideoEditor and Creative Consultant position avaiable to work with the next project, or there is a place only for ultra-advanced 3DArtist?

    Thanks for any reply;-)

    --
    BArrYZ from Rome

  6. hi everyone! im making an mmorpg and need some staff for the game. i currently have 2 people working on this project and need more for scripting and molding. so if you are interested contact me here

    [email protected] or if you are in the montreal area we can meet up

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