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	<title>Comments on: Make a character dance.</title>
	<atom:link href="http://www.blendernation.com/2007/06/03/make-a-character-dance/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 01 Dec 2008 18:09:42 +0000</pubDate>
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		<item>
		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111812</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Mon, 04 Jun 2007 20:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111812</guid>
		<description>"While I appreciate you all keeping me in line"... Well, that's news to me.</description>
		<content:encoded><![CDATA[<p>&#034;While I appreciate you all keeping me in line&#034;&#8230; Well, that&#039;s news to me.</p>
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		<title>By: brian</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111732</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Mon, 04 Jun 2007 16:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111732</guid>
		<description>@Everyone: While I appreciate you all keeping me in line, do keep in mind that we highlight many things here that may not be new. And it really is to bring it to the attention of those that haven't seen it, and to collate it into somewhere that is easily searchable. I've made corrections in hopes of appeasing one and all, please lets return to Blending.</description>
		<content:encoded><![CDATA[<p>@Everyone: While I appreciate you all keeping me in line, do keep in mind that we highlight many things here that may not be new. And it really is to bring it to the attention of those that haven&#039;t seen it, and to collate it into somewhere that is easily searchable. I&#039;ve made corrections in hopes of appeasing one and all, please lets return to Blending.</p>
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		<title>By: ByronK</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111722</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Mon, 04 Jun 2007 16:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111722</guid>
		<description>Well, Oto, I appreciate the tutorial very much. It has helped me tremendously with understanding how to use the bone rotational limits. I have been trying to understand this for some time and now, thanks to your tutorial I finally can do it. Thanks again for a wonderful tutorial.</description>
		<content:encoded><![CDATA[<p>Well, Oto, I appreciate the tutorial very much. It has helped me tremendously with understanding how to use the bone rotational limits. I have been trying to understand this for some time and now, thanks to your tutorial I finally can do it. Thanks again for a wonderful tutorial.</p>
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		<title>By: Willie</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111675</link>
		<dc:creator>Willie</dc:creator>
		<pubDate>Mon, 04 Jun 2007 14:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111675</guid>
		<description>The problem is not the quality of the tutorial, which is excellent.  The problem is in the presentation, on a site that bills itself as "Fresh Blender News, Every Day."  And the solution, Brian, is not to say "all news is NEW to someone."  "Breaking!  Earth is  round!  News at 11!" [/snark]  You could easily have written a lede that mentioned the age of the information, rather than making it sound like the tutorial was recently posted (which is the default assumption for people reading a "news" blog.)  
For example: "OTO the Cleaner wrote an excellent tutorial on on rigging, setting up constraints, weighting and animating a female figure using the (then) new features of Blender 2.40.  While these features have been improved in the past year and a half, this tutorial is still an excellent quick walk through on setting up a basic rig in Blender.  It comes to about 14 pages yada, yada, yada...."  See?  

@HyperCity: I have no clue what your point is, but apparently you completely missed mine.</description>
		<content:encoded><![CDATA[<p>The problem is not the quality of the tutorial, which is excellent.  The problem is in the presentation, on a site that bills itself as &#034;Fresh Blender News, Every Day.&#034;  And the solution, Brian, is not to say &#034;all news is NEW to someone.&#034;  &#034;Breaking!  Earth is  round!  News at 11!&#034; [/snark]  You could easily have written a lede that mentioned the age of the information, rather than making it sound like the tutorial was recently posted (which is the default assumption for people reading a &#034;news&#034; blog.)<br />
For example: &#034;OTO the Cleaner wrote an excellent tutorial on on rigging, setting up constraints, weighting and animating a female figure using the (then) new features of Blender 2.40.  While these features have been improved in the past year and a half, this tutorial is still an excellent quick walk through on setting up a basic rig in Blender.  It comes to about 14 pages yada, yada, yada&#8230;.&#034;  See?  </p>
<p>@HyperCity: I have no clue what your point is, but apparently you completely missed mine.</p>
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		<title>By: brian</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111563</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Mon, 04 Jun 2007 11:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111563</guid>
		<description>@Bart: I think he is referring to one of Oto's other tutorials in which we referenced the tutorial page.</description>
		<content:encoded><![CDATA[<p>@Bart: I think he is referring to one of Oto&#039;s other tutorials in which we referenced the tutorial page.</p>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111467</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Mon, 04 Jun 2007 07:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111467</guid>
		<description>The trick is not to find the people to whom some information is news, but to know your audience and tell something new to them. This information was totally new to me.</description>
		<content:encoded><![CDATA[<p>The trick is not to find the people to whom some information is news, but to know your audience and tell something new to them. This information was totally new to me.</p>
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	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111453</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Mon, 04 Jun 2007 06:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111453</guid>
		<description>@Felix_Kütt: really? When?</description>
		<content:encoded><![CDATA[<p>@Felix_Kütt: really? When?</p>
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	<item>
		<title>By: Brian</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111243</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sun, 03 Jun 2007 23:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111243</guid>
		<description>No apology necessary. Just no need to devalue the contributions of others. Nice bug, great modeling and texturing!</description>
		<content:encoded><![CDATA[<p>No apology necessary. Just no need to devalue the contributions of others. Nice bug, great modeling and texturing!</p>
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	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111242</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Sun, 03 Jun 2007 23:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111242</guid>
		<description>even though this tutorial has been featured here before, its a good tutorial so nice to see it here again ;)</description>
		<content:encoded><![CDATA[<p>even though this tutorial has been featured here before, its a good tutorial so nice to see it here again ;)</p>
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		<title>By: vildanovak</title>
		<link>http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111241</link>
		<dc:creator>vildanovak</dc:creator>
		<pubDate>Sun, 03 Jun 2007 23:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/06/03/make-a-character-dance/#comment-111241</guid>
		<description>Brian, sorry if my judging seamed to be offtopic or invasive here.  This is technically the best anim in blender i've ever done:

http://plant.ffa.vutbr.cz/~novak/files/mucha_xvid.avi

if anybody wants to check the rig:
http://plant.ffa.vutbr.cz/~novak/files/mouchaRENDER.blend

but it's from an older version, so the particles won't be probably ok. I am not telling I could do it better than what's in the tutorial, actually I think that compared to what's in the world out there my work is very noobish.
otherwise i specialize more on realtime content.

bye</description>
		<content:encoded><![CDATA[<p>Brian, sorry if my judging seamed to be offtopic or invasive here.  This is technically the best anim in blender i&#039;ve ever done:</p>
<p><a href="http://plant.ffa.vutbr.cz/~novak/files/mucha_xvid.avi" rel="nofollow">http://plant.ffa.vutbr.cz/~novak/files/mucha_xvid.avi</a></p>
<p>if anybody wants to check the rig:<br />
<a href="http://plant.ffa.vutbr.cz/~novak/files/mouchaRENDER.blend" rel="nofollow">http://plant.ffa.vutbr.cz/~novak/files/mouchaRENDER.blend</a></p>
<p>but it&#039;s from an older version, so the particles won&#039;t be probably ok. I am not telling I could do it better than what&#039;s in the tutorial, actually I think that compared to what&#039;s in the world out there my work is very noobish.<br />
otherwise i specialize more on realtime content.</p>
<p>bye</p>
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